cmake_minimum_required(VERSION 2.8.12) option(WITH_GDB "WITH_GDB" OFF) option(WITHOUT_LLVM "WITHOUT_LLVM" OFF) if (WITH_GDB) add_definitions(-DWITH_GDB_DEBUGGER) endif() set(ASMJIT_STATIC TRUE) if (NOT CMAKE_BUILD_TYPE) message(STATUS "No build type selected, default to Release") set(CMAKE_BUILD_TYPE "Release") endif() if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8) message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." ) endif() find_program(CCACHE_FOUND ccache) if (CCACHE_FOUND) set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache) set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache) endif() add_definitions(-DCMAKE_BUILD) # We use libpng's static library and don't need to build the shared library and run the tests set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE) set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE) # Select the version of libpng to use, default is builtin if (NOT USE_SYSTEM_LIBPNG) add_subdirectory( 3rdparty/libpng ) endif() option(VULKAN_PREBUILT "" OFF) # TODO: do real installation, including copying directory structure set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin") add_subdirectory( Vulkan ) add_subdirectory( rpcs3 ) include_directories(3rdparty/hidapi/hidapi) if(APPLE) add_subdirectory(3rdparty/hidapi/mac) #list(APPEND LIBS hidapi) elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") add_subdirectory(3rdparty/hidapi/linux) elseif(MSVC) add_subdirectory(3rdparty/hidapi/windows) else() add_subdirectory(3rdparty/hidapi/libusb) #list(APPEND LIBS hidapi-libusb) endif()