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rsx: Fix codegen when depth-conversion is enabled

This commit is contained in:
kd-11 2024-06-28 12:25:52 +03:00 committed by Megamouse
parent d5923ef808
commit 71524271e9
2 changed files with 12 additions and 12 deletions

View File

@ -27,4 +27,16 @@ vec3 compute2x2DownsampleWeights(const in float coord, const in float uv_step, c
return vec3(1.0 - (computed_weights.x + computed_weights.y), computed_weights.xy);
}
vec2 texture2DMSCoord(const in vec2 coords, const in uint flags)
{
if (0u == (flags & (WRAP_S_MASK | WRAP_T_MASK)))
{
return coords;
}
const vec2 wrapped_coords = mod(coords, vec2(1.0));
const bvec2 wrap_control_mask = bvec2(uvec2(flags) & uvec2(WRAP_S_MASK, WRAP_T_MASK));
return _select(coords, wrapped_coords, wrap_control_mask);
}
)"

View File

@ -1,16 +1,4 @@
R"(
vec2 texture2DMSCoord(const in vec2 coords, const in uint flags)
{
if (0u == (flags & (WRAP_S_MASK | WRAP_T_MASK)))
{
return coords;
}
const vec2 wrapped_coords = mod(coords, vec2(1.0));
const bvec2 wrap_control_mask = bvec2(uvec2(flags) & uvec2(WRAP_S_MASK, WRAP_T_MASK));
return _select(coords, wrapped_coords, wrap_control_mask);
}
vec4 texelFetch2DMS(in _MSAA_SAMPLER_TYPE_ tex, const in vec2 sample_count, const in ivec2 icoords, const in int index, const in ivec2 offset)
{
const vec2 resolve_coords = vec2(icoords + offset);