Add Linux build instructions for Debian & Ubuntu

This commit is contained in:
danieru 2014-04-12 19:19:48 -06:00
parent 0d7397a636
commit 57a9b557e9

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@ -5,17 +5,25 @@ An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the [FAQ](https://github.com/DHrpcs3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=162).
### Dependencies
* [Visual C++ Redistributable Packages for Visual Studio 2013](http://www.microsoft.com/en-us/download/details.aspx?id=40784)
* [OpenAL32.dll](http://www.mediafire.com/?nwt3ilty2mo)
### Development
If you want to contribute please take a took at the [Coding Style](https://github.com/DHrpcs3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/DHrpcs3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/DHrpcs3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
### Dependencies
__Windows__
* [Visual C++ Redistributable Packages for Visual Studio 2013](http://www.microsoft.com/en-us/download/details.aspx?id=40784)
* [OpenAL32.dll](http://www.mediafire.com/?nwt3ilty2mo)
__Linux__
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential`
### Building
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
* __Windows__: Install *Visual Studio 2013*. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*.
* __Linux__: *TODO*
* __Linux__:
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run `./bin/rpcs3`