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Megamouse 20e25cd928 Qt: fix game list custom config icon refresh
I accidentally forgot to update the custom config icon after custom config creation/removal.
This happened during some refactoring back in mid-april.
2021-06-01 09:31:23 +02:00
.ci remove cirrus FreeBSD 12.2 build 2021-05-31 23:01:13 +03:00
.github .github: Update issue templates 2021-04-30 21:14:51 +01:00
3rdparty Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
bin Update commits 2021-05-19 22:41:16 +03:00
buildfiles Don't use -fconcepts anymore 2021-05-31 15:31:20 +03:00
llvm@5836324d64 Downgrade LLVM to previous commit (fixup) 2021-05-18 23:21:46 +03:00
llvm_build fix azure builds 2021-05-16 08:31:05 +02:00
rpcs3 Qt: fix game list custom config icon refresh 2021-06-01 09:31:23 +02:00
Utilities Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
Vulkan BUILD: Refactor glslang submodule (#10361) 2021-05-29 09:47:51 +03:00
.cirrus.yml remove cirrus FreeBSD 12.2 build 2021-05-31 23:01:13 +03:00
.clang-format Format: Update clang format 2020-12-30 15:24:43 +03:00
.editorconfig Set default to utf-8 for MSVC 2020-12-06 15:30:12 +03:00
.gdbinit Add .gdbinit config file 2020-11-12 23:43:38 +03:00
.gitignore BUILD: Refactor glslang submodule (#10361) 2021-05-29 09:47:51 +03:00
.gitmodules Replace gsl::span for std::span (c++20) (#7531) 2021-05-30 17:10:46 +03:00
azure-pipelines.yml Bump gcc to 11, shellcheck and SDL2 (#10324) 2021-05-22 13:36:23 +03:00
BUILDING.md BUILD: Refactor glslang submodule (#10361) 2021-05-29 09:47:51 +03:00
CMakeLists.txt Set min gcc version to 11 2021-05-26 21:43:42 +02:00
git-clang-format Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
options.cmake moved build options to options.cmake 2021-04-06 15:23:56 +03:00
pre-commit.readme Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
README.md Make RPCS3 license explicit in README 2021-05-17 13:15:51 +03:00
rpcs3.sln BUILD: Refactor glslang submodule (#10361) 2021-05-29 09:47:51 +03:00
usertype.dat .clang-format added 2016-08-12 14:32:57 +03:00

RPCS3

Azure Build Status Cirrus CI - Base Branch Build Status RPCS3 discord server

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2019 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.