Implemented simple OpenAL audio output. Structures and enum's from cellAudio.cpp moved to cellAudio.h . Audio dump functions moved in AudioDumper class.

This commit is contained in:
O1L 2014-03-08 02:15:39 +03:00
parent 4af648905c
commit df894c05b2
22 changed files with 3029 additions and 309 deletions

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/*******************************************************************\
* *
* EFX-UTIL.H - EFX Utilities functions and Reverb Presets *
* *
* File revision 1.0 *
* *
\*******************************************************************/
#ifndef EAXVECTOR_DEFINED
#define EAXVECTOR_DEFINED
typedef struct _EAXVECTOR {
float x;
float y;
float z;
} EAXVECTOR;
#endif
#ifndef EAXREVERBPROPERTIES_DEFINED
#define EAXREVERBPROPERTIES_DEFINED
typedef struct _EAXREVERBPROPERTIES
{
unsigned long ulEnvironment;
float flEnvironmentSize;
float flEnvironmentDiffusion;
long lRoom;
long lRoomHF;
long lRoomLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
long lReflections;
float flReflectionsDelay;
EAXVECTOR vReflectionsPan;
long lReverb;
float flReverbDelay;
EAXVECTOR vReverbPan;
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
unsigned long ulFlags;
} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES;
#endif
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
#define EFXEAXREVERBPROPERTIES_DEFINED
typedef struct
{
float flDensity;
float flDiffusion;
float flGain;
float flGainHF;
float flGainLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
float flReflectionsGain;
float flReflectionsDelay;
float flReflectionsPan[3];
float flLateReverbGain;
float flLateReverbDelay;
float flLateReverbPan[3];
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionGainHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
int iDecayHFLimit;
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif
#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED
#define EAXOBSTRUCTIONPROPERTIES_DEFINED
typedef struct _EAXOBSTRUCTIONPROPERTIES
{
long lObstruction;
float flObstructionLFRatio;
} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
#endif
#ifndef EAXOCCLUSIONPROPERTIES_DEFINED
#define EAXOCCLUSIONPROPERTIES_DEFINED
typedef struct _EAXOCCLUSIONPROPERTIES
{
long lOcclusion;
float flOcclusionLFRatio;
float flOcclusionRoomRatio;
float flOcclusionDirectRatio;
} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
#endif
#ifndef EAXEXCLUSIONPROPERTIES_DEFINED
#define EAXEXCLUSIONPROPERTIES_DEFINED
typedef struct _EAXEXCLUSIONPROPERTIES
{
long lExclusion;
float flExclusionLFRatio;
} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
#endif
#ifndef EFXLOWPASSFILTER_DEFINED
#define EFXLOWPASSFILTER_DEFINED
typedef struct _EFXLOWPASSFILTER
{
float flGain;
float flGainHF;
} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER;
#endif
void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
/***********************************************************************************************\
*
* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
*
************************************************************************************************/
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_GENERIC \
{0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PADDEDCELL \
{1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ROOM \
{2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_BATHROOM \
{3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_LIVINGROOM \
{4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONEROOM \
{5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_AUDITORIUM \
{6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CONCERTHALL \
{7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CAVE \
{8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_ARENA \
{9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HANGAR \
{10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CARPETTEDHALLWAY \
{11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HALLWAY \
{12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONECORRIDOR \
{13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ALLEY \
{14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_FOREST \
{15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CITY \
{16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOUNTAINS \
{17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_QUARRY \
{18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PLAIN \
{19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PARKINGLOT \
{20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_SEWERPIPE \
{21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_UNDERWATER \
{22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DRUGGED \
{23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DIZZY \
{24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_PSYCHOTIC \
{25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// CASTLE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CASTLE_SMALLROOM \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_MEDIUMROOM \
{ 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LONGPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LARGEROOM \
{ 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_HALL \
{ 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_CUPBOARD \
{ 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_COURTYARD \
{ 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_CASTLE_ALCOVE \
{ 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
// FACTORY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_FACTORY_ALCOVE \
{ 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_MEDIUMROOM \
{ 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LONGPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LARGEROOM \
{ 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_HALL \
{ 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_CUPBOARD \
{ 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_COURTYARD \
{ 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SMALLROOM \
{ 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
// ICE PALACE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_ICEPALACE_ALCOVE \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
{ 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
{ 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
{ 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LARGEROOM \
{ 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_HALL \
{ 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_CUPBOARD \
{ 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_COURTYARD \
{ 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SMALLROOM \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
// SPACE STATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPACESTATION_ALCOVE \
{ 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
{ 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
{ 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
{ 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LARGEROOM \
{ 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_HALL \
{ 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_CUPBOARD \
{ 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SMALLROOM \
{ 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
// WOODEN GALLEON PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_WOODEN_ALCOVE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_MEDIUMROOM \
{ 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LONGPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LARGEROOM \
{ 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_HALL \
{ 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_CUPBOARD \
{ 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SMALLROOM \
{ 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_COURTYARD \
{ 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
// SPORTS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SQUASHCOURT \
{ 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
{ 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
{ 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_GYMNASIUM \
{ 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_FULLSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_STADIUMTANNOY \
{ 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// PREFAB PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_PREFAB_WORKSHOP \
{ 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_SCHOOLROOM \
{ 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_PRACTISEROOM \
{ 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_OUTHOUSE \
{ 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_CARAVAN \
{ 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// for US developers, a caravan is the same as a trailer =o)
// DOME AND PIPE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DOME_TOMB \
{ 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_SMALL \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DOME_SAINTPAULS \
{ 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_LONGTHIN \
{ 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_LARGE \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_RESONANT \
{ 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
// OUTDOORS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_OUTDOORS_BACKYARD \
{ 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
{ 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
{ 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_CREEK \
{ 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_VALLEY \
{ 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
// MOOD PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_MOOD_HEAVEN \
{ 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOOD_HELL \
{ 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 }
#define REVERB_PRESET_MOOD_MEMORY \
{ 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
// DRIVING SIMULATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DRIVING_COMMENTATOR \
{ 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_PITGARAGE \
{ 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_DRIVING_INCAR_RACER \
{ 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
{ 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
{ 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_TUNNEL \
{ 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 }
// CITY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CITY_STREETS \
{ 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_SUBWAY \
{ 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_MUSEUM \
{ 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_LIBRARY \
{ 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_UNDERPASS \
{ 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_ABANDONED \
{ 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// MISC ROOMS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DUSTYROOM \
{ 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 }
#define REVERB_PRESET_CHAPEL \
{ 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_SMALLWATERROOM \
{ 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 }

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#ifndef AL_AL_H
#define AL_AL_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
/* _OPENAL32LIB is deprecated */
#if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
#define AL_API __declspec(dllexport)
#else
#define AL_API __declspec(dllimport)
#endif
#else
#define AL_API extern
#endif
#if defined(_WIN32)
#define AL_APIENTRY __cdecl
#else
#define AL_APIENTRY
#endif
#if TARGET_OS_MAC
#pragma export on
#endif
/* The OPENAL, ALAPI, and ALAPIENTRY macros are deprecated, but are included for applications porting code
from AL 1.0 */
#define OPENAL
#define ALAPI AL_API
#define ALAPIENTRY AL_APIENTRY
#define AL_VERSION_1_0
#define AL_VERSION_1_1
/** 8-bit boolean */
typedef char ALboolean;
/** character */
typedef char ALchar;
/** signed 8-bit 2's complement integer */
typedef char ALbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALubyte;
/** signed 16-bit 2's complement integer */
typedef short ALshort;
/** unsigned 16-bit integer */
typedef unsigned short ALushort;
/** signed 32-bit 2's complement integer */
typedef int ALint;
/** unsigned 32-bit integer */
typedef unsigned int ALuint;
/** non-negative 32-bit binary integer size */
typedef int ALsizei;
/** enumerated 32-bit value */
typedef int ALenum;
/** 32-bit IEEE754 floating-point */
typedef float ALfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALdouble;
/** void type (for opaque pointers only) */
typedef void ALvoid;
/* Enumerant values begin at column 50. No tabs. */
/* bad value */
#define AL_INVALID -1
#define AL_NONE 0
/* Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/** Indicate Source has relative coordinates. */
#define AL_SOURCE_RELATIVE 0x202
/**
* Directional source, inner cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Directional source, outer cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Specify the pitch to be applied, either at source,
* or on mixer results, at listener.
* Range: [0.5-2.0]
* Default: 1.0
*/
#define AL_PITCH 0x1003
/**
* Specify the current location in three dimensional space.
* OpenAL, like OpenGL, uses a right handed coordinate system,
* where in a frontal default view X (thumb) points right,
* Y points up (index finger), and Z points towards the
* viewer/camera (middle finger).
* To switch from a left handed coordinate system, flip the
* sign on the Z coordinate.
* Listener position is always in the world coordinate system.
*/
#define AL_POSITION 0x1004
/** Specify the current direction. */
#define AL_DIRECTION 0x1005
/** Specify the current velocity in three dimensional space. */
#define AL_VELOCITY 0x1006
/**
* Indicate whether source is looping.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_LOOPING 0x1007
/**
* Indicate the buffer to provide sound samples.
* Type: ALuint.
* Range: any valid Buffer id.
*/
#define AL_BUFFER 0x1009
/**
* Indicate the gain (volume amplification) applied.
* Type: ALfloat.
* Range: ]0.0- ]
* A value of 1.0 means un-attenuated/unchanged.
* Each division by 2 equals an attenuation of -6dB.
* Each multiplicaton with 2 equals an amplification of +6dB.
* A value of 0.0 is meaningless with respect to a logarithmic
* scale; it is interpreted as zero volume - the channel
* is effectively disabled.
*/
#define AL_GAIN 0x100A
/*
* Indicate minimum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MIN_GAIN 0x100D
/**
* Indicate maximum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MAX_GAIN 0x100E
/**
* Indicate listener orientation.
*
* at/up
*/
#define AL_ORIENTATION 0x100F
/**
* Specify the channel mask. (Creative)
* Type: ALuint
* Range: [0 - 255]
*/
#define AL_CHANNEL_MASK 0x3000
/**
* Source state information.
*/
#define AL_SOURCE_STATE 0x1010
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/**
* Buffer Queue params
*/
#define AL_BUFFERS_QUEUED 0x1015
#define AL_BUFFERS_PROCESSED 0x1016
/**
* Source buffer position information
*/
#define AL_SEC_OFFSET 0x1024
#define AL_SAMPLE_OFFSET 0x1025
#define AL_BYTE_OFFSET 0x1026
/*
* Source type (Static, Streaming or undetermined)
* Source is Static if a Buffer has been attached using AL_BUFFER
* Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
* Source is undetermined when it has the NULL buffer attached
*/
#define AL_SOURCE_TYPE 0x1027
#define AL_STATIC 0x1028
#define AL_STREAMING 0x1029
#define AL_UNDETERMINED 0x1030
/** Sound samples: format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/**
* source specific reference distance
* Type: ALfloat
* Range: 0.0 - +inf
*
* At 0.0, no distance attenuation occurs. Default is
* 1.0.
*/
#define AL_REFERENCE_DISTANCE 0x1020
/**
* source specific rolloff factor
* Type: ALfloat
* Range: 0.0 - +inf
*
*/
#define AL_ROLLOFF_FACTOR 0x1021
/**
* Directional source, outer cone gain.
*
* Default: 0.0
* Range: [0.0 - 1.0]
* Logarithmic
*/
#define AL_CONE_OUTER_GAIN 0x1022
/**
* Indicate distance above which sources are not
* attenuated using the inverse clamped distance model.
*
* Default: +inf
* Type: ALfloat
* Range: 0.0 - +inf
*/
#define AL_MAX_DISTANCE 0x1023
/**
* Sound samples: frequency, in units of Hertz [Hz].
* This is the number of samples per second. Half of the
* sample frequency marks the maximum significant
* frequency component.
*/
#define AL_FREQUENCY 0x2001
#define AL_BITS 0x2002
#define AL_CHANNELS 0x2003
#define AL_SIZE 0x2004
/**
* Buffer state.
*
* Not supported for public use (yet).
*/
#define AL_UNUSED 0x2010
#define AL_PENDING 0x2011
#define AL_PROCESSED 0x2012
/** Errors: No Error. */
#define AL_NO_ERROR AL_FALSE
/**
* Invalid Name paramater passed to AL call.
*/
#define AL_INVALID_NAME 0xA001
/**
* Invalid parameter passed to AL call.
*/
#define AL_ILLEGAL_ENUM 0xA002
#define AL_INVALID_ENUM 0xA002
/**
* Invalid enum parameter value.
*/
#define AL_INVALID_VALUE 0xA003
/**
* Illegal call.
*/
#define AL_ILLEGAL_COMMAND 0xA004
#define AL_INVALID_OPERATION 0xA004
/**
* No mojo.
*/
#define AL_OUT_OF_MEMORY 0xA005
/** Context strings: Vendor Name. */
#define AL_VENDOR 0xB001
#define AL_VERSION 0xB002
#define AL_RENDERER 0xB003
#define AL_EXTENSIONS 0xB004
/** Global tweakage. */
/**
* Doppler scale. Default 1.0
*/
#define AL_DOPPLER_FACTOR 0xC000
/**
* Tweaks speed of propagation.
*/
#define AL_DOPPLER_VELOCITY 0xC001
/**
* Speed of Sound in units per second
*/
#define AL_SPEED_OF_SOUND 0xC003
/**
* Distance models
*
* used in conjunction with DistanceModel
*
* implicit: NONE, which disances distance attenuation.
*/
#define AL_DISTANCE_MODEL 0xD000
#define AL_INVERSE_DISTANCE 0xD001
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
#define AL_LINEAR_DISTANCE 0xD003
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
#define AL_EXPONENT_DISTANCE 0xD005
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
#if !defined(AL_NO_PROTOTYPES)
/*
* Renderer State management
*/
AL_API void AL_APIENTRY alEnable( ALenum capability );
AL_API void AL_APIENTRY alDisable( ALenum capability );
AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability );
/*
* State retrieval
*/
AL_API const ALchar* AL_APIENTRY alGetString( ALenum param );
AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data );
AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data );
AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data );
AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data );
AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param );
AL_API ALint AL_APIENTRY alGetInteger( ALenum param );
AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param );
AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param );
/*
* Error support.
* Obtain the most recent error generated in the AL state machine.
*/
AL_API ALenum AL_APIENTRY alGetError( void );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname );
AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname );
AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename );
/*
* LISTENER
* Listener represents the location and orientation of the
* 'user' in 3D-space.
*
* Properties include: -
*
* Gain AL_GAIN ALfloat
* Position AL_POSITION ALfloat[3]
* Velocity AL_VELOCITY ALfloat[3]
* Orientation AL_ORIENTATION ALfloat[6] (Forward then Up vectors)
*/
/*
* Set Listener parameters
*/
AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value );
AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value );
AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values );
/*
* Get Listener parameters
*/
AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values );
/**
* SOURCE
* Sources represent individual sound objects in 3D-space.
* Sources take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial arrangement etc.
*
* Properties include: -
*
* Gain AL_GAIN ALfloat
* Min Gain AL_MIN_GAIN ALfloat
* Max Gain AL_MAX_GAIN ALfloat
* Position AL_POSITION ALfloat[3]
* Velocity AL_VELOCITY ALfloat[3]
* Direction AL_DIRECTION ALfloat[3]
* Head Relative Mode AL_SOURCE_RELATIVE ALint (AL_TRUE or AL_FALSE)
* Reference Distance AL_REFERENCE_DISTANCE ALfloat
* Max Distance AL_MAX_DISTANCE ALfloat
* RollOff Factor AL_ROLLOFF_FACTOR ALfloat
* Inner Angle AL_CONE_INNER_ANGLE ALint or ALfloat
* Outer Angle AL_CONE_OUTER_ANGLE ALint or ALfloat
* Cone Outer Gain AL_CONE_OUTER_GAIN ALint or ALfloat
* Pitch AL_PITCH ALfloat
* Looping AL_LOOPING ALint (AL_TRUE or AL_FALSE)
* MS Offset AL_MSEC_OFFSET ALint or ALfloat
* Byte Offset AL_BYTE_OFFSET ALint or ALfloat
* Sample Offset AL_SAMPLE_OFFSET ALint or ALfloat
* Attached Buffer AL_BUFFER ALint
* State (Query only) AL_SOURCE_STATE ALint
* Buffers Queued (Query only) AL_BUFFERS_QUEUED ALint
* Buffers Processed (Query only) AL_BUFFERS_PROCESSED ALint
*/
/* Create Source objects */
AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources );
/* Delete Source objects */
AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources );
/* Verify a handle is a valid Source */
AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid );
/*
* Set Source parameters
*/
AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values );
/*
* Get Source parameters
*/
AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
AL_API void AL_APIENTRY alGetSourceiv( ALuint sid, ALenum param, ALint* values );
/*
* Source vector based playback calls
*/
/* Play, replay, or resume (if paused) a list of Sources */
AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids );
/* Stop a list of Sources */
AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids );
/* Rewind a list of Sources */
AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids );
/* Pause a list of Sources */
AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids );
/*
* Source based playback calls
*/
/* Play, replay, or resume a Source */
AL_API void AL_APIENTRY alSourcePlay( ALuint sid );
/* Stop a Source */
AL_API void AL_APIENTRY alSourceStop( ALuint sid );
/* Rewind a Source (set playback postiton to beginning) */
AL_API void AL_APIENTRY alSourceRewind( ALuint sid );
/* Pause a Source */
AL_API void AL_APIENTRY alSourcePause( ALuint sid );
/*
* Source Queuing
*/
AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids );
AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. One Buffer can be used
* by multiple Sources.
*
* Properties include: -
*
* Frequency (Query only) AL_FREQUENCY ALint
* Size (Query only) AL_SIZE ALint
* Bits (Query only) AL_BITS ALint
* Channels (Query only) AL_CHANNELS ALint
*/
/* Create Buffer objects */
AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
/* Delete Buffer objects */
AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers );
/* Verify a handle is a valid Buffer */
AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid );
/* Specify the data to be copied into a buffer */
AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
/*
* Set Buffer parameters
*/
AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value );
AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value );
AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values );
/*
* Get Buffer parameters
*/
AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values );
/*
* Global Parameters
*/
AL_API void AL_APIENTRY alDopplerFactor( ALfloat value );
AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value );
AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value );
AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel );
#else /* AL_NO_PROTOTYPES */
typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
typedef void (AL_APIENTRY *LPALDISABLE)( ALenum capability );
typedef ALboolean (AL_APIENTRY *LPALISENABLED)( ALenum capability );
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)( ALenum param );
typedef void (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data );
typedef void (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data );
typedef void (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data );
typedef void (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data );
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param );
typedef ALint (AL_APIENTRY *LPALGETINTEGER)( ALenum param );
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)( ALenum param );
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)( ALenum param );
typedef ALenum (AL_APIENTRY *LPALGETERROR)( void );
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname );
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname );
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename );
typedef void (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value );
typedef void (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value );
typedef void (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
typedef void (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
typedef void (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources );
typedef void (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources );
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids );
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
typedef void (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers );
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers );
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)( ALuint bid );
typedef void (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
typedef void (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value );
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value );
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value );
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel );
#endif /* AL_NO_PROTOTYPES */
#if TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
} /* extern "C" */
#endif
#endif /* AL_AL_H */

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#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
/* _OPENAL32LIB is deprecated */
#if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
#define ALC_API __declspec(dllexport)
#else
#define ALC_API __declspec(dllimport)
#endif
#else
#if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define ALC_API __attribute__((visibility("default")))
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export on
#endif
/*
* The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
* included for applications porting code from AL 1.0
*/
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
#define ALC_VERSION_0_1 1
typedef struct ALCdevice_struct ALCdevice;
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/* Boolean False. */
#define ALC_FALSE 0
/* Boolean True. */
#define ALC_TRUE 1
/**
* followed by <int> Hz
*/
#define ALC_FREQUENCY 0x1007
/**
* followed by <int> Hz
*/
#define ALC_REFRESH 0x1008
/**
* followed by AL_TRUE, AL_FALSE
*/
#define ALC_SYNC 0x1009
/**
* followed by <int> Num of requested Mono (3D) Sources
*/
#define ALC_MONO_SOURCES 0x1010
/**
* followed by <int> Num of requested Stereo Sources
*/
#define ALC_STEREO_SOURCES 0x1011
/**
* errors
*/
/**
* No error
*/
#define ALC_NO_ERROR ALC_FALSE
/**
* No device
*/
#define ALC_INVALID_DEVICE 0xA001
/**
* invalid context ID
*/
#define ALC_INVALID_CONTEXT 0xA002
/**
* bad enum
*/
#define ALC_INVALID_ENUM 0xA003
/**
* bad value
*/
#define ALC_INVALID_VALUE 0xA004
/**
* Out of memory.
*/
#define ALC_OUT_OF_MEMORY 0xA005
/**
* The Specifier string for default device
*/
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
#define ALC_DEVICE_SPECIFIER 0x1005
#define ALC_EXTENSIONS 0x1006
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/**
* ALC_ENUMERATE_ALL_EXT enums
*/
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
/**
* Capture extension
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
#define ALC_CAPTURE_SAMPLES 0x312
/*
* Context Management
*/
ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
/*
* Device Management
*/
ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
/*
* Error support.
* Obtain the most recent Context error
*/
ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
/*
* Query functions
*/
ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
/*
* Capture functions
*/
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
/*
* Pointer-to-function types, useful for dynamically getting ALC entry points.
*/
typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */

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#ifndef __efxcreative_h_
#define __efxcreative_h_
/**
* efx-creative.h - Environmental Audio Extensions
* for OpenAL Effects Extension.
*
*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Effect object definitions to be used with alEffect functions.
*
* Effect parameter value definitions, ranges, and defaults
* appear farther down in this file.
*/
/* AL EAXReverb effect parameters. */
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
/* Effect type definitions to be used with AL_EFFECT_TYPE. */
#define AL_EFFECT_EAXREVERB 0x8000
/**********************************************************
* Effect parameter structures, value definitions, ranges and defaults.
*/
/**
* AL reverb effect parameter ranges and defaults
*/
#define AL_EAXREVERB_MIN_DENSITY 0.0f
#define AL_EAXREVERB_MAX_DENSITY 1.0f
#define AL_EAXREVERB_DEFAULT_DENSITY 1.0f
#define AL_EAXREVERB_MIN_DIFFUSION 0.0f
#define AL_EAXREVERB_MAX_DIFFUSION 1.0f
#define AL_EAXREVERB_DEFAULT_DIFFUSION 1.0f
#define AL_EAXREVERB_MIN_GAIN 0.0f
#define AL_EAXREVERB_MAX_GAIN 1.0f
#define AL_EAXREVERB_DEFAULT_GAIN 0.32f
#define AL_EAXREVERB_MIN_GAINHF 0.0f
#define AL_EAXREVERB_MAX_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINHF 0.89f
#define AL_EAXREVERB_MIN_GAINLF 0.0f
#define AL_EAXREVERB_MAX_GAINLF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINLF 1.0f
#define AL_EAXREVERB_MIN_DECAY_TIME 0.1f
#define AL_EAXREVERB_MAX_DECAY_TIME 20.0f
#define AL_EAXREVERB_DEFAULT_DECAY_TIME 1.49f
#define AL_EAXREVERB_MIN_DECAY_HFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_HFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO 0.83f
#define AL_EAXREVERB_MIN_DECAY_LFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_LFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO 1.0f
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN 3.16f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN 0.05f
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY 0.3f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY 0.007f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN 10.0f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN 1.26f
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY 0.1f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY 0.011f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_ECHO_TIME 0.075f
#define AL_EAXREVERB_MAX_ECHO_TIME 0.25f
#define AL_EAXREVERB_DEFAULT_ECHO_TIME 0.25f
#define AL_EAXREVERB_MIN_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MAX_ECHO_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MIN_MODULATION_TIME 0.04f
#define AL_EAXREVERB_MAX_MODULATION_TIME 4.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME 0.25f
#define AL_EAXREVERB_MIN_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MAX_MODULATION_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f
#define AL_EAXREVERB_MIN_HFREFERENCE 1000.0f
#define AL_EAXREVERB_MAX_HFREFERENCE 20000.0f
#define AL_EAXREVERB_DEFAULT_HFREFERENCE 5000.0f
#define AL_EAXREVERB_MIN_LFREFERENCE 20.0f
#define AL_EAXREVERB_MAX_LFREFERENCE 1000.0f
#define AL_EAXREVERB_DEFAULT_LFREFERENCE 250.0f
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __efxcreative_h_ */

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#ifndef __efx_h_
#define __efx_h_
#ifdef __cplusplus
extern "C" {
#endif
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
/**
* Context definitions to be used with alcCreateContext.
* These values must be unique and not conflict with other
* al context values.
*/
#define ALC_EFX_MAJOR_VERSION 0x20001
#define ALC_EFX_MINOR_VERSION 0x20002
#define ALC_MAX_AUXILIARY_SENDS 0x20003
/**
* Listener definitions to be used with alListener functions.
* These values must be unique and not conflict with other
* al listener values.
*/
#define AL_METERS_PER_UNIT 0x20004
/**
* Source definitions to be used with alSource functions.
* These values must be unique and not conflict with other
* al source values.
*/
#define AL_DIRECT_FILTER 0x20005
#define AL_AUXILIARY_SEND_FILTER 0x20006
#define AL_AIR_ABSORPTION_FACTOR 0x20007
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
#define AL_CONE_OUTER_GAINHF 0x20009
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
/**
* Effect object definitions to be used with alEffect functions.
*
* Effect parameter value definitions, ranges, and defaults
* appear farther down in this file.
*/
/* Reverb Parameters */
#define AL_REVERB_DENSITY 0x0001
#define AL_REVERB_DIFFUSION 0x0002
#define AL_REVERB_GAIN 0x0003
#define AL_REVERB_GAINHF 0x0004
#define AL_REVERB_DECAY_TIME 0x0005
#define AL_REVERB_DECAY_HFRATIO 0x0006
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
#define AL_REVERB_DECAY_HFLIMIT 0x000D
/* Chorus Parameters */
#define AL_CHORUS_WAVEFORM 0x0001
#define AL_CHORUS_PHASE 0x0002
#define AL_CHORUS_RATE 0x0003
#define AL_CHORUS_DEPTH 0x0004
#define AL_CHORUS_FEEDBACK 0x0005
#define AL_CHORUS_DELAY 0x0006
/* Distortion Parameters */
#define AL_DISTORTION_EDGE 0x0001
#define AL_DISTORTION_GAIN 0x0002
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
#define AL_DISTORTION_EQCENTER 0x0004
#define AL_DISTORTION_EQBANDWIDTH 0x0005
/* Echo Parameters */
#define AL_ECHO_DELAY 0x0001
#define AL_ECHO_LRDELAY 0x0002
#define AL_ECHO_DAMPING 0x0003
#define AL_ECHO_FEEDBACK 0x0004
#define AL_ECHO_SPREAD 0x0005
/* Flanger Parameters */
#define AL_FLANGER_WAVEFORM 0x0001
#define AL_FLANGER_PHASE 0x0002
#define AL_FLANGER_RATE 0x0003
#define AL_FLANGER_DEPTH 0x0004
#define AL_FLANGER_FEEDBACK 0x0005
#define AL_FLANGER_DELAY 0x0006
/* Frequencyshifter Parameters */
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
/* Vocalmorpher Parameters */
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
#define AL_VOCAL_MORPHER_RATE 0x0006
/* Pitchshifter Parameters */
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
/* Ringmodulator Parameters */
#define AL_RING_MODULATOR_FREQUENCY 0x0001
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
#define AL_RING_MODULATOR_WAVEFORM 0x0003
/* Autowah Parameters */
#define AL_AUTOWAH_ATTACK_TIME 0x0001
#define AL_AUTOWAH_RELEASE_TIME 0x0002
#define AL_AUTOWAH_RESONANCE 0x0003
#define AL_AUTOWAH_PEAK_GAIN 0x0004
/* Compressor Parameters */
#define AL_COMPRESSOR_ONOFF 0x0001
/* Equalizer Parameters */
#define AL_EQUALIZER_LOW_GAIN 0x0001
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
#define AL_EQUALIZER_MID1_GAIN 0x0003
#define AL_EQUALIZER_MID1_CENTER 0x0004
#define AL_EQUALIZER_MID1_WIDTH 0x0005
#define AL_EQUALIZER_MID2_GAIN 0x0006
#define AL_EQUALIZER_MID2_CENTER 0x0007
#define AL_EQUALIZER_MID2_WIDTH 0x0008
#define AL_EQUALIZER_HIGH_GAIN 0x0009
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
/* Effect type */
#define AL_EFFECT_FIRST_PARAMETER 0x0000
#define AL_EFFECT_LAST_PARAMETER 0x8000
#define AL_EFFECT_TYPE 0x8001
/* Effect type definitions to be used with AL_EFFECT_TYPE. */
#define AL_EFFECT_NULL 0x0000 /* Can also be used as an Effect Object ID */
#define AL_EFFECT_REVERB 0x0001
#define AL_EFFECT_CHORUS 0x0002
#define AL_EFFECT_DISTORTION 0x0003
#define AL_EFFECT_ECHO 0x0004
#define AL_EFFECT_FLANGER 0x0005
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
#define AL_EFFECT_VOCAL_MORPHER 0x0007
#define AL_EFFECT_PITCH_SHIFTER 0x0008
#define AL_EFFECT_RING_MODULATOR 0x0009
#define AL_EFFECT_AUTOWAH 0x000A
#define AL_EFFECT_COMPRESSOR 0x000B
#define AL_EFFECT_EQUALIZER 0x000C
/**
* Auxiliary Slot object definitions to be used with alAuxiliaryEffectSlot functions.
*/
#define AL_EFFECTSLOT_EFFECT 0x0001
#define AL_EFFECTSLOT_GAIN 0x0002
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
/**
* Value to be used as an Auxiliary Slot ID to disable a source send..
*/
#define AL_EFFECTSLOT_NULL 0x0000
/**
* Filter object definitions to be used with alFilter functions.
*/
/* Lowpass parameters. */
#define AL_LOWPASS_GAIN 0x0001
#define AL_LOWPASS_GAINHF 0x0002
/* Highpass Parameters */
#define AL_HIGHPASS_GAIN 0x0001
#define AL_HIGHPASS_GAINLF 0x0002
/* Bandpass Parameters */
#define AL_BANDPASS_GAIN 0x0001
#define AL_BANDPASS_GAINLF 0x0002
#define AL_BANDPASS_GAINHF 0x0003
/* Filter type */
#define AL_FILTER_FIRST_PARAMETER 0x0000
#define AL_FILTER_LAST_PARAMETER 0x8000
#define AL_FILTER_TYPE 0x8001
/* Filter type definitions to be used with AL_FILTER_TYPE. */
#define AL_FILTER_NULL 0x0000 /* Can also be used as a Filter Object ID */
#define AL_FILTER_LOWPASS 0x0001
#define AL_FILTER_HIGHPASS 0x0002
#define AL_FILTER_BANDPASS 0x0003
/**
* Effect object functions.
*/
/* Create Effect objects. */
typedef void (__cdecl *LPALGENEFFECTS)( ALsizei n, ALuint* effects );
/* Delete Effect objects. */
typedef void (__cdecl *LPALDELETEEFFECTS)( ALsizei n, ALuint* effects );
/* Verify a handle is a valid Effect. */
typedef ALboolean (__cdecl *LPALISEFFECT)( ALuint eid );
/* Set an integer parameter for an Effect object. */
typedef void (__cdecl *LPALEFFECTI)( ALuint eid, ALenum param, ALint value);
typedef void (__cdecl *LPALEFFECTIV)( ALuint eid, ALenum param, ALint* values );
/* Set a floating point parameter for an Effect object. */
typedef void (__cdecl *LPALEFFECTF)( ALuint eid, ALenum param, ALfloat value);
typedef void (__cdecl *LPALEFFECTFV)( ALuint eid, ALenum param, ALfloat* values );
/* Get an integer parameter for an Effect object. */
typedef void (__cdecl *LPALGETEFFECTI)( ALuint eid, ALenum pname, ALint* value );
typedef void (__cdecl *LPALGETEFFECTIV)( ALuint eid, ALenum pname, ALint* values );
/* Get a floating point parameter for an Effect object. */
typedef void (__cdecl *LPALGETEFFECTF)( ALuint eid, ALenum pname, ALfloat* value );
typedef void (__cdecl *LPALGETEFFECTFV)( ALuint eid, ALenum pname, ALfloat* values );
/**
* Filter object functions
*/
/* Create Filter objects. */
typedef void (__cdecl *LPALGENFILTERS)( ALsizei n, ALuint* filters );
/* Delete Filter objects. */
typedef void (__cdecl *LPALDELETEFILTERS)( ALsizei n, ALuint* filters );
/* Verify a handle is a valid Filter. */
typedef ALboolean (__cdecl *LPALISFILTER)( ALuint fid );
/* Set an integer parameter for a Filter object. */
typedef void (__cdecl *LPALFILTERI)( ALuint fid, ALenum param, ALint value );
typedef void (__cdecl *LPALFILTERIV)( ALuint fid, ALenum param, ALint* values );
/* Set a floating point parameter for an Filter object. */
typedef void (__cdecl *LPALFILTERF)( ALuint fid, ALenum param, ALfloat value);
typedef void (__cdecl *LPALFILTERFV)( ALuint fid, ALenum param, ALfloat* values );
/* Get an integer parameter for a Filter object. */
typedef void (__cdecl *LPALGETFILTERI)( ALuint fid, ALenum pname, ALint* value );
typedef void (__cdecl *LPALGETFILTERIV)( ALuint fid, ALenum pname, ALint* values );
/* Get a floating point parameter for a Filter object. */
typedef void (__cdecl *LPALGETFILTERF)( ALuint fid, ALenum pname, ALfloat* value );
typedef void (__cdecl *LPALGETFILTERFV)( ALuint fid, ALenum pname, ALfloat* values );
/**
* Auxiliary Slot object functions
*/
/* Create Auxiliary Slot objects. */
typedef void (__cdecl *LPALGENAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots );
/* Delete Auxiliary Slot objects. */
typedef void (__cdecl *LPALDELETEAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots );
/* Verify a handle is a valid Auxiliary Slot. */
typedef ALboolean (__cdecl *LPALISAUXILIARYEFFECTSLOT)( ALuint slot );
/* Set an integer parameter for a Auxiliary Slot object. */
typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum param, ALint value );
typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum param, ALint* values );
/* Set a floating point parameter for an Auxiliary Slot object. */
typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum param, ALfloat value );
typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum param, ALfloat* values );
/* Get an integer parameter for a Auxiliary Slot object. */
typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum pname, ALint* value );
typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum pname, ALint* values );
/* Get a floating point parameter for a Auxiliary Slot object. */
typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum pname, ALfloat* value );
typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum pname, ALfloat* values );
/**********************************************************
* Filter ranges and defaults.
*/
/**
* Lowpass filter
*/
#define LOWPASS_MIN_GAIN 0.0f
#define LOWPASS_MAX_GAIN 1.0f
#define LOWPASS_DEFAULT_GAIN 1.0f
#define LOWPASS_MIN_GAINHF 0.0f
#define LOWPASS_MAX_GAINHF 1.0f
#define LOWPASS_DEFAULT_GAINHF 1.0f
/**
* Highpass filter
*/
#define HIGHPASS_MIN_GAIN 0.0f
#define HIGHPASS_MAX_GAIN 1.0f
#define HIGHPASS_DEFAULT_GAIN 1.0f
#define HIGHPASS_MIN_GAINLF 0.0f
#define HIGHPASS_MAX_GAINLF 1.0f
#define HIGHPASS_DEFAULT_GAINLF 1.0f
/**
* Bandpass filter
*/
#define BANDPASS_MIN_GAIN 0.0f
#define BANDPASS_MAX_GAIN 1.0f
#define BANDPASS_DEFAULT_GAIN 1.0f
#define BANDPASS_MIN_GAINHF 0.0f
#define BANDPASS_MAX_GAINHF 1.0f
#define BANDPASS_DEFAULT_GAINHF 1.0f
#define BANDPASS_MIN_GAINLF 0.0f
#define BANDPASS_MAX_GAINLF 1.0f
#define BANDPASS_DEFAULT_GAINLF 1.0f
/**********************************************************
* Effect parameter structures, value definitions, ranges and defaults.
*/
/**
* AL reverb effect parameter ranges and defaults
*/
#define AL_REVERB_MIN_DENSITY 0.0f
#define AL_REVERB_MAX_DENSITY 1.0f
#define AL_REVERB_DEFAULT_DENSITY 1.0f
#define AL_REVERB_MIN_DIFFUSION 0.0f
#define AL_REVERB_MAX_DIFFUSION 1.0f
#define AL_REVERB_DEFAULT_DIFFUSION 1.0f
#define AL_REVERB_MIN_GAIN 0.0f
#define AL_REVERB_MAX_GAIN 1.0f
#define AL_REVERB_DEFAULT_GAIN 0.32f
#define AL_REVERB_MIN_GAINHF 0.0f
#define AL_REVERB_MAX_GAINHF 1.0f
#define AL_REVERB_DEFAULT_GAINHF 0.89f
#define AL_REVERB_MIN_DECAY_TIME 0.1f
#define AL_REVERB_MAX_DECAY_TIME 20.0f
#define AL_REVERB_DEFAULT_DECAY_TIME 1.49f
#define AL_REVERB_MIN_DECAY_HFRATIO 0.1f
#define AL_REVERB_MAX_DECAY_HFRATIO 2.0f
#define AL_REVERB_DEFAULT_DECAY_HFRATIO 0.83f
#define AL_REVERB_MIN_REFLECTIONS_GAIN 0.0f
#define AL_REVERB_MAX_REFLECTIONS_GAIN 3.16f
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN 0.05f
#define AL_REVERB_MIN_REFLECTIONS_DELAY 0.0f
#define AL_REVERB_MAX_REFLECTIONS_DELAY 0.3f
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY 0.007f
#define AL_REVERB_MIN_LATE_REVERB_GAIN 0.0f
#define AL_REVERB_MAX_LATE_REVERB_GAIN 10.0f
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN 1.26f
#define AL_REVERB_MIN_LATE_REVERB_DELAY 0.0f
#define AL_REVERB_MAX_LATE_REVERB_DELAY 0.1f
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY 0.011f
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
/**
* AL chorus effect parameter ranges and defaults
*/
#define AL_CHORUS_MIN_WAVEFORM 0
#define AL_CHORUS_MAX_WAVEFORM 1
#define AL_CHORUS_DEFAULT_WAVEFORM 1
#define AL_CHORUS_WAVEFORM_SINUSOID 0
#define AL_CHORUS_WAVEFORM_TRIANGLE 1
#define AL_CHORUS_MIN_PHASE (-180)
#define AL_CHORUS_MAX_PHASE 180
#define AL_CHORUS_DEFAULT_PHASE 90
#define AL_CHORUS_MIN_RATE 0.0f
#define AL_CHORUS_MAX_RATE 10.0f
#define AL_CHORUS_DEFAULT_RATE 1.1f
#define AL_CHORUS_MIN_DEPTH 0.0f
#define AL_CHORUS_MAX_DEPTH 1.0f
#define AL_CHORUS_DEFAULT_DEPTH 0.1f
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
#define AL_CHORUS_MAX_FEEDBACK 1.0f
#define AL_CHORUS_DEFAULT_FEEDBACK 0.25f
#define AL_CHORUS_MIN_DELAY 0.0f
#define AL_CHORUS_MAX_DELAY 0.016f
#define AL_CHORUS_DEFAULT_DELAY 0.016f
/**
* AL distortion effect parameter ranges and defaults
*/
#define AL_DISTORTION_MIN_EDGE 0.0f
#define AL_DISTORTION_MAX_EDGE 1.0f
#define AL_DISTORTION_DEFAULT_EDGE 0.2f
#define AL_DISTORTION_MIN_GAIN 0.01f
#define AL_DISTORTION_MAX_GAIN 1.0f
#define AL_DISTORTION_DEFAULT_GAIN 0.05f
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF 80.0f
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF 24000.0f
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF 8000.0f
#define AL_DISTORTION_MIN_EQCENTER 80.0f
#define AL_DISTORTION_MAX_EQCENTER 24000.0f
#define AL_DISTORTION_DEFAULT_EQCENTER 3600.0f
#define AL_DISTORTION_MIN_EQBANDWIDTH 80.0f
#define AL_DISTORTION_MAX_EQBANDWIDTH 24000.0f
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH 3600.0f
/**
* AL echo effect parameter ranges and defaults
*/
#define AL_ECHO_MIN_DELAY 0.0f
#define AL_ECHO_MAX_DELAY 0.207f
#define AL_ECHO_DEFAULT_DELAY 0.1f
#define AL_ECHO_MIN_LRDELAY 0.0f
#define AL_ECHO_MAX_LRDELAY 0.404f
#define AL_ECHO_DEFAULT_LRDELAY 0.1f
#define AL_ECHO_MIN_DAMPING 0.0f
#define AL_ECHO_MAX_DAMPING 0.99f
#define AL_ECHO_DEFAULT_DAMPING 0.5f
#define AL_ECHO_MIN_FEEDBACK 0.0f
#define AL_ECHO_MAX_FEEDBACK 1.0f
#define AL_ECHO_DEFAULT_FEEDBACK 0.5f
#define AL_ECHO_MIN_SPREAD (-1.0f)
#define AL_ECHO_MAX_SPREAD 1.0f
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
/**
* AL flanger effect parameter ranges and defaults
*/
#define AL_FLANGER_MIN_WAVEFORM 0
#define AL_FLANGER_MAX_WAVEFORM 1
#define AL_FLANGER_DEFAULT_WAVEFORM 1
#define AL_FLANGER_WAVEFORM_SINUSOID 0
#define AL_FLANGER_WAVEFORM_TRIANGLE 1
#define AL_FLANGER_MIN_PHASE (-180)
#define AL_FLANGER_MAX_PHASE 180
#define AL_FLANGER_DEFAULT_PHASE 0
#define AL_FLANGER_MIN_RATE 0.0f
#define AL_FLANGER_MAX_RATE 10.0f
#define AL_FLANGER_DEFAULT_RATE 0.27f
#define AL_FLANGER_MIN_DEPTH 0.0f
#define AL_FLANGER_MAX_DEPTH 1.0f
#define AL_FLANGER_DEFAULT_DEPTH 1.0f
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
#define AL_FLANGER_MAX_FEEDBACK 1.0f
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
#define AL_FLANGER_MIN_DELAY 0.0f
#define AL_FLANGER_MAX_DELAY 0.004f
#define AL_FLANGER_DEFAULT_DELAY 0.002f
/**
* AL frequency shifter effect parameter ranges and defaults
*/
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY 0.0f
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY 24000.0f
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY 0.0f
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION 0
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION 2
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION 0
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION 0
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION 2
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION 0
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN 0
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP 1
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF 2
/**
* AL vocal morpher effect parameter ranges and defaults
*/
#define AL_VOCAL_MORPHER_MIN_PHONEMEA 0
#define AL_VOCAL_MORPHER_MAX_PHONEMEA 29
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA 0
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING 24
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING 0
#define AL_VOCAL_MORPHER_MIN_PHONEMEB 0
#define AL_VOCAL_MORPHER_MAX_PHONEMEB 29
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB 10
#define AL_VOCAL_MORPHER_PHONEME_A 0
#define AL_VOCAL_MORPHER_PHONEME_E 1
#define AL_VOCAL_MORPHER_PHONEME_I 2
#define AL_VOCAL_MORPHER_PHONEME_O 3
#define AL_VOCAL_MORPHER_PHONEME_U 4
#define AL_VOCAL_MORPHER_PHONEME_AA 5
#define AL_VOCAL_MORPHER_PHONEME_AE 6
#define AL_VOCAL_MORPHER_PHONEME_AH 7
#define AL_VOCAL_MORPHER_PHONEME_AO 8
#define AL_VOCAL_MORPHER_PHONEME_EH 9
#define AL_VOCAL_MORPHER_PHONEME_ER 10
#define AL_VOCAL_MORPHER_PHONEME_IH 11
#define AL_VOCAL_MORPHER_PHONEME_IY 12
#define AL_VOCAL_MORPHER_PHONEME_UH 13
#define AL_VOCAL_MORPHER_PHONEME_UW 14
#define AL_VOCAL_MORPHER_PHONEME_B 15
#define AL_VOCAL_MORPHER_PHONEME_D 16
#define AL_VOCAL_MORPHER_PHONEME_F 17
#define AL_VOCAL_MORPHER_PHONEME_G 18
#define AL_VOCAL_MORPHER_PHONEME_J 19
#define AL_VOCAL_MORPHER_PHONEME_K 20
#define AL_VOCAL_MORPHER_PHONEME_L 21
#define AL_VOCAL_MORPHER_PHONEME_M 22
#define AL_VOCAL_MORPHER_PHONEME_N 23
#define AL_VOCAL_MORPHER_PHONEME_P 24
#define AL_VOCAL_MORPHER_PHONEME_R 25
#define AL_VOCAL_MORPHER_PHONEME_S 26
#define AL_VOCAL_MORPHER_PHONEME_T 27
#define AL_VOCAL_MORPHER_PHONEME_V 28
#define AL_VOCAL_MORPHER_PHONEME_Z 29
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING 24
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING 0
#define AL_VOCAL_MORPHER_MIN_WAVEFORM 0
#define AL_VOCAL_MORPHER_MAX_WAVEFORM 2
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM 0
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID 0
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE 1
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH 2
#define AL_VOCAL_MORPHER_MIN_RATE 0.0f
#define AL_VOCAL_MORPHER_MAX_RATE 10.0f
#define AL_VOCAL_MORPHER_DEFAULT_RATE 1.41f
/**
* AL pitch shifter effect parameter ranges and defaults
*/
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE 12
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE 12
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE 50
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE 0
/**
* AL ring modulator effect parameter ranges and defaults
*/
#define AL_RING_MODULATOR_MIN_FREQUENCY 0.0f
#define AL_RING_MODULATOR_MAX_FREQUENCY 8000.0f
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY 440.0f
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF 0.0f
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF 24000.0f
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF 800.0f
#define AL_RING_MODULATOR_MIN_WAVEFORM 0
#define AL_RING_MODULATOR_MAX_WAVEFORM 2
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM 0
#define AL_RING_MODULATOR_SINUSOID 0
#define AL_RING_MODULATOR_SAWTOOTH 1
#define AL_RING_MODULATOR_SQUARE 2
/**
* AL autowah effect parameter ranges and defaults
*/
#define AL_AUTOWAH_MIN_ATTACK_TIME 0.0001f
#define AL_AUTOWAH_MAX_ATTACK_TIME 1.0f
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME 0.06f
#define AL_AUTOWAH_MIN_RELEASE_TIME 0.0001f
#define AL_AUTOWAH_MAX_RELEASE_TIME 1.0f
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME 0.06f
#define AL_AUTOWAH_MIN_RESONANCE 2.0f
#define AL_AUTOWAH_MAX_RESONANCE 1000.0f
#define AL_AUTOWAH_DEFAULT_RESONANCE 1000.0f
#define AL_AUTOWAH_MIN_PEAK_GAIN 0.00003f
#define AL_AUTOWAH_MAX_PEAK_GAIN 31621.0f
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN 11.22f
/**
* AL compressor effect parameter ranges and defaults
*/
#define AL_COMPRESSOR_MIN_ONOFF 0
#define AL_COMPRESSOR_MAX_ONOFF 1
#define AL_COMPRESSOR_DEFAULT_ONOFF 1
/**
* AL equalizer effect parameter ranges and defaults
*/
#define AL_EQUALIZER_MIN_LOW_GAIN 0.126f
#define AL_EQUALIZER_MAX_LOW_GAIN 7.943f
#define AL_EQUALIZER_DEFAULT_LOW_GAIN 1.0f
#define AL_EQUALIZER_MIN_LOW_CUTOFF 50.0f
#define AL_EQUALIZER_MAX_LOW_CUTOFF 800.0f
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF 200.0f
#define AL_EQUALIZER_MIN_MID1_GAIN 0.126f
#define AL_EQUALIZER_MAX_MID1_GAIN 7.943f
#define AL_EQUALIZER_DEFAULT_MID1_GAIN 1.0f
#define AL_EQUALIZER_MIN_MID1_CENTER 200.0f
#define AL_EQUALIZER_MAX_MID1_CENTER 3000.0f
#define AL_EQUALIZER_DEFAULT_MID1_CENTER 500.0f
#define AL_EQUALIZER_MIN_MID1_WIDTH 0.01f
#define AL_EQUALIZER_MAX_MID1_WIDTH 1.0f
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH 1.0f
#define AL_EQUALIZER_MIN_MID2_GAIN 0.126f
#define AL_EQUALIZER_MAX_MID2_GAIN 7.943f
#define AL_EQUALIZER_DEFAULT_MID2_GAIN 1.0f
#define AL_EQUALIZER_MIN_MID2_CENTER 1000.0f
#define AL_EQUALIZER_MAX_MID2_CENTER 8000.0f
#define AL_EQUALIZER_DEFAULT_MID2_CENTER 3000.0f
#define AL_EQUALIZER_MIN_MID2_WIDTH 0.01f
#define AL_EQUALIZER_MAX_MID2_WIDTH 1.0f
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH 1.0f
#define AL_EQUALIZER_MIN_HIGH_GAIN 0.126f
#define AL_EQUALIZER_MAX_HIGH_GAIN 7.943f
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN 1.0f
#define AL_EQUALIZER_MIN_HIGH_CUTOFF 4000.0f
#define AL_EQUALIZER_MAX_HIGH_CUTOFF 16000.0f
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF 6000.0f
/**********************************************************
* Source parameter value definitions, ranges and defaults.
*/
#define AL_MIN_AIR_ABSORPTION_FACTOR 0.0f
#define AL_MAX_AIR_ABSORPTION_FACTOR 10.0f
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR 0.0f
#define AL_MIN_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_MAX_ROOM_ROLLOFF_FACTOR 10.0f
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_MIN_CONE_OUTER_GAINHF 0.0f
#define AL_MAX_CONE_OUTER_GAINHF 1.0f
#define AL_DEFAULT_CONE_OUTER_GAINHF 1.0f
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
/**********************************************************
* Listener parameter value definitions, ranges and defaults.
*/
#define AL_MIN_METERS_PER_UNIT FLT_MIN
#define AL_MAX_METERS_PER_UNIT FLT_MAX
#define AL_DEFAULT_METERS_PER_UNIT 1.0f
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __efx_h_ */

94
OpenAL/include/xram.h Normal file
View file

@ -0,0 +1,94 @@
#include <al.h>
// X-RAM Function pointer definitions
typedef ALboolean (__cdecl *EAXSetBufferMode)(ALsizei n, ALuint *buffers, ALint value);
typedef ALenum (__cdecl *EAXGetBufferMode)(ALuint buffer, ALint *value);
//////////////////////////////////////////////////////////////////////////////
// Query for X-RAM extension
//
// if (alIsExtensionPresent("EAX-RAM") == AL_TRUE)
// X-RAM Extension found
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// X-RAM enum names
//
// "AL_EAX_RAM_SIZE"
// "AL_EAX_RAM_FREE"
// "AL_STORAGE_AUTOMATIC"
// "AL_STORAGE_HARDWARE"
// "AL_STORAGE_ACCESSIBLE"
//
// Query enum values using alGetEnumValue, for example
//
// long lRamSizeEnum = alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query total amount of X-RAM
//
// long lTotalSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query free X-RAM available
//
// long lFreeSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_FREE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query X-RAM Function pointers
//
// Use typedefs defined above to get the X-RAM function pointers using
// alGetProcAddress
//
// EAXSetBufferMode eaxSetBufferMode;
// EAXGetBufferMode eaxGetBufferMode;
//
// eaxSetBufferMode = (EAXSetBufferMode)alGetProcAddress("EAXSetBufferMode");
// eaxGetBufferMode = (EAXGetBufferMode)alGetProcAddress("EAXGetBufferMode");
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into X-RAM (good for non-streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_HARDWARE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into 'accessible' (currently host) RAM (good for streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_ACCESSIBLE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Put an Open AL Buffer into X-RAM if memory is available, otherwise use
// host RAM. This is the default mode.
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_AUTOMATIC"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////

View file

@ -0,0 +1,144 @@
#include "stdafx.h"
#include "OpenALThread.h"
ALenum g_last_al_error = AL_NO_ERROR;
ALCenum g_last_alc_error = ALC_NO_ERROR;
ALCdevice* pDevice;
ALCcontext* pContext;
void printAlError(ALenum err, const char* situation)
{
if(err != AL_NO_ERROR)
{
ConLog.Error("%s: OpenAL error 0x%04x", wxString(situation).wx_str(), err);
Emu.Pause();
}
}
void printAlcError(ALCenum err, const char* situation)
{
if(err != ALC_NO_ERROR)
{
ConLog.Error("%s: OpenALC error 0x%04x", wxString(situation).wx_str(), err);
Emu.Pause();
}
}
void OpenALThread::Init()
{
pDevice = alcOpenDevice(NULL);
checkForAlcError("alcOpenDevice");
pContext = alcCreateContext(pDevice, NULL);
checkForAlcError("alcCreateContext");
alcMakeContextCurrent(pContext);
checkForAlcError("alcMakeContextCurrent");
}
void OpenALThread::Quit()
{
for (SampleBuffer::iterator i = mBuffers.begin(); i != mBuffers.end(); i++)
alDeleteBuffers(1, &i->second.mBufferID);
alcMakeContextCurrent(NULL);
alcDestroyContext(pContext);
alcCloseDevice(pDevice);
}
void OpenALThread::Play()
{
alSourcePlay(mSource);
checkForAlError("alSourcePlay");
}
void OpenALThread::Close()
{
alSourceStop(mSource);
checkForAlError("alSourceStop");
if (alIsSource(mSource))
alDeleteSources(1, &mSource);
}
void OpenALThread::Stop()
{
alSourceStop(mSource);
checkForAlError("alSourceStop");
}
void OpenALThread::Open(const void* src, ALsizei size)
{
alGenSources(1, &mSource); // WARNING: Memory leaks!
checkForAlError("alGenSources");
alSourcei(mSource, AL_LOOPING, AL_FALSE);
checkForAlError("alSourcei");
mProcessed = 0;
mBuffer.mFreq = 48000;
mBuffer.mFormat = AL_FORMAT_STEREO16;
for (int i = 0; i < NUM_OF_BUFFERS; i++)
{
AddData(src, size);
}
}
void OpenALThread::AddData(const void* src, ALsizei size)
{
alGenBuffers(1, &mBuffer.mBufferID);
checkForAlError("alGenBuffers");
mBuffers[mBuffer.mBufferID] = mBuffer;
AddBlock(mBuffer.mBufferID, size, src);
alSourceQueueBuffers(mSource, 1, &mBuffer.mBufferID);
checkForAlError("alSourceQueueBuffers");
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &mProcessed);
while (mProcessed--)
{
alSourceUnqueueBuffers(mSource, 1, &mBuffer.mBufferID);
checkForAlError("alSourceUnqueueBuffers");
alDeleteBuffers(1, &mBuffer.mBufferID);
checkForAlError("alDeleteBuffers");
}
}
bool OpenALThread::AddBlock(ALuint bufferID, ALsizei size, const void* src)
{
memset(&mTempBuffer, 0, sizeof(mTempBuffer));
memcpy(mTempBuffer, src, size);
long TotalRet = 0, ret;
if (size < 1) return false;
while (TotalRet < size)
{
ret = size;
// if buffer is empty
if (ret == 0) break;
else if (ret < 0)
{
ConLog.Error("Error in bitstream!");
}
else
{
TotalRet += ret;
}
}
if (TotalRet > 0)
{
alBufferData(bufferID, mBuffers[bufferID].mFormat, mTempBuffer,
TotalRet, mBuffers[bufferID].mFreq);
checkForAlError("alBufferData");
}
return (ret > 0);
}

View file

@ -0,0 +1,49 @@
#pragma once
#include "OpenAL\include\al.h"
#include "OpenAL\include\alc.h"
#include <map>
extern ALenum g_last_al_error;
extern ALCenum g_last_alc_error;
void printAlError(ALenum err, const char* situation);
void printAlcError(ALCenum err, const char* situation);
#define checkForAlError(sit) if((g_last_al_error = alGetError()) != AL_NO_ERROR) printAlError(g_last_al_error, sit)
#define checkForAlcError(sit) if((g_last_alc_error = alcGetError(pDevice)) != ALC_NO_ERROR) printAlcError(g_last_alc_error, sit)
struct SampleInfo
{
uint mBufferID;
uint mFreq;
uint mFormat;
};
typedef std::map<ALuint, SampleInfo> SampleBuffer;
#define NUM_OF_BUFFERS 16
extern ALCdevice* pDevice;
extern ALCcontext* pContext;
class OpenALThread
{
private:
ALuint mSource;
SampleBuffer mBuffers;
SampleInfo mBuffer;
ALint mProcessed;
u16 mTempBuffer[512];
public:
void Init();
void Quit();
void Play();
void Open(const void* src, ALsizei size);
void Close();
void Stop();
bool AddBlock(ALuint bufferID, ALsizei size, const void* src);
void AddData(const void* src, ALsizei size);
};

View file

@ -0,0 +1,43 @@
#include "stdafx.h"
#include "AudioDumper.h"
AudioDumper::AudioDumper(u8 ch) : m_header(ch)
{
}
AudioDumper::~AudioDumper()
{
}
bool AudioDumper::Init()
{
if(m_output.Open("audio.wav", wxFile::write))
return true;
return false;
}
void AudioDumper::WriteHeader()
{
m_output.Write(&m_header, sizeof(m_header)); // write file header
}
size_t AudioDumper::WriteData(const void* buffer, size_t size)
{
size_t ret = m_output.Write(buffer, size);
return ret;
}
void AudioDumper::UpdateHeader(size_t size)
{
m_header.Size += size;
m_header.RIFF.Size += size;
}
void AudioDumper::Finalize()
{
m_output.Seek(0);
m_output.Write(&m_header, sizeof(m_header)); // write fixed file header
m_output.Close();
}

View file

@ -0,0 +1,69 @@
#pragma once
struct WAVHeader
{
struct RIFFHeader
{
u32 ID; // "RIFF"
u32 Size; // FileSize - 8
u32 WAVE; // "WAVE"
RIFFHeader(u32 size)
: ID(*(u32*)"RIFF")
, WAVE(*(u32*)"WAVE")
, Size(size)
{
}
} RIFF;
struct FMTHeader
{
u32 ID; // "fmt "
u32 Size; // 16
u16 AudioFormat; // 1 for PCM, 3 for IEEE Floating Point
u16 NumChannels; // 1, 2, 6, 8
u32 SampleRate; // 48000
u32 ByteRate; // SampleRate * NumChannels * BitsPerSample/8
u16 BlockAlign; // NumChannels * BitsPerSample/8
u16 BitsPerSample; // sizeof(float) * 8
FMTHeader(u8 ch)
: ID(*(u32*)"fmt ")
, Size(16)
, AudioFormat(3)
, NumChannels(ch)
, SampleRate(48000)
, ByteRate(SampleRate * ch * sizeof(float))
, BlockAlign(ch * sizeof(float))
, BitsPerSample(sizeof(float) * 8)
{
}
} FMT;
u32 ID; // "data"
u32 Size; // size of data (256 * NumChannels * sizeof(float))
WAVHeader(u8 ch)
: ID(*(u32*)"data")
, Size(0)
, FMT(ch)
, RIFF(sizeof(RIFFHeader) + sizeof(FMTHeader))
{
}
};
class AudioDumper
{
private:
WAVHeader m_header;
wxFile m_output;
public:
AudioDumper(u8 ch);
~AudioDumper();
bool Init();
void WriteHeader();
size_t WriteData(const void* buffer, size_t size);
void UpdateHeader(size_t size);
void Finalize();
};

View file

@ -1,16 +1,33 @@
#include "stdafx.h"
#include "AudioManager.h"
OpenALThread* m_audio_out;
AudioManager::AudioManager()
{
}
void AudioManager::Init()
{
if(m_audio_out) return;
m_audio_info.Init();
switch(Ini.AudioOutMode.GetValue())
{
default:
case 0: m_audio_out = nullptr; break;
case 1: m_audio_out = new OpenALThread(); break;
}
}
void AudioManager::Close()
{
if(m_audio_out)
{
delete m_audio_out;
m_audio_out = nullptr;
}
}
u8 AudioManager::GetState()

View file

@ -1,5 +1,6 @@
#pragma once
#include "sysutil_audio.h"
#include "AL\OpenALThread.h"
struct AudioInfo
{
@ -31,7 +32,6 @@ struct AudioInfo
class AudioManager
{
AudioInfo m_audio_info;
public:
AudioManager();
@ -41,4 +41,6 @@ public:
AudioInfo& GetInfo() { return m_audio_info; }
u8 GetState();
};
};
extern OpenALThread* m_audio_out;

View file

@ -1,5 +1,60 @@
#pragma once
// Error codes
enum
{
//libaudio Error Codes
CELL_AUDIO_ERROR_ALREADY_INIT = 0x80310701,
CELL_AUDIO_ERROR_AUDIOSYSTEM = 0x80310702,
CELL_AUDIO_ERROR_NOT_INIT = 0x80310703,
CELL_AUDIO_ERROR_PARAM = 0x80310704,
CELL_AUDIO_ERROR_PORT_FULL = 0x80310705,
CELL_AUDIO_ERROR_PORT_ALREADY_RUN = 0x80310706,
CELL_AUDIO_ERROR_PORT_NOT_OPEN = 0x80310707,
CELL_AUDIO_ERROR_PORT_NOT_RUN = 0x80310708,
CELL_AUDIO_ERROR_TRANS_EVENT = 0x80310709,
CELL_AUDIO_ERROR_PORT_OPEN = 0x8031070a,
CELL_AUDIO_ERROR_SHAREDMEMORY = 0x8031070b,
CELL_AUDIO_ERROR_MUTEX = 0x8031070c,
CELL_AUDIO_ERROR_EVENT_QUEUE = 0x8031070d,
CELL_AUDIO_ERROR_AUDIOSYSTEM_NOT_FOUND = 0x8031070e,
CELL_AUDIO_ERROR_TAG_NOT_FOUND = 0x8031070f,
//libmixer Error Codes
CELL_LIBMIXER_ERROR_NOT_INITIALIZED = 0x80310002,
CELL_LIBMIXER_ERROR_INVALID_PARAMATER = 0x80310003,
CELL_LIBMIXER_ERROR_NO_MEMORY = 0x80310005,
CELL_LIBMIXER_ERROR_ALREADY_EXIST = 0x80310006,
CELL_LIBMIXER_ERROR_FULL = 0x80310007,
CELL_LIBMIXER_ERROR_NOT_EXIST = 0x80310008,
CELL_LIBMIXER_ERROR_TYPE_MISMATCH = 0x80310009,
CELL_LIBMIXER_ERROR_NOT_FOUND = 0x8031000a,
//libsnd3 Error Codes
CELL_SND3_ERROR_PARAM = 0x80310301,
CELL_SND3_ERROR_CREATE_MUTEX = 0x80310302,
CELL_SND3_ERROR_SYNTH = 0x80310303,
CELL_SND3_ERROR_ALREADY = 0x80310304,
CELL_SND3_ERROR_NOTINIT = 0x80310305,
CELL_SND3_ERROR_SMFFULL = 0x80310306,
CELL_SND3_ERROR_HD3ID = 0x80310307,
CELL_SND3_ERROR_SMF = 0x80310308,
CELL_SND3_ERROR_SMFCTX = 0x80310309,
CELL_SND3_ERROR_FORMAT = 0x8031030a,
CELL_SND3_ERROR_SMFID = 0x8031030b,
CELL_SND3_ERROR_SOUNDDATAFULL = 0x8031030c,
CELL_SND3_ERROR_VOICENUM = 0x8031030d,
CELL_SND3_ERROR_RESERVEDVOICE = 0x8031030e,
CELL_SND3_ERROR_REQUESTQUEFULL = 0x8031030f,
CELL_SND3_ERROR_OUTPUTMODE = 0x80310310,
//libsynt2 Error Codes
CELL_SOUND_SYNTH2_ERROR_FATAL = 0x80310201,
CELL_SOUND_SYNTH2_ERROR_INVALID_PARAMETER = 0x80310202,
CELL_SOUND_SYNTH2_ERROR_ALREADY_INITIALIZED = 0x80310203,
};
// constants
enum
{
CELL_AUDIO_BLOCK_16 = 16,
@ -31,3 +86,169 @@ enum
CELL_AUDIO_STATUS_READY = 1,
CELL_AUDIO_STATUS_RUN = 2,
};
//libaudio datatypes
struct CellAudioPortParam
{
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u64> attr;
be_t<float> level;
};
struct CellAudioPortConfig
{
be_t<u32> readIndexAddr;
be_t<u32> status;
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u32> portSize;
be_t<u32> portAddr;
};
struct AudioPortConfig
{
SMutex m_mutex;
bool m_is_audio_port_opened;
bool m_is_audio_port_started;
u8 channel;
u8 block;
float level;
u64 attr;
u64 tag;
u64 counter; // copy of global counter
};
struct AudioConfig //custom structure
{
enum
{
AUDIO_PORT_COUNT = 8,
};
AudioPortConfig m_ports[AUDIO_PORT_COUNT];
u32 m_buffer; // 1 MB memory for audio ports
u32 m_indexes; // current block indexes and other info
bool m_is_audio_initialized;
bool m_is_audio_finalized;
u32 m_port_in_use;
u64 event_key;
u64 counter;
u64 start_time;
AudioConfig()
: m_is_audio_initialized(false)
, m_is_audio_finalized(false)
, m_port_in_use(0)
, event_key(0)
, counter(0)
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
}
void Clear()
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
m_port_in_use = 0;
}
} m_config;
//libmixer datatypes
typedef void * CellAANHandle;
struct CellSSPlayerConfig
{
be_t<u32> channels;
be_t<u32> outputMode;
};
struct CellSSPlayerWaveParam
{
void *addr;
be_t<s32> format;
be_t<u32> samples;
be_t<u32> loopStartOffset;
be_t<u32> startOffset;
};
struct CellSSPlayerCommonParam
{
be_t<u32> loopMode;
be_t<u32> attackMode;
};
struct CellSurMixerPosition
{
be_t<float> x;
be_t<float> y;
be_t<float> z;
};
struct CellSSPlayerRuntimeInfo
{
be_t<float> level;
be_t<float> speed;
CellSurMixerPosition position;
};
struct CellSurMixerConfig
{
be_t<s32> priority;
be_t<u32> chStrips1;
be_t<u32> chStrips2;
be_t<u32> chStrips6;
be_t<u32> chStrips8;
};
struct CellSurMixerChStripParam
{
be_t<u32> param;
void *attribute;
be_t<s32> dBSwitch;
be_t<float> floatVal;
be_t<s32> intVal;
};
CellSSPlayerWaveParam current_SSPlayerWaveParam;
//libsnd3 datatypes
struct CellSnd3DataCtx
{
s8 system; //[CELL_SND3_DATA_CTX_SIZE], unknown identifier
};
struct CellSnd3SmfCtx
{
s8 system; //[CELL_SND3_SMF_CTX_SIZE], unknown identifier
};
struct CellSnd3KeyOnParam
{
u8 vel;
u8 pan;
u8 panEx;
be_t<s32> addPitch;
};
struct CellSnd3VoiceBitCtx
{
be_t<u32> core; //[CELL_SND3_MAX_CORE], unknown identifier
};
struct CellSnd3RequestQueueCtx
{
void *frontQueue;
be_t<u32> frontQueueSize;
void *rearQueue;
be_t<u32> rearQueueSize;
};
//libsynt2 datatypes
struct CellSoundSynth2EffectAttr
{
be_t<u16> core;
be_t<u16> mode;
be_t<s16> depth_L;
be_t<s16> depth_R;
be_t<u16> delay;
be_t<u16> feedback;
};

View file

@ -2,6 +2,8 @@
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/Audio/cellAudio.h"
#include "Emu/Audio/AudioManager.h"
#include "Emu/Audio/AudioDumper.h"
void cellAudio_init();
void cellAudio_load();
@ -10,281 +12,15 @@ Module cellAudio(0x0011, cellAudio_init, cellAudio_load, cellAudio_unload);
extern u64 get_system_time();
enum
{
//libaudio Error Codes
CELL_AUDIO_ERROR_ALREADY_INIT = 0x80310701,
CELL_AUDIO_ERROR_AUDIOSYSTEM = 0x80310702,
CELL_AUDIO_ERROR_NOT_INIT = 0x80310703,
CELL_AUDIO_ERROR_PARAM = 0x80310704,
CELL_AUDIO_ERROR_PORT_FULL = 0x80310705,
CELL_AUDIO_ERROR_PORT_ALREADY_RUN = 0x80310706,
CELL_AUDIO_ERROR_PORT_NOT_OPEN = 0x80310707,
CELL_AUDIO_ERROR_PORT_NOT_RUN = 0x80310708,
CELL_AUDIO_ERROR_TRANS_EVENT = 0x80310709,
CELL_AUDIO_ERROR_PORT_OPEN = 0x8031070a,
CELL_AUDIO_ERROR_SHAREDMEMORY = 0x8031070b,
CELL_AUDIO_ERROR_MUTEX = 0x8031070c,
CELL_AUDIO_ERROR_EVENT_QUEUE = 0x8031070d,
CELL_AUDIO_ERROR_AUDIOSYSTEM_NOT_FOUND = 0x8031070e,
CELL_AUDIO_ERROR_TAG_NOT_FOUND = 0x8031070f,
//libmixer Error Codes
CELL_LIBMIXER_ERROR_NOT_INITIALIZED = 0x80310002,
CELL_LIBMIXER_ERROR_INVALID_PARAMATER = 0x80310003,
CELL_LIBMIXER_ERROR_NO_MEMORY = 0x80310005,
CELL_LIBMIXER_ERROR_ALREADY_EXIST = 0x80310006,
CELL_LIBMIXER_ERROR_FULL = 0x80310007,
CELL_LIBMIXER_ERROR_NOT_EXIST = 0x80310008,
CELL_LIBMIXER_ERROR_TYPE_MISMATCH = 0x80310009,
CELL_LIBMIXER_ERROR_NOT_FOUND = 0x8031000a,
//libsnd3 Error Codes
CELL_SND3_ERROR_PARAM = 0x80310301,
CELL_SND3_ERROR_CREATE_MUTEX = 0x80310302,
CELL_SND3_ERROR_SYNTH = 0x80310303,
CELL_SND3_ERROR_ALREADY = 0x80310304,
CELL_SND3_ERROR_NOTINIT = 0x80310305,
CELL_SND3_ERROR_SMFFULL = 0x80310306,
CELL_SND3_ERROR_HD3ID = 0x80310307,
CELL_SND3_ERROR_SMF = 0x80310308,
CELL_SND3_ERROR_SMFCTX = 0x80310309,
CELL_SND3_ERROR_FORMAT = 0x8031030a,
CELL_SND3_ERROR_SMFID = 0x8031030b,
CELL_SND3_ERROR_SOUNDDATAFULL = 0x8031030c,
CELL_SND3_ERROR_VOICENUM = 0x8031030d,
CELL_SND3_ERROR_RESERVEDVOICE = 0x8031030e,
CELL_SND3_ERROR_REQUESTQUEFULL = 0x8031030f,
CELL_SND3_ERROR_OUTPUTMODE = 0x80310310,
//libsynt2 Error Codes
CELL_SOUND_SYNTH2_ERROR_FATAL = 0x80310201,
CELL_SOUND_SYNTH2_ERROR_INVALID_PARAMETER = 0x80310202,
CELL_SOUND_SYNTH2_ERROR_ALREADY_INITIALIZED = 0x80310203,
};
struct WAVHeader
{
struct RIFFHeader
{
u32 ID; // "RIFF"
u32 Size; // FileSize - 8
u32 WAVE; // "WAVE"
RIFFHeader(u32 size)
: ID(*(u32*)"RIFF")
, WAVE(*(u32*)"WAVE")
, Size(size)
{
}
} RIFF;
struct FMTHeader
{
u32 ID; // "fmt "
u32 Size; // 16
u16 AudioFormat; // 1 for PCM, 3 for IEEE Floating Point
u16 NumChannels; // 1, 2, 6, 8
u32 SampleRate; // 48000
u32 ByteRate; // SampleRate * NumChannels * BitsPerSample/8
u16 BlockAlign; // NumChannels * BitsPerSample/8
u16 BitsPerSample; // sizeof(float) * 8
FMTHeader(u8 ch)
: ID(*(u32*)"fmt ")
, Size(16)
, AudioFormat(3)
, NumChannels(ch)
, SampleRate(48000)
, ByteRate(SampleRate * ch * sizeof(float))
, BlockAlign(ch * sizeof(float))
, BitsPerSample(sizeof(float) * 8)
{
}
} FMT;
u32 ID; // "data"
u32 Size; // size of data (256 * NumChannels * sizeof(float))
WAVHeader(u8 ch)
: ID(*(u32*)"data")
, Size(0)
, FMT(ch)
, RIFF(sizeof(RIFFHeader) + sizeof(FMTHeader))
{
}
};
//libaudio datatypes
struct CellAudioPortParam
{
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u64> attr;
be_t<float> level;
};
struct CellAudioPortConfig
{
be_t<u32> readIndexAddr;
be_t<u32> status;
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u32> portSize;
be_t<u32> portAddr;
};
struct AudioPortConfig
{
SMutex m_mutex;
bool m_is_audio_port_opened;
bool m_is_audio_port_started;
u8 channel;
u8 block;
float level;
u64 attr;
u64 tag;
u64 counter; // copy of global counter
};
struct AudioConfig //custom structure
{
enum
{
AUDIO_PORT_COUNT = 8,
};
AudioPortConfig m_ports[AUDIO_PORT_COUNT];
u32 m_buffer; // 1 MB memory for audio ports
u32 m_indexes; // current block indexes and other info
bool m_is_audio_initialized;
bool m_is_audio_finalized;
u32 m_port_in_use;
u64 event_key;
u64 counter;
u64 start_time;
AudioConfig()
: m_is_audio_initialized(false)
, m_is_audio_finalized(false)
, m_port_in_use(0)
, event_key(0)
, counter(0)
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
}
void Clear()
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
m_port_in_use = 0;
}
} m_config;
//libmixer datatypes
typedef void * CellAANHandle;
struct CellSSPlayerConfig
{
be_t<u32> channels;
be_t<u32> outputMode;
};
struct CellSSPlayerWaveParam
{
void *addr;
be_t<s32> format;
be_t<u32> samples;
be_t<u32> loopStartOffset;
be_t<u32> startOffset;
};
struct CellSSPlayerCommonParam
{
be_t<u32> loopMode;
be_t<u32> attackMode;
};
struct CellSurMixerPosition
{
be_t<float> x;
be_t<float> y;
be_t<float> z;
};
struct CellSSPlayerRuntimeInfo
{
be_t<float> level;
be_t<float> speed;
CellSurMixerPosition position;
};
struct CellSurMixerConfig
{
be_t<s32> priority;
be_t<u32> chStrips1;
be_t<u32> chStrips2;
be_t<u32> chStrips6;
be_t<u32> chStrips8;
};
struct CellSurMixerChStripParam
{
be_t<u32> param;
void *attribute;
be_t<s32> dBSwitch;
be_t<float> floatVal;
be_t<s32> intVal;
};
CellSSPlayerWaveParam current_SSPlayerWaveParam;
//libsnd3 datatypes
struct CellSnd3DataCtx
{
s8 system; //[CELL_SND3_DATA_CTX_SIZE], unknown identifier
};
struct CellSnd3SmfCtx
{
s8 system; //[CELL_SND3_SMF_CTX_SIZE], unknown identifier
};
struct CellSnd3KeyOnParam
{
u8 vel;
u8 pan;
u8 panEx;
be_t<s32> addPitch;
};
struct CellSnd3VoiceBitCtx
{
be_t<u32> core; //[CELL_SND3_MAX_CORE], unknown identifier
};
struct CellSnd3RequestQueueCtx
{
void *frontQueue;
be_t<u32> frontQueueSize;
void *rearQueue;
be_t<u32> rearQueueSize;
};
//libsynt2 datatypes
struct CellSoundSynth2EffectAttr
{
be_t<u16> core;
be_t<u16> mode;
be_t<s16> depth_L;
be_t<s16> depth_R;
be_t<u16> delay;
be_t<u16> feedback;
};
// libaudio Functions
int cellAudioInit()
{
cellAudio.Warning("cellAudioInit()");
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->Init();
if (m_config.m_is_audio_initialized)
{
return CELL_AUDIO_ERROR_ALREADY_INIT;
@ -301,14 +37,11 @@ int cellAudioInit()
thread t("Audio Thread", []()
{
WAVHeader header(2); // WAV file header (stereo)
static const wxString& output_name = "audio.wav";
wxFile output; // create output file
if (Ini.AudioDumpToFile.GetValue() && !output.Open(output_name, wxFile::write))
AudioDumper m_dump(2); // WAV file header (stereo)
if (Ini.AudioDumpToFile.GetValue() && !m_dump.Init())
{
ConLog.Error("Audio aborted: cannot create %s", output_name.wx_str());
ConLog.Error("Audio aborted: cannot create file!");
return;
}
@ -317,12 +50,18 @@ int cellAudioInit()
m_config.start_time = get_system_time();
if (Ini.AudioDumpToFile.GetValue())
output.Write(&header, sizeof(header)); // write file header
m_dump.WriteHeader();
float buffer[2*256]; // buffer for 2 channels
be_t<float> buffer2[8*256]; // buffer for 8 channels (max count)
u16 oal_buffer[2*256]; // buffer for OpenAL
memset(&buffer, 0, sizeof(buffer));
memset(&buffer2, 0, sizeof(buffer2));
memset(&oal_buffer, 0, sizeof(oal_buffer));
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->Open(oal_buffer, sizeof(oal_buffer));
while (m_config.m_is_audio_initialized)
{
@ -380,6 +119,9 @@ int cellAudioInit()
{
// reverse byte order (TODO: use port.m_param.level)
buffer[i] = buffer2[i];
// convert the data from float to u16
oal_buffer[i] = (u16)((float)buffer[i] * (1 << 16));
}
first_mix = false;
}
@ -388,6 +130,9 @@ int cellAudioInit()
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i++)
{
buffer[i] = (buffer[i] + buffer2[i]) * 0.5; // TODO: valid mixing
// convert the data from float to u16
oal_buffer[i] = (u16)((float)buffer[i] * (1 << 16));
}
}
}
@ -396,29 +141,28 @@ int cellAudioInit()
// TODO: check event source
Emu.GetEventManager().SendEvent(m_config.event_key, 0x10103000e010e07, 0, 0, 0);
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->AddData(oal_buffer, sizeof(oal_buffer));
if(Ini.AudioDumpToFile.GetValue())
{
if (output.Write(&buffer, sizeof(buffer)) != sizeof(buffer)) // write file data
if (m_dump.WriteData(&buffer, sizeof(buffer)) != sizeof(buffer)) // write file data
{
ConLog.Error("Port aborted: cannot write %s", output_name.wx_str());
ConLog.Error("Port aborted: cannot write file!");
goto abort;
}
header.Size += sizeof(buffer); // update file header
header.RIFF.Size += sizeof(buffer);
m_dump.UpdateHeader(sizeof(buffer));
}
}
ConLog.Write("Audio finished");
abort:
if(Ini.AudioDumpToFile.GetValue())
{
output.Seek(0);
output.Write(&header, sizeof(header)); // write fixed file header
output.Close();
}
m_dump.Finalize();
m_config.m_is_audio_finalized = true;
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->Quit();
});
t.detach();
@ -448,6 +192,9 @@ int cellAudioQuit()
Memory.Free(m_config.m_buffer);
Memory.Free(m_config.m_indexes);
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->Quit();
return CELL_OK;
}
@ -555,6 +302,9 @@ int cellAudioPortStart(u32 portNum)
m_config.m_ports[portNum].m_is_audio_port_started = true;
if(Ini.AudioOutMode.GetValue() == 1)
m_audio_out->Play();
return CELL_OK;
}

View file

@ -358,8 +358,8 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
wxCheckBox* chbox_cpu_ignore_rwerrors = new wxCheckBox(&diag, wxID_ANY, "Ignore Read/Write errors");
wxCheckBox* chbox_gs_log_prog = new wxCheckBox(&diag, wxID_ANY, "Log vertex/fragment programs");
wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(&diag, wxID_ANY, "Dump Depth Buffer");
wxCheckBox* chbox_gs_dump_color = new wxCheckBox(&diag, wxID_ANY, "Dump Color Buffers");
wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(&diag, wxID_ANY, "Write Depth Buffer");
wxCheckBox* chbox_gs_dump_color = new wxCheckBox(&diag, wxID_ANY, "Write Color Buffers");
wxCheckBox* chbox_gs_vsync = new wxCheckBox(&diag, wxID_ANY, "VSync");
wxCheckBox* chbox_audio_dump = new wxCheckBox(&diag, wxID_ANY, "Dump to file");
wxCheckBox* chbox_hle_logging = new wxCheckBox(&diag, wxID_ANY, "Log all SysCalls");
@ -395,6 +395,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
//cbox_mouse_handler->Append("DirectInput");
cbox_audio_out->Append("Null");
cbox_audio_out->Append("OpenAL");
chbox_cpu_ignore_rwerrors->SetValue(Ini.CPUIgnoreRWErrors.GetValue());
chbox_gs_log_prog->SetValue(Ini.GSLogPrograms.GetValue());

View file

@ -192,7 +192,7 @@ public:
PadHandlerMode.Load(1);
KeyboardHandlerMode.Load(0);
MouseHandlerMode.Load(0);
AudioOutMode.Load(0);
AudioOutMode.Load(1);
AudioDumpToFile.Load(0);
HLELogging.Load(false);
HLESaveTTY.Load(false);

View file

@ -69,20 +69,20 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\Include;$(IncludePath)</IncludePath>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\Include;.\OpenAL\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)bin\</OutDir>
<LibraryPath>..\libs\$(Configuration)\;$(LibraryPath)</LibraryPath>
<TargetName>$(ProjectName)-$(PlatformShortName)-dbg</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(IncludePath)</IncludePath>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;.\OpenAL\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)bin\</OutDir>
<LibraryPath>..\libs\$(Configuration)\;$(LibraryPath)</LibraryPath>
<TargetName>$(ProjectName)-$(PlatformShortName)-dbg</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\Include;$(IncludePath)</IncludePath>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\Include;.\OpenAL\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)bin\</OutDir>
<LibraryPath>..\libs\$(Configuration)\;$(LibraryPath)</LibraryPath>
<LinkIncremental>false</LinkIncremental>
@ -91,7 +91,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;$(IncludePath)</IncludePath>
<IncludePath>.\;..\wxWidgets\include;..\SDL-1.3.0-5538\include;..\SDL_image-1.2.10;..\pthreads-2.8.0;..\;..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\Include;.\OpenAL\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)bin\</OutDir>
<LibraryPath>..\libs\$(Configuration)\;$(LibraryPath)</LibraryPath>
<LinkIncremental>false</LinkIncremental>
@ -109,10 +109,10 @@
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;OpenAL32.lib;EFX-Util.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DataExecutionPrevention>false</DataExecutionPrevention>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_lib;..\ffmpeg\Windows\x86\lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_lib;..\ffmpeg\Windows\x86\lib;..\OpenAL\Win32</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>
@ -129,10 +129,10 @@
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;OpenAL32.lib;EFX-Util.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DataExecutionPrevention>false</DataExecutionPrevention>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_x64_lib;..\ffmpeg\Windows\x86_64\lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_x64_lib;..\ffmpeg\Windows\x86_64\lib;..\OpenAL\Win64</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>"$(SolutionDir)\Utilities\git-version-gen.cmd"</Command>
@ -161,12 +161,12 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregexu.lib;wxexpat.lib;wsock32.lib;wininet.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregexu.lib;wxexpat.lib;wsock32.lib;wininet.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;OpenAL32.lib;EFX-Util.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DataExecutionPrevention>false</DataExecutionPrevention>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_lib;..\ffmpeg\Windows\x86\lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_lib;..\ffmpeg\Windows\x86\lib;..\OpenAL\Win32</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>
@ -193,12 +193,12 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregexu.lib;wxexpat.lib;wsock32.lib;wininet.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;odbc32.lib;odbccp32.lib;comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;rpcrt4.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregexu.lib;wxexpat.lib;wsock32.lib;wininet.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;OpenAL32.lib;EFX-Util.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DataExecutionPrevention>false</DataExecutionPrevention>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_x64_lib;..\ffmpeg\Windows\x86_64\lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_x64_lib;..\ffmpeg\Windows\x86_64\lib;..\OpenAL\Win64</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>
@ -216,6 +216,8 @@
<ClCompile Include="Crypto\unself.cpp" />
<ClCompile Include="Crypto\utils.cpp" />
<ClCompile Include="Emu\Audio\AudioManager.cpp" />
<ClCompile Include="Emu\Audio\AudioDumper.cpp" />
<ClCompile Include="Emu\Audio\AL\OpenALThread.cpp" />
<ClCompile Include="Emu\ARMv7\ARMv7Thread.cpp" />
<ClCompile Include="Emu\Cell\MFC.cpp" />
<ClCompile Include="Emu\Cell\PPCDecoder.cpp" />
@ -358,7 +360,6 @@
<ClInclude Include="Crypto\unself.h" />
<ClInclude Include="Crypto\utils.h" />
<ClInclude Include="Emu\Audio\AudioManager.h" />
<ClInclude Include="Emu\Audio\cellAudio.h" />
<ClInclude Include="Emu\Cell\MFC.h" />
<ClInclude Include="Emu\Cell\PPCDecoder.h" />
<ClInclude Include="Emu\Cell\PPCDisAsm.h" />

View file

@ -59,6 +59,9 @@
<Filter Include="Crypto">
<UniqueIdentifier>{28cf8d4a-ff56-45ef-a824-3bd71c626257}</UniqueIdentifier>
</Filter>
<Filter Include="Emu\Audio\AL">
<UniqueIdentifier>{e9937271-a8ff-49f6-a326-c4659f96703f}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="rpcs3.cpp">
@ -442,6 +445,12 @@
<ClCompile Include="Emu\SysCalls\Modules\cellL10n.cpp">
<Filter>Emu\SysCalls\Modules</Filter>
</ClCompile>
<ClCompile Include="Emu\Audio\AudioDumper.cpp">
<Filter>Emu\Audio</Filter>
</ClCompile>
<ClCompile Include="Emu\Audio\AL\OpenALThread.cpp">
<Filter>Emu\Audio\AL</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="rpcs3.rc" />
@ -615,9 +624,6 @@
<ClInclude Include="Emu\Cell\RawSPUThread.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="Emu\Audio\cellAudio.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="Emu\Audio\AudioManager.h">
<Filter>Include</Filter>
</ClInclude>