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https://github.com/RPCS3/rpcs3
synced 2024-09-05 16:05:25 +00:00
input: fix ingame raw mouse enumeration
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parent
fa144d3307
commit
657acc90e4
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@ -313,7 +313,58 @@ void raw_mouse_handler::update_devices()
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max_connect = m_info.max_connect;
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}
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enumerate_devices(max_connect);
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{
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std::map<void*, raw_mouse> enumerated = enumerate_devices(max_connect);
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std::lock_guard lock(m_raw_mutex);
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if (m_is_for_gui)
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{
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// Use the new devices
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m_raw_mice = std::move(enumerated);
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}
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else
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{
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// Integrate the new devices
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std::map<void*, raw_mouse> updated_mice;
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for (u32 i = 0; i < std::min(max_connect, ::size32(g_cfg_raw_mouse.players)); i++)
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{
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const auto& player = ::at32(g_cfg_raw_mouse.players, i);
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const std::string device_name = player->device.to_string();
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// Check if the configured device for this player is connected
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if (auto it = std::find_if(enumerated.begin(), enumerated.end(), [&device_name](const auto& entry){ return entry.second.device_name() == device_name; });
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it != enumerated.end())
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{
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// Check if the device was already known
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auto it_exists = m_raw_mice.find(it->first);
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const bool exists = it_exists != m_raw_mice.end();
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// Copy by value to allow for the same device for multiple players
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raw_mouse& mouse = updated_mice[it->first];
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mouse = exists ? it_exists->second : it->second;
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mouse.set_index(i);
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if (!exists)
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{
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input_log.notice("raw_mouse_handler: added new device for player %d: '%s'", i, device_name);
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}
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}
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}
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// Log disconnected devices
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for (const auto& [handle, mouse] : m_raw_mice)
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{
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if (!updated_mice.contains(handle))
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{
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input_log.notice("raw_mouse_handler: removed device for player %d: '%s'", mouse.index(), mouse.device_name());
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}
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}
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m_raw_mice = std::move(updated_mice);
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}
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}
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// Update mouse info
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std::set<u32> connected_mice{};
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@ -388,17 +439,15 @@ u32 raw_mouse_handler::get_now_connect(std::set<u32>& connected_mice)
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return now_connect;
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}
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void raw_mouse_handler::enumerate_devices(u32 max_connect)
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std::map<void*, raw_mouse> raw_mouse_handler::enumerate_devices(u32 max_connect)
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{
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input_log.notice("raw_mouse_handler: enumerating devices (max_connect=%d)", max_connect);
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input_log.trace("raw_mouse_handler: enumerating devices (max_connect=%d)", max_connect);
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std::lock_guard lock(m_raw_mutex);
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m_raw_mice.clear();
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std::map<void*, raw_mouse> raw_mice;
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if (max_connect == 0)
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{
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return;
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return raw_mice;
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}
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Timer timer{};
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@ -409,12 +458,12 @@ void raw_mouse_handler::enumerate_devices(u32 max_connect)
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if (res == umax)
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{
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input_log.error("raw_mouse_handler: GetRawInputDeviceList (count) failed: %s", fmt::win_error{GetLastError(), nullptr});
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return;
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return raw_mice;
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}
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if (num_devices == 0)
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{
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return;
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return raw_mice;
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}
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std::vector<RAWINPUTDEVICELIST> device_list(num_devices);
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@ -423,16 +472,11 @@ void raw_mouse_handler::enumerate_devices(u32 max_connect)
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if (res == umax)
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{
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input_log.error("raw_mouse_handler: GetRawInputDeviceList (fetch) failed: %s", fmt::win_error{GetLastError(), nullptr});
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return;
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return raw_mice;
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}
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for (RAWINPUTDEVICELIST& device : device_list)
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{
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if (m_raw_mice.size() >= max_connect)
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{
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return;
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}
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if (device.dwType != RIM_TYPEMOUSE)
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{
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continue;
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@ -460,29 +504,14 @@ void raw_mouse_handler::enumerate_devices(u32 max_connect)
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}
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const std::string device_name = wchar_to_utf8(buf.data());
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input_log.trace("raw_mouse_handler: found device: '%s'", device_name);
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if (m_is_for_gui)
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{
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input_log.notice("raw_mouse_handler: adding device %d: '%s'", m_raw_mice.size(), device_name);
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m_raw_mice[device.hDevice] = raw_mouse(::size32(m_raw_mice), device_name, device.hDevice, this);
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continue;
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}
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for (u32 i = 0; i < std::min(max_connect, ::size32(g_cfg_raw_mouse.players)); i++)
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{
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const auto& player = ::at32(g_cfg_raw_mouse.players, i);
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if (player && player->device.to_string() == device_name)
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{
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input_log.notice("raw_mouse_handler: adding device %d: '%s'", m_raw_mice.size(), device_name);
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m_raw_mice[device.hDevice] = raw_mouse(i, device_name, device.hDevice, this);
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break;
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}
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}
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raw_mice[device.hDevice] = raw_mouse(::size32(raw_mice), device_name, device.hDevice, this);
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}
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#endif
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input_log.notice("raw_mouse_handler: found %d devices in %f ms", m_raw_mice.size(), timer.GetElapsedTimeInMilliSec());
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input_log.trace("raw_mouse_handler: found %d devices in %f ms", raw_mice.size(), timer.GetElapsedTimeInMilliSec());
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return raw_mice;
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}
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#ifdef _WIN32
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@ -3,7 +3,7 @@
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#include "Emu/Io/MouseHandler.h"
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#include "Emu/RSX/display.h"
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#include "Utilities/Config.h"
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#include "Utilities/Mutex.h"
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#include "Utilities/mutex.h"
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#include "Utilities/Thread.h"
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#ifdef _WIN32
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@ -42,6 +42,7 @@ public:
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const std::string& device_name() const { return m_device_name; }
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u32 index() const { return m_index; }
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void set_index(u32 index) { m_index = index; }
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private:
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static std::pair<int, int> get_mouse_button(const cfg::string& button);
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@ -94,7 +95,7 @@ public:
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private:
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u32 get_now_connect(std::set<u32>& connected_mice);
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void enumerate_devices(u32 max_connect);
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std::map<void*, raw_mouse> enumerate_devices(u32 max_connect);
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#ifdef _WIN32
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void register_raw_input_devices();
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