rpcs3/3rdparty/CMakeLists.txt
2022-04-17 17:04:26 +02:00

353 lines
12 KiB
CMake

find_package(PkgConfig)
include(ExternalProject)
include(CMakeDependentOption)
set(CMAKE_CXX_STANDARD 20)
# Dummy target to use when lib isn't available
add_library(3rdparty_dummy_lib INTERFACE)
# ZLib
add_subdirectory(zlib EXCLUDE_FROM_ALL)
# 7z sdk
add_subdirectory(7z EXCLUDE_FROM_ALL)
add_library(3rdparty_flatbuffers INTERFACE)
if (USE_SYSTEM_FLATBUFFERS)
pkg_check_modules(FLATBUFFERS REQUIRED IMPORTED_TARGET flatbuffers>=2.0.0)
target_link_libraries(3rdparty_flatbuffers INTERFACE PkgConfig::FLATBUFFERS)
else()
target_include_directories(3rdparty_flatbuffers INTERFACE flatbuffers/include)
endif()
# libPNG
add_subdirectory(libpng EXCLUDE_FROM_ALL)
# pugixml
if (USE_SYSTEM_PUGIXML)
pkg_check_modules(PUGIXML REQUIRED IMPORTED_TARGET pugixml>=1.11)
add_library(pugixml INTERFACE)
target_link_libraries(pugixml INTERFACE PkgConfig::PUGIXML)
else()
add_subdirectory(pugixml EXCLUDE_FROM_ALL)
endif()
# libusb
if(CMAKE_SYSTEM MATCHES "DragonFly|FreeBSD")
pkg_check_modules(LIBUSB REQUIRED IMPORTED_TARGET libusb-1.0>=1.0 )
CMAKE_DEPENDENT_OPTION( USE_SYSTEM_LIBUSB "Use system libusb-1.0 as shared library" ON
"LIBUSB_FOUND" OFF)
else()
pkg_check_modules(LIBUSB IMPORTED_TARGET libusb-1.0>=1.0 )
CMAKE_DEPENDENT_OPTION( USE_SYSTEM_LIBUSB "Use system libusb-1.0 as shared library" OFF
"LIBUSB_FOUND" OFF)
endif()
if(CMAKE_SYSTEM MATCHES "DragonFly|FreeBSD")
# Always use system libusb as reference implementation isn't supported
add_library(usb-1.0-shared INTERFACE)
target_link_libraries(usb-1.0-shared INTERFACE PkgConfig::LIBUSB)
elseif(MSVC)
# Windows time.h defines timespec but doesn't add any flag for it, which makes libusb attempt to define it again
add_definitions(-DHAVE_STRUCT_TIMESPEC=1)
add_subdirectory(libusb EXCLUDE_FROM_ALL)
else()
if(USE_SYSTEM_LIBUSB)
# we have the system libusb and have selected to use it
add_library(usb-1.0-shared INTERFACE)
target_link_libraries(usb-1.0-shared INTERFACE PkgConfig::LIBUSB)
else()
# we don't have the system libusb, so we compile from submodule
unset(LIBUSB_LIBRARIES CACHE)
add_subdirectory(libusb EXCLUDE_FROM_ALL)
endif()
endif()
# hidapi
add_subdirectory(hidapi)
# Vulkan
add_subdirectory(glslang EXCLUDE_FROM_ALL)
add_subdirectory(SPIRV EXCLUDE_FROM_ALL)
# yaml-cpp
add_subdirectory(yaml-cpp)
# xxHash
if (USE_SYSTEM_XXHASH)
pkg_check_modules(XXHASH REQUIRED IMPORTED_TARGET libxxhash)
add_library(xxhash INTERFACE)
target_link_libraries(xxhash INTERFACE PkgConfig::XXHASH)
else()
set(XXHASH_BUNDLED_MODE ON)
set(XXHASH_BUILD_XXHSUM OFF)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
add_subdirectory(xxHash/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(xxhash INTERFACE xxHash)
endif()
# OpenGL
# Prefer GLVND for OpenGL rather than legacy, unless it's been defined elsewhere, in the case of AppImage builds
if(NOT DEFINED OpenGL_GL_PREFERENCE)
set(OpenGL_GL_PREFERENCE GLVND)
endif()
find_package(OpenGL REQUIRED)
add_library(3rdparty_opengl INTERFACE)
target_include_directories(3rdparty_opengl INTERFACE GL)
if (WIN32)
if(NOT MSVC)
target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES} opengl32.lib glu32.lib)
else()
target_link_libraries(3rdparty_opengl INTERFACE dxgi.lib d2d1.lib dwrite.lib)
endif()
else()
target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES})
target_compile_definitions(3rdparty_opengl
INTERFACE
-DGL_GLEXT_PROTOTYPES
-DGLX_GLXEXT_PROTOTYPES)
endif()
# stblib
add_library(3rdparty_stblib INTERFACE)
target_include_directories(3rdparty_stblib INTERFACE stblib/include)
# DiscordRPC
add_subdirectory(discord-rpc)
# Cubeb
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
# SoundTouch
add_subdirectory(SoundTouch EXCLUDE_FROM_ALL)
# libevdev
set(LIBEVDEV_TARGET 3rdparty_dummy_lib)
if(USE_LIBEVDEV)
pkg_check_modules(LIBEVDEV libevdev)
if(LIBEVDEV_FOUND)
add_library(3rdparty_libevdev INTERFACE)
target_compile_definitions(3rdparty_libevdev INTERFACE -DHAVE_LIBEVDEV)
target_include_directories(3rdparty_libevdev SYSTEM
INTERFACE ${LIBEVDEV_INCLUDE_DIRS})
target_link_libraries(3rdparty_libevdev INTERFACE ${LIBEVDEV_LDFLAGS})
set(LIBEVDEV_TARGET 3rdparty_libevdev)
endif()
endif()
# Vulkan
set(VULKAN_TARGET 3rdparty_dummy_lib)
if(USE_VULKAN)
if(APPLE)
if(USE_SYSTEM_MVK)
message("-- RPCS3: Using system MoltenVK")
else()
message("-- RPCS3: MoltenVK submodule")
execute_process(COMMAND "${CMAKE_COMMAND}" -G "${CMAKE_GENERATOR}" .
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
)
execute_process(COMMAND "${CMAKE_COMMAND}" --build .
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
)
add_library(moltenvk_lib SHARED IMPORTED)
add_dependencies(moltenvk_lib moltenvk)
set_target_properties(moltenvk_lib
PROPERTIES IMPORTED_LOCATION "{Vulkan_LIBRARY}"
)
set(VULKAN_SDK "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/MoltenVK/MoltenVK")
set(VK_ICD_FILENAMES "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/MoltenVK/MoltenVK/icd/MoltenVK_icd.json")
set(Vulkan_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/MoltenVK/MoltenVK/include")
set(Vulkan_LIBRARY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/MoltenVK/Build/Products/Release/dynamic/libMoltenVK.dylib")
set(Vulkan_TOOLS "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/MoltenVK/Build/Products/Release")
endif()
endif()
find_package(Vulkan)
if(VULKAN_FOUND)
add_library(3rdparty_vulkan INTERFACE)
target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN)
target_link_libraries(3rdparty_vulkan INTERFACE SPIRV SPIRV-Tools-opt Vulkan::Vulkan)
if(UNIX AND NOT APPLE)
find_package(Wayland)
if (WAYLAND_FOUND)
target_include_directories(3rdparty_vulkan
INTERFACE ${WAYLAND_INCLUDE_DIR})
target_compile_definitions(3rdparty_vulkan
INTERFACE -DVK_USE_PLATFORM_WAYLAND_KHR)
endif()
endif()
set(VULKAN_TARGET 3rdparty_vulkan)
else()
message("WARNING! USE_VULKAN was enabled, but libvulkan was not found. RPCS3 will be compiled without Vulkan support.")
if(APPLE)
message( FATAL_ERROR "ERROR! To build without Vulkan support on macOS, please disable USE_VULKAN.")
endif()
endif()
endif()
# AsmJit
add_subdirectory(asmjit EXCLUDE_FROM_ALL)
# OpenAL
add_subdirectory(OpenAL EXCLUDE_FROM_ALL)
# FAudio
set(FAUDIO_TARGET 3rdparty_dummy_lib)
if(USE_FAUDIO)
# FAudio depends on SDL2
find_package(SDL2)
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.0.12)
message(WARNING
"-- RPCS3: FAudio requires SDL 2.0.9 or newer. Please note, this warning"
"can also be displayed with SDL2 versions between 2.0.9-2.0.12, as the"
"CMake config files are not correctly installed. Since a valid SDL2"
">=2.0.9 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO False)
else()
if (USE_SYSTEM_FAUDIO)
message(STATUS "RPCS3: Using system FAudio")
find_package(FAudio REQUIRED CONFIGS FAudioConfig.cmake FAudio-config.cmake)
add_library(3rdparty_FAudio INTERFACE)
target_link_libraries(3rdparty_FAudio INTERFACE FAudio)
target_compile_definitions(3rdparty_FAudio INTERFACE -DHAVE_FAUDIO)
set(FAUDIO_TARGET 3rdparty_FAudio)
else()
message(STATUS "RPCS3: Using builtin FAudio")
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared library")
add_subdirectory(FAudio EXCLUDE_FROM_ALL)
target_compile_definitions(FAudio INTERFACE -DHAVE_FAUDIO)
set(FAUDIO_TARGET FAudio)
endif()
endif()
endif()
set_property(TARGET ${FAUDIO_TARGET} PROPERTY FOLDER "3rdparty/")
# FFMPEG
add_library(3rdparty_ffmpeg INTERFACE)
# Select the version of ffmpeg to use, default is builtin
if(USE_SYSTEM_FFMPEG)
message("-- RPCS3: using shared ffmpeg")
find_package(FFMPEG REQUIRED)
target_include_directories(3rdparty_ffmpeg INTERFACE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(3rdparty_ffmpeg INTERFACE ${FFMPEG_LIBRARIES})
else()
if (NOT MSVC AND WIN32)
message("-- RPCS3: building ffmpeg submodule")
ExternalProject_Add(ffmpeg-mingw
DOWNLOAD_COMMAND ""
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/ffmpeg
CONFIGURE_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg/configure --prefix=./windows/x86_64 --arch=x86_64 --disable-avdevice --disable-programs --disable-avfilter --disable-postproc --disable-doc --disable-pthreads --enable-w32threads --disable-network --disable-everything --disable-encoders --disable-muxers --disable-hwaccels --disable-parsers --disable-protocols --enable-dxva2 --enable-static --disable-shared --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=atrac3 --enable-decoder=atrac3p --enable-decoder=mp3 --enable-decoder=pcm_s16le --enable-decoder=pcm_s8 --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=mpeg2video --enable-decoder=mjpeg --enable-decoder=mjpegb --enable-encoder=pcm_s16le --enable-encoder=ffv1 --enable-encoder=mpeg4 --enable-parser=h264 --enable-parser=mpeg4video --enable-parser=mpegaudio --enable-parser=mpegvideo --enable-parser=mjpeg --enable-parser=aac --enable-parser=aac_latm --enable-muxer=avi --enable-demuxer=h264 --enable-demuxer=m4v --enable-demuxer=mp3 --enable-demuxer=mpegvideo --enable-demuxer=mpegps --enable-demuxer=mjpeg --enable-demuxer=avi --enable-demuxer=aac --enable-demuxer=pmp --enable-demuxer=oma --enable-demuxer=pcm_s16le --enable-demuxer=pcm_s8 --enable-demuxer=wav --enable-hwaccel=h264_dxva2 --enable-indev=dshow --enable-protocol=file
BUILD_COMMAND make -j 4
INSTALL_COMMAND make install
)
set(FFMPEG_LIB_AVFORMAT "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/windows/x86_64/lib/libavformat.a")
set(FFMPEG_LIB_AVCODEC "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/windows/x86_64/lib/libavcodec.a")
set(FFMPEG_LIB_AVUTIL "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/windows/x86_64/lib/libavutil.a")
set(FFMPEG_LIB_SWSCALE "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/windows/x86_64/lib/libswscale.a")
set(FFMPEG_LIB_SWRESAMPLE "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/windows/x86_64/lib/libswresample.a")
else()
message("-- RPCS3: using builtin ffmpeg")
if (WIN32)
set(FFMPEG_LIB_DIR "ffmpeg/windows/x86_64")
target_link_libraries(3rdparty_ffmpeg INTERFACE "Bcrypt.lib")
elseif(CMAKE_SYSTEM MATCHES "Linux")
set(FFMPEG_LIB_DIR "ffmpeg/linux/x86_64")
elseif(APPLE)
set(FFMPEG_LIB_DIR "ffmpeg/macos/x86_64")
else()
message(FATAL_ERROR "Prebuilt ffmpeg is not available on this platform! Try USE_SYSTEM_FFMPEG=ON.")
endif()
find_library(FFMPEG_LIB_AVFORMAT avformat PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_AVCODEC avcodec PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_AVUTIL avutil PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_SWSCALE swscale PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_SWRESAMPLE swresample PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
endif()
target_include_directories(3rdparty_ffmpeg INTERFACE "ffmpeg/include")
target_link_libraries(3rdparty_ffmpeg
INTERFACE
${FFMPEG_LIB_AVFORMAT}
${FFMPEG_LIB_AVCODEC}
${FFMPEG_LIB_AVUTIL}
${FFMPEG_LIB_SWSCALE}
${FFMPEG_LIB_SWRESAMPLE}
)
endif()
# GLEW
add_library(3rdparty_glew INTERFACE)
if(NOT MSVC)
find_package(GLEW 1.13.0 REQUIRED)
target_link_libraries(3rdparty_glew INTERFACE GLEW::GLEW)
endif()
# LLVM
include(llvm.cmake)
# WOLFSSL
add_subdirectory(wolfssl EXCLUDE_FROM_ALL)
# CURL
add_subdirectory(curl EXCLUDE_FROM_ALL)
# add nice ALIAS targets for ease of use
if(USE_SYSTEM_LIBUSB)
add_library(3rdparty::libusb ALIAS usb-1.0-shared)
else()
add_library(3rdparty::libusb ALIAS usb-1.0-static)
endif()
add_library(3rdparty::zlib ALIAS 3rdparty_zlib)
add_library(3rdparty::7z ALIAS 3rdparty_7z)
add_library(3rdparty::flatbuffers ALIAS 3rdparty_flatbuffers)
add_library(3rdparty::pugixml ALIAS pugixml)
add_library(3rdparty::yaml-cpp ALIAS yaml-cpp)
add_library(3rdparty::xxhash ALIAS xxhash)
add_library(3rdparty::hidapi ALIAS 3rdparty_hidapi)
add_library(3rdparty::libpng ALIAS ${LIBPNG_TARGET})
add_library(3rdparty::opengl ALIAS 3rdparty_opengl)
add_library(3rdparty::stblib ALIAS 3rdparty_stblib)
add_library(3rdparty::discordRPC ALIAS 3rdparty_discordRPC)
add_library(3rdparty::faudio ALIAS ${FAUDIO_TARGET})
add_library(3rdparty::libevdev ALIAS ${LIBEVDEV_TARGET})
add_library(3rdparty::vulkan ALIAS ${VULKAN_TARGET})
add_library(3rdparty::openal ALIAS 3rdparty_openal)
add_library(3rdparty::ffmpeg ALIAS 3rdparty_ffmpeg)
add_library(3rdparty::glew ALIAS 3rdparty_glew)
add_library(3rdparty::wolfssl ALIAS wolfssl)
add_library(3rdparty::libcurl ALIAS libcurl)
add_library(3rdparty::soundtouch ALIAS soundtouch)