Merge pull request #168 from darkf/sysutil

Implement/stub cellSysutilGetBgmPlaybackStatus
This commit is contained in:
Alexandro Sánchez Bach 2014-04-04 11:32:53 +02:00
commit e25796f0d0
2 changed files with 35 additions and 0 deletions

View file

@ -257,3 +257,23 @@ struct CellAudioInDeviceConfiguration
u8 reserved[31];
};
enum CellBgmPlaybackStatusState
{
CELL_BGMPLAYBACK_STATUS_PLAY = 0,
CELL_BGMPLAYBACK_STATUS_STOP = 1
};
enum CellBgmPlaybackStatusEnabled
{
CELL_BGMPLAYBACK_STATUS_ENABLE = 0,
CELL_BGMPLAYBACK_STATUS_DISABLE = 1
};
struct CellBgmPlaybackStatus
{
u8 playbackState;
u8 enabled;
char contentId[16];
u8 fadeRatio;
char reserved[13];
};

View file

@ -911,6 +911,19 @@ int cellHddGameCheck(u32 version, u32 dirName_addr, u32 errDialog, mem_func_ptr_
return CELL_OK;
}
int cellSysutilGetBgmPlaybackStatus(mem_ptr_t<CellBgmPlaybackStatus> status)
{
cellSysutil.Warning("cellSysutilGetBgmPlaybackStatus(status=0x%x)", status.GetAddr());
// non-essential, so always assume background music is stopped/disabled
status->playbackState = CELL_BGMPLAYBACK_STATUS_STOP;
status->enabled = CELL_BGMPLAYBACK_STATUS_DISABLE;
status->fadeRatio = 0; // volume ratio
memset(status->contentId, 0, sizeof(status->contentId));
return CELL_OK;
}
void cellSysutil_init()
{
cellSysutil.AddFunc(0x40e895d3, cellSysutilGetSystemParamInt);
@ -940,6 +953,8 @@ void cellSysutil_init()
cellSysutil.AddFunc(0xed5d96af, cellAudioOutGetConfiguration);
cellSysutil.AddFunc(0xc96e89e9, cellAudioOutSetCopyControl);
cellSysutil.AddFunc(0xa11552f6, cellSysutilGetBgmPlaybackStatus);
cellSysutil.AddFunc(0x1e7bff94, cellSysCacheMount);
cellSysutil.AddFunc(0x744c1544, cellSysCacheClear);