kd-11
58f0fa3ca5
gl: Enable handling of X16 blit targets
2021-11-24 16:02:24 +03:00
kd-11
97bd8f7bc1
rsx: Update sampler format class when inheriting mipmap slices/sections
2021-11-24 16:02:24 +03:00
clienthax
4c0ef37a5c
Stub uvc camera init
2021-11-23 23:41:13 +01:00
AniLeo
1df8f52a9f
vk: Remove lavapipe workaround
...
Current lavapipe version now has support for
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude
f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
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Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea
59f253ba24
cmake: Use GNUInstalldirs
2021-11-22 21:45:55 +01:00
Eladash
c52d447381
sys_fs: Place all path-format checks upfront, implement more checks
2021-11-22 21:03:07 +03:00
Eladash
524b065bc8
Debugger: Show PPU reservation data
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Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash
f7b55ec8d4
lv2: Add missing reservation disowning in lv2_obj::yield
2021-11-22 14:48:34 +03:00
Megamouse
e7fc2bfa3b
Input: Log path on hid_open_path error
2021-11-22 09:41:12 +01:00
Megamouse
22e3075c64
cellSaveData: always log setList and setBuf
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For debugging
2021-11-20 08:43:46 +01:00
Megamouse
09ead539a5
improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT
2021-11-20 08:43:46 +01:00
Megamouse
5272dd951b
Qt: simplify callbacks.resolve_path
2021-11-20 08:43:46 +01:00
Megamouse
7eee9e7b05
overlays: simplify backup icon copy procedure
2021-11-20 08:43:46 +01:00
Eladash
e5eb727110
Memory Searcher: Peek full string in log, fix case-insensitive search
2021-11-20 07:57:34 +01:00
Eladash
7352a5a495
GUI: Rename memory string searching tool to "Memory Searcher"
2021-11-20 07:57:34 +01:00
Nekotekina
3d859a7493
Update LLVM commit (fixup)
2021-11-18 18:47:54 +03:00
RipleyTom
3587cfd2df
Update SpuTest to v1.1.2
2021-11-18 15:50:31 +01:00
Megamouse
de2be90636
Qt: only show prefix for fatal messages
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Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur
9f35c3f52d
Properly recognize triggers and axes for evdev pads.
2021-11-17 21:29:24 +01:00
RipleyTom
22910c02a9
Implement sceNpManagerGetPsHandle ( #11164 )
2021-11-17 18:02:01 +00:00
Nekotekina
fef8905dc2
Update LLVM commit
2021-11-16 15:13:34 +03:00
Megamouse
0f7534c755
VK: fix NVIDIA driverVersion check
2021-11-16 09:31:16 +01:00
Megamouse
4d0330bf82
rsx: fix possible segfault
2021-11-16 09:31:16 +01:00
Megamouse
026efd96b2
cellKbCnvRawCode: use proper constants
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and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse
f6af5ff13a
cellRtcGetDaysInMonth: fix param check
2021-11-16 09:31:16 +01:00
Megamouse
0d7b7585a8
Some typo/warning fixes
2021-11-16 09:31:16 +01:00
Eladash
6283600b84
Qt: Fix log prefix in log_frame
2021-11-16 09:02:43 +01:00
Megamouse
f6e04ffdd2
overlays: add stick input to native dialogs
2021-11-16 01:38:33 +01:00
Megamouse
44b42f68fd
overlays: add R3, L3 and PS buttons
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Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse
56241838c0
input: add made up CELL_PAD_CTRL_PS enum
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And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse
26475f8f40
cellGem: add comment about hack
2021-11-16 01:38:33 +01:00
Megamouse
ff5e31f396
overlays: add system sounds
2021-11-15 23:03:30 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
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- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11
1f627caa81
rsx: Clear some leaking register state between runs
2021-11-15 18:14:15 +03:00
Megamouse
7dc3a50ddf
Fix headless mode
2021-11-14 17:07:18 +01:00
Eladash
cfe08de951
Account empty EDAT ( #11146 )
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* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash
48ad959697
sys_event: Fix PPU queue forced uproot of waiters ( #11147 )
2021-11-13 20:22:54 +03:00
陈俊嘉
05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. ( #11118 )
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* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.
* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse
8b3ed7b599
Qt: fix initial pad settings dialog size and position
2021-11-11 23:06:57 +01:00
cglmrfreeman
48ad7ca3a0
Update OpenSUSE Qt5 dependencies ( #11135 )
2021-11-11 19:57:23 +01:00
Megamouse
cbec04cd0f
Curl: fix --verbose-curl option
2021-11-11 17:37:22 +01:00
Malcolm Jestadt
3fde455932
SPU LLVM: Optimize branch following ORX
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- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom
ba727e13ae
Fixes rpcn_client.h func ptr comparison warning
2021-11-11 08:11:14 +01:00
RipleyTom
2248007c9a
Add HAVE_SNI definition to curl build for wolfssl
2021-11-11 07:35:59 +01:00
Megamouse
2359ba9aed
curl: add verbose logging
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and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom
b736691bde
Special nullptr optParam->cbFunc case fix
2021-11-10 20:03:11 +01:00
RipleyTom
50bf528f3f
NP: add signaling_handler wakeup on connect queue
2021-11-10 12:43:45 +01:00
kd-11
7e3eab9915
rsx: Fix texture state propagation between unrelated draw calls
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- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom
dc0793b731
NP: Implement sceNpMatching2DeleteServerContext
2021-11-08 13:10:40 +03:00