GLGSRender.vcxproj added

This commit is contained in:
Nekotekina 2015-12-06 20:54:02 +03:00
parent 717d99795c
commit d90850e697
6 changed files with 184 additions and 79 deletions

View file

@ -193,6 +193,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3-tests", "rpcs3-tests\
{8BC303AB-25BE-4276-8E57-73F171B2D672} = {8BC303AB-25BE-4276-8E57-73F171B2D672}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLGSRender", "rpcs3\GLGSRender.vcxproj", "{3384223A-6D97-4799-9862-359F85312892}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - LLVM|x64 = Debug - LLVM|x64
@ -622,6 +624,20 @@ Global
{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release - LLVM|x64.Build.0 = Release|x64
{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release|x64.ActiveCfg = Release|x64
{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release|x64.Build.0 = Release|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug - LLVM|x64.ActiveCfg = Debug - LLVM|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug - LLVM|x64.Build.0 = Debug - LLVM|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug - MemLeak|x64.ActiveCfg = Debug - MemLeak|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug - MemLeak|x64.Build.0 = Debug - MemLeak|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug|x64.ActiveCfg = Debug|x64
{3384223A-6D97-4799-9862-359F85312892}.Debug|x64.Build.0 = Debug|x64
{3384223A-6D97-4799-9862-359F85312892}.DLL Debug|x64.ActiveCfg = Debug|x64
{3384223A-6D97-4799-9862-359F85312892}.DLL Debug|x64.Build.0 = Debug|x64
{3384223A-6D97-4799-9862-359F85312892}.DLL Release|x64.ActiveCfg = Release|x64
{3384223A-6D97-4799-9862-359F85312892}.DLL Release|x64.Build.0 = Release|x64
{3384223A-6D97-4799-9862-359F85312892}.Release - LLVM|x64.ActiveCfg = Release - LLVM|x64
{3384223A-6D97-4799-9862-359F85312892}.Release - LLVM|x64.Build.0 = Release - LLVM|x64
{3384223A-6D97-4799-9862-359F85312892}.Release|x64.ActiveCfg = Release|x64
{3384223A-6D97-4799-9862-359F85312892}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -654,5 +670,6 @@ Global
{01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF}
{00D36322-6188-4A66-B514-3B3F183E998D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF}
{FAC9B17B-F4B8-4B75-8AEB-C8C7CB92B078} = {1A43FD7A-C7DD-4D04-A4D6-FAA194AAD9D2}
{3384223A-6D97-4799-9862-359F85312892} = {1A43FD7A-C7DD-4D04-A4D6-FAA194AAD9D2}
EndGlobalSection
EndGlobal

95
rpcs3/GLGSRender.vcxproj Normal file
View file

@ -0,0 +1,95 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - LLVM|x64">
<Configuration>Debug - LLVM</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - MemLeak|x64">
<Configuration>Debug - MemLeak</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - LLVM|x64">
<Configuration>Release - LLVM</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<RootNamespace>GLGSRender</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
<ProjectGuid>{3384223A-6D97-4799-9862-359F85312892}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\rpcs3_default.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="..\rpcs3_debug.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'" Label="PropertySheets">
<Import Project="..\rpcs3_debug.props" />
<Import Project="..\rpcs3_memleak.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'" Label="PropertySheets">
<Import Project="..\rpcs3_debug.props" />
<Import Project="..\rpcs3_llvm.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="..\rpcs3_release.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'" Label="PropertySheets">
<Import Project="..\rpcs3_release.props" />
<Import Project="..\rpcs3_llvm.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ProjectReference Include="emucore.vcxproj">
<Project>{c4a10229-4712-4bd2-b63e-50d93c67a038}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Emu\RSX\GL\GLBuffers.h" />
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
<ClInclude Include="Emu\RSX\GL\GLProgram.h" />
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
<ClInclude Include="Emu\RSX\GL\gl_helpers.h" />
<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp" />
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
<ClCompile Include="Emu\RSX\GL\GLProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp" />
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp" />
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLProgram.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Emu\RSX\GL\gl_helpers.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLBuffers.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLGSRender.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProcTable.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProgram.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\OpenGL.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{f2f80d8a-5c1d-461d-963f-5de8c8fdf860}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View file

@ -89,8 +89,6 @@
<ClCompile Include="Emu\RSX\Common\TextureUtils.cpp" />
<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GCM.cpp" />
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp" />
<ClCompile Include="Emu\RSX\Null\NullGSRender.cpp" />
<ClCompile Include="Emu\state.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\sys_dbg.cpp" />
@ -215,13 +213,6 @@
<ClCompile Include="Emu\Io\Mouse.cpp" />
<ClCompile Include="Emu\Io\Pad.cpp" />
<ClCompile Include="Emu\Memory\Memory.cpp" />
<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp" />
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
<ClCompile Include="Emu\RSX\GL\GLProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp" />
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
<ClCompile Include="Emu\RSX\GSManager.cpp" />
<ClCompile Include="Emu\RSX\GSRender.cpp" />
<ClCompile Include="Emu\RSX\RSXTexture.cpp" />
@ -538,16 +529,6 @@
<ClInclude Include="Emu\RSX\Common\TextureUtils.h" />
<ClInclude Include="Emu\RSX\Common\VertexProgramDecompiler.h" />
<ClInclude Include="Emu\RSX\GCM.h" />
<ClInclude Include="Emu\RSX\GL\GLBuffers.h" />
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
<ClInclude Include="Emu\RSX\GL\GLProgram.h" />
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
<ClInclude Include="Emu\RSX\GL\gl_helpers.h" />
<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
<ClInclude Include="Emu\RSX\GSManager.h" />
<ClInclude Include="Emu\RSX\GSRender.h" />
<ClInclude Include="Emu\RSX\Null\NullGSRender.h" />

View file

@ -72,9 +72,6 @@
<Filter Include="Emu\GPU\RSX\Null">
<UniqueIdentifier>{4adca4fa-b90f-4662-9eb0-1d29cf3cd2eb}</UniqueIdentifier>
</Filter>
<Filter Include="Emu\GPU\RSX\GL">
<UniqueIdentifier>{6f1da5b2-52c5-416b-9b5c-b9897bc1b300}</UniqueIdentifier>
</Filter>
<Filter Include="Emu\Audio\Null">
<UniqueIdentifier>{1eae80f6-5aef-4049-81a0-bbfd7602f8f6}</UniqueIdentifier>
</Filter>
@ -464,27 +461,6 @@
<ClCompile Include="Emu\SysCalls\Modules\cellMsgDialog.cpp">
<Filter>Emu\SysCalls\Modules</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLProgram.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GSManager.cpp">
<Filter>Emu\GPU\RSX</Filter>
</ClCompile>
@ -761,9 +737,6 @@
<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp">
<Filter>Emu\GPU\RSX\Common</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="Emu\SysCalls\lv2\sys_dbg.cpp">
<Filter>Emu\SysCalls\lv2</Filter>
</ClCompile>
@ -956,9 +929,6 @@
<ClCompile Include="Emu\RSX\Null\NullGSRender.cpp">
<Filter>Emu\GPU\RSX\Null</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClCompile>
<ClCompile Include="..\Utilities\config_context.cpp">
<Filter>Utilities</Filter>
</ClCompile>
@ -1403,30 +1373,6 @@
<ClInclude Include="Emu\RSX\Null\NullGSRender.h">
<Filter>Emu\GPU\RSX\Null</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLGSRender.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProcTable.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProgram.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\OpenGL.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLBuffers.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GSManager.h">
<Filter>Emu\GPU\RSX</Filter>
</ClInclude>
@ -1607,9 +1553,6 @@
<ClInclude Include="Emu\RSX\Common\VertexProgramDecompiler.h">
<Filter>Emu\GPU\RSX\Common</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="Emu\SysCalls\Modules\cellAudioIn.h">
<Filter>Emu\SysCalls\Modules</Filter>
</ClInclude>
@ -1835,9 +1778,6 @@
<ClInclude Include="..\Utilities\types.h">
<Filter>Utilities</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\GL\gl_helpers.h">
<Filter>Emu\GPU\RSX\GL</Filter>
</ClInclude>
<ClInclude Include="..\Utilities\config_context.h">
<Filter>Utilities</Filter>
</ClInclude>

View file

@ -183,6 +183,9 @@
<ProjectReference Include="emucore.vcxproj">
<Project>{c4a10229-4712-4bd2-b63e-50d93c67a038}</Project>
</ProjectReference>
<ProjectReference Include="GLGSRender.vcxproj">
<Project>{3384223a-6d97-4799-9862-359f85312892}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Image Include="rpcs3.ico" />