RPCS3 ===== [![Build Status](https://travis-ci.org/RPCS3/rpcs3.svg?branch=master)](https://travis-ci.org/RPCS3/rpcs3) [![Build status](https://ci.appveyor.com/api/projects/status/411c4clmiohtx7eo/branch/master?svg=true)](https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master) The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux. You can find some basic information on our [**website**](https://rpcs3.net/). Game info is being populated on the [**Wiki**](https://wiki.rpcs3.net/). For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our [**forums**](https://forums.rpcs3.net) and our [**Discord server**](https://discord.me/RPCS3). [**Support Lead Developers Nekotekina and kd-11 on Patreon**](https://www.patreon.com/Nekotekina) ## Contributing If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See: * [Quickstart](https://rpcs3.net/quickstart) If you want to contribute as a developer, please take a look at the following pages: * [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style) * [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) * [Roadmap](https://rpcs3.net/roadmap) You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator. ## Dependencies ### Windows * [Visual Studio 2017](https://www.visualstudio.com/en/downloads/) * [Visual C++ Redistributable Packages for Visual Studio 2017](https://go.microsoft.com/fwlink/?LinkId=746572) * [CMake 3.8.2+](https://www.cmake.org/download/) (add to PATH) * [Python 3.3+](https://www.python.org/downloads/) (add to PATH) * [Vulkan SDK](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.html)) * [Qt 5.10+](https://www.qt.io/download-qt-installer) (Avoid 5.11.1, due to a bug) **Either add the** `QTDIR` **environment variable, e.g.** `\5.11.2\msvc2017_64\` **, or use the [Visual Studio Qt Plugin](https://marketplace.visualstudio.com/items?itemName=TheQtCompany.QtVisualStudioTools-19123)** ### Linux * [Qt 5.10+](https://www.qt.io/download-open-source/) (Avoid 5.11.1, due to a bug) * GCC 7.3+ or Clang 5.0+ * CMake 3.8.2+ * Debian & Ubuntu: `sudo apt-get install cmake build-essential libasound2-dev libpulse-dev libopenal-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev libudev-dev git qt5-default libevdev-dev` * Arch: `sudo pacman -S glew openal cmake vulkan-validation-layers qt5-base qt5-declarative` * Fedora: `sudo dnf install alsa-lib-devel cmake glew glew-devel libatomic libevdev-devel libudev-devel openal-devel qt5-devel vulkan-devel` * OpenSUSE: `sudo zypper install git cmake libasound2 libpulse-devel openal-soft-devel glew-devel zlib-devel libedit-devel vulkan-devel libudev-devel libqt5-qtbase-devel libevdev-devel` **If you have an NVIDIA GPU, you may need to install the libglvnd package.** ## Building Only Windows and Linux are officially supported for building. However, various other platforms are capable of building RPCS3. Other instructions may be found [here](https://wiki.rpcs3.net/index.php?title=Building). Clone and initialize the repository: 1) `git clone https://github.com/RPCS3/rpcs3.git` 2) `cd rpcs3/` 3) `git submodule update --init` ### Windows #### Configuring the Qt plugin (if used) 1) Go to the Qt5 menu and edit Qt5 options. 2) Add the path to your Qt installation with compiler e.g. `\5.11.2\msvc2017_64`. 3) While selecting the rpcs3qt project, go to Qt5->Project Setting and select the version you added. #### Building the projects Open `rpcs3.sln`. The recommended build configuration is `Release - LLVM` for all purposes. You may want to download precompiled [LLVM libs](https://github.com/RPCS3/llvm/releases/download/continuous-master/llvmlibs.7z) and extract to root rpcs3 folder (which contains `rpcs3.sln`), as well as download and extract [additional libs](https://drive.google.com/uc?export=download&id=1A2eOMmCO714i0U7J0qI4aEMKnuWl8l_R) to `lib\%CONFIGURATION%-x64\` to speed up compilation time (unoptimised/debug libs are currently not available precompiled). If you're not using precompiled libs, build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*. `Build > Build Solution` ### Linux While still in the project root: 1) `cd .. && mkdir rpcs3_build && cd rpcs3_build` 2) `cmake ../rpcs3/ && make GitVersion && make` 3) Run RPCS3 with `./bin/rpcs3` When using GDB, configure it to ignore SIGSEGV signal (`handle SIGSEGV nostop noprint`). If desired, use the various build options in [CMakeLists](https://github.com/RPCS3/rpcs3/blob/master/CMakeLists.txt). ## License Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.