From 4c8cc7d5c28910a2e324cb3d6d5688c5af895ed8 Mon Sep 17 00:00:00 2001 From: Zangetsu38 Date: Sun, 4 Jun 2017 18:37:37 +0200 Subject: [PATCH] Fix icon and exe name for VS. Rename old rpcs3 project. Restored original name for rpcs3_.rc to rpcs3.rc. Delete old wxWidgets/setup.h & FindwxWidgets.cmake. --- Utilities/wxWidgets/setup.h | 1667 ----------------- rpcs3.sln | 22 +- rpcs3/CMakeLists.txt | 2 +- rpcs3/{rpcs3_.rc => rpcs3.rc} | 0 rpcs3/{rpcs3.vcxproj => rpcs3_old.vcxproj} | 0 ...proj.filters => rpcs3_old.vcxproj.filters} | 0 rpcs3/rpcs3qt.vcxproj | 42 +- rpcs3/rpcs3qt.vcxproj.filters | 14 +- 8 files changed, 47 insertions(+), 1700 deletions(-) delete mode 100644 Utilities/wxWidgets/setup.h rename rpcs3/{rpcs3_.rc => rpcs3.rc} (100%) rename rpcs3/{rpcs3.vcxproj => rpcs3_old.vcxproj} (100%) rename rpcs3/{rpcs3.vcxproj.filters => rpcs3_old.vcxproj.filters} (100%) diff --git a/Utilities/wxWidgets/setup.h b/Utilities/wxWidgets/setup.h deleted file mode 100644 index ff342b42ac..0000000000 --- a/Utilities/wxWidgets/setup.h +++ /dev/null @@ -1,1667 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: wx/msw/setup.h -// Purpose: Configuration for the library -// Author: Julian Smart -// Modified by: -// Created: 01/02/97 -// Copyright: (c) Julian Smart -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_SETUP_H_ -#define _WX_SETUP_H_ - -/* --- start common options --- */ -// ---------------------------------------------------------------------------- -// global settings -// ---------------------------------------------------------------------------- - -// define this to 0 when building wxBase library - this can also be done from -// makefile/project file overriding the value here -#ifndef wxUSE_GUI - #define wxUSE_GUI 1 -#endif // wxUSE_GUI - -// No winRT support -#define wxUSE_WINRT 0 - -// ---------------------------------------------------------------------------- -// compatibility settings -// ---------------------------------------------------------------------------- - -// This setting determines the compatibility with 2.8 API: set it to 0 to -// flag all cases of using deprecated functions. -// -// Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_8 0 - -// This setting determines the compatibility with 3.0 API: set it to 0 to -// flag all cases of using deprecated functions. -// -// Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_3_0 1 - -// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when -// default system font is used for wxWindow::GetCharWidth/Height() instead of -// the current font. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxDIALOG_UNIT_COMPATIBILITY 0 - -// ---------------------------------------------------------------------------- -// debugging settings -// ---------------------------------------------------------------------------- - -// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no -// need to define it here. You may do it for two reasons: either completely -// disable/compile out the asserts in release version (then do it inside #ifdef -// NDEBUG) or, on the contrary, enable more asserts, including the usually -// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) -// -// #ifdef NDEBUG -// #define wxDEBUG_LEVEL 0 -// #else -// #define wxDEBUG_LEVEL 2 -// #endif - -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#define wxUSE_ON_FATAL_EXCEPTION 1 - -// Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidump created by wxCrashReport::Generate()) stack back -// trace when your program crashes using wxStackWalker -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 1 - -// Set this to 1 to compile in wxDebugReport class which allows you to create -// and optionally upload to your web site a debug report consisting of back -// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, it is compiled into a separate library so there -// is no overhead if you don't use it -#define wxUSE_DEBUGREPORT 1 - -// Generic comment about debugging settings: they are very useful if you don't -// use any other memory leak detection tools such as Purify/BoundsChecker, but -// are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWidgets memory debugging subsystem built in since version 5.0 and you -// may prefer to use it instead of built in memory debugging code because it is -// faster and more fool proof. -// -// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG -// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) -// and if __NO_VC_CRTDBG__ is not defined. - -// The rest of the options in this section are obsolete and not supported, -// enable them at your own risk. - -// If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use the normal memory operators. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_CONTEXT 0 - -// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* -// __WXDEBUG__ is also defined. -// -// WARNING: this code may not work with all architectures, especially if -// alignment is an issue. This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 1 if you are not using a memory debugging tool, else 0 -#define wxUSE_MEMORY_TRACING 0 - -// In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors which is a common problem -// especially if you use another library which also redefines the global new -// and delete), set this to 0. -// This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If -// this causes problems (e.g. link errors), set this to 0. You may need to set -// this to 0 if using templates (at least for VC++). This switch is currently -// ignored for MinGW/Cygwin. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_NEW_ALWAYS 0 - - -// ---------------------------------------------------------------------------- -// Unicode support -// ---------------------------------------------------------------------------- - -// These settings are obsolete: the library is always built in Unicode mode -// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if -// absolutely necessary -- updating it is strongly recommended as the ANSI mode -// will disappear completely in future wxWidgets releases. -#ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 1 -#endif - -// wxUSE_WCHAR_T is required by wxWidgets now, don't change. -#define wxUSE_WCHAR_T 1 - -// ---------------------------------------------------------------------------- -// global features -// ---------------------------------------------------------------------------- - -// Compile library in exception-safe mode? If set to 1, the library will try to -// behave correctly in presence of exceptions (even though it still will not -// use the exceptions itself) and notify the user code about any unhandled -// exceptions. If set to 0, propagation of the exceptions through the library -// code will lead to undefined behaviour -- but the code itself will be -// slightly smaller and faster. -// -// Note that like wxUSE_THREADS this option is automatically set to 0 if -// wxNO_EXCEPTIONS is defined. -// -// Default is 1 -// -// Recommended setting: depends on whether you intend to use C++ exceptions -// in your own code (1 if you do, 0 if you don't) -#define wxUSE_EXCEPTIONS 1 - -// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI -// -// Default is 0 -// -// Recommended setting: 0 (this is still work in progress...) -#define wxUSE_EXTENDED_RTTI 0 - -// Support for message/error logging. This includes wxLogXXX() functions and -// wxLog and derived classes. Don't set this to 0 unless you really know what -// you are doing. -// -// Default is 1 -// -// Recommended setting: 1 (always) -#define wxUSE_LOG 1 - -// Recommended setting: 1 -#define wxUSE_LOGWINDOW 1 - -// Recommended setting: 1 -#define wxUSE_LOGGUI 1 - -// Recommended setting: 1 -#define wxUSE_LOG_DIALOG 1 - -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 1 - -// Support for multithreaded applications: if 1, compile in thread classes -// (thread.h) and make the library a bit more thread safe. Although thread -// support is quite stable by now, you may still consider recompiling the -// library without it if you have no use for it - this will result in a -// somewhat smaller and faster operation. -// -// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset -// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in -// build/msw/config.* file this value will have no effect. -// -// Default is 1 -// -// Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 1 - -// If enabled, compiles wxWidgets streams classes -// -// wx stream classes are used for image IO, process IO redirection, network -// protocols implementation and much more and so disabling this results in a -// lot of other functionality being lost. -// -// Default is 1 -// -// Recommended setting: 1 as setting it to 0 disables many other things -#define wxUSE_STREAMS 1 - -// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. -// Note that if the system's implementation does not support positional -// parameters, setting this to 1 forces the use of the wxWidgets implementation -// of wxVsnprintf. The standard vsnprintf() supports positional parameters on -// many Unix systems but usually doesn't under Windows. -// -// Positional parameters are very useful when translating a program since using -// them in formatting strings allow translators to correctly reorder the -// translated sentences. -// -// Default is 1 -// -// Recommended setting: 1 if you want to support multiple languages -#define wxUSE_PRINTF_POS_PARAMS 1 - -// Enable the use of compiler-specific thread local storage keyword, if any. -// This is used for wxTLS_XXX() macros implementation and normally should use -// the compiler-provided support as it's simpler and more efficient, but is -// disabled under Windows in wx/msw/chkconf.h as it can't be used if wxWidgets -// is used in a dynamically loaded Win32 DLL (i.e. using LoadLibrary()) under -// XP as this triggers a bug in compiler TLS support that results in crashes -// when any TLS variables are used. -// -// If you're absolutely sure that your build of wxWidgets is never going to be -// used in such situation, either because it's not going to be linked from any -// kind of plugin or because you only target Vista or later systems, you can -// set this to 2 to force the use of compiler TLS even under MSW. -// -// Default is 1 meaning that compiler TLS is used only if it's 100% safe. -// -// Recommended setting: 2 if you want to have maximal performance and don't -// care about the scenario described above. -#define wxUSE_COMPILER_TLS 1 - -// ---------------------------------------------------------------------------- -// Interoperability with the standard library. -// ---------------------------------------------------------------------------- - -// Set wxUSE_STL to 1 to enable maximal interoperability with the standard -// library, even at the cost of backwards compatibility. -// -// Default is 0 -// -// Recommended setting: 0 as the options below already provide a relatively -// good level of interoperability and changing this option arguably isn't worth -// diverging from the official builds of the library. -#define wxUSE_STL 1 - -// This is not a real option but is used as the default value for -// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS_COMPATIBLY. -// -// Set it to 0 if you want to disable the use of all standard classes -// completely for some reason. -#define wxUSE_STD_DEFAULT 1 - -// Use standard C++ containers where it can be done without breaking backwards -// compatibility. -// -// This provides better interoperability with the standard library, e.g. with -// this option on it's possible to insert std::vector<> into many wxWidgets -// containers directly. -// -// Default is 1. -// -// Recommended setting is 1 unless you want to avoid all dependencies on the -// standard library. -#define wxUSE_STD_CONTAINERS_COMPATIBLY wxUSE_STD_DEFAULT - -// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<> -// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but -// usually more limited) implementations are used which allows to avoid the -// dependency on the C++ run-time library. -// -// Default is 0 for compatibility reasons. -// -// Recommended setting: 1 unless compatibility with the official wxWidgets -// build and/or the existing code is a concern. -#define wxUSE_STD_CONTAINERS 0 - -// Use standard C++ streams if 1 instead of wx streams in some places. If -// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the -// standard streams library. -// -// Notice that enabling this does not replace wx streams with std streams -// everywhere, in a lot of places wx streams are used no matter what. -// -// Default is 1 if compiler supports it. -// -// Recommended setting: 1 if you use the standard streams anyhow and so -// dependency on the standard streams library is not a -// problem -#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT - -// Enable minimal interoperability with the standard C++ string class if 1. -// "Minimal" means that wxString can be constructed from std::string or -// std::wstring but can't be implicitly converted to them. You need to enable -// the option below for the latter. -// -// Default is 1 for most compilers. -// -// Recommended setting: 1 unless you want to ensure your program doesn't use -// the standard C++ library at all. -#define wxUSE_STD_STRING wxUSE_STD_DEFAULT - -// Make wxString as much interchangeable with std::[w]string as possible, in -// particular allow implicit conversion of wxString to either of these classes. -// This comes at a price (or a benefit, depending on your point of view) of not -// allowing implicit conversion to "const char *" and "const wchar_t *". -// -// Because a lot of existing code relies on these conversions, this option is -// disabled by default but can be enabled for your build if you don't care -// about compatibility. -// -// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled. -// -// Recommended setting: 0 to remain compatible with the official builds of -// wxWidgets. -#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL - -// VC++ 4.2 and above allows and but you can't mix -// them. Set this option to 1 to use , 0 to use . -// -// Note that newer compilers (including VC++ 7.1 and later) don't support -// wxUSE_IOSTREAMH == 1 and so will be used anyhow. -// -// Default is 0. -// -// Recommended setting: 0, only set to 1 if you use a really old compiler -#define wxUSE_IOSTREAMH 0 - - -// ---------------------------------------------------------------------------- -// non GUI features selection -// ---------------------------------------------------------------------------- - -// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit -// integer which is implemented in terms of native 64 bit integers if any or -// uses emulation otherwise. -// -// This class is required by wxDateTime and so you should enable it if you want -// to use wxDateTime. For most modern platforms, it will use the native 64 bit -// integers in which case (almost) all of its functions are inline and it -// almost does not take any space, so there should be no reason to switch it -// off. -// -// Recommended setting: 1 -#define wxUSE_LONGLONG 1 - -// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for -// storing binary data in wxConfig on most platforms. -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely disabled if you don't use it) -#define wxUSE_BASE64 1 - -// Set this to 1 to be able to use wxEventLoop even in console applications -// (i.e. using base library only, without GUI). This is mostly useful for -// processing socket events but is also necessary to use timers in console -// applications -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely disabled if you don't use it) -#define wxUSE_CONSOLE_EVENTLOOP 1 - -// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level -// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. -// -// Default is 1 -// -// Recommended setting: 1 (wxFile is highly recommended as it is required by -// i18n code, wxFileConfig and others) -#define wxUSE_FILE 1 -#define wxUSE_FFILE 1 - -// Use wxFSVolume class providing access to the configured/active mount points -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 1 - -// Use wxStandardPaths class which allows to retrieve some standard locations -// in the file system -// -// Default is 1 -// -// Recommended setting: 1 (may be disabled to save space, but not much) -#define wxUSE_STDPATHS 1 - -// use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 1 - -// use wxTextFile class: requires wxFile and wxTextBuffer, required by -// wxFileConfig -#define wxUSE_TEXTFILE 1 - -// i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 1 - -// Provide wxFoo_l() functions similar to standard foo() functions but taking -// an extra locale parameter. -// -// Notice that this is fully implemented only for the systems providing POSIX -// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary -// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will -// only work for the current user locale and "C" locale. You can use -// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. -// -// Default is 1 -// -// Recommended setting: 1 but may be disabled if you are writing programs -// running only in C locale anyhow -#define wxUSE_XLOCALE 1 - -// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which -// allow to manipulate dates, times and time intervals. -// -// Requires: wxUSE_LONGLONG -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_DATETIME 1 - -// Set wxUSE_TIMER to 1 to compile wxTimer class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_TIMER 1 - -// Use wxStopWatch clas. -// -// Default is 1 -// -// Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 1 - -// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_FSWATCHER 1 - -// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes -// which allow the application to store its settings in the persistent -// storage. Setting this to 1 will also enable on-demand creation of the -// global config object in wxApp. -// -// See also wxUSE_CONFIG_NATIVE below. -// -// Recommended setting: 1 -#define wxUSE_CONFIG 1 - -// If wxUSE_CONFIG is 1, you may choose to use either the native config -// classes under Windows (using .INI files under Win16 and the registry under -// Win32) or the portable text file format used by the config classes under -// Unix. -// -// Default is 1 to use native classes. Note that you may still use -// wxFileConfig even if you set this to 1 - just the config object created by -// default for the applications needs will be a wxRegConfig or wxIniConfig and -// not wxFileConfig. -// -// Recommended setting: 1 -#define wxUSE_CONFIG_NATIVE 1 - -// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows -// to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 1 - -// Compile in classes for run-time DLL loading and function calling. -// Required by wxUSE_DIALUP_MANAGER. -// -// This setting is for Win32 only -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 - -// experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 1 - -// Set to 1 to use socket classes -#define wxUSE_SOCKETS 1 - -// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) -// -// Notice that currently setting this option under Windows will result in -// programs which can only run on recent OS versions (with ws2_32.dll -// installed) which is why it is disabled by default. -// -// Default is 1. -// -// Recommended setting: 1 if you need IPv6 support -#define wxUSE_IPV6 0 - -// Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 1 - -// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 1 - -// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ARCHIVE 1 - -// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 1 - -// wxArchive classes for accessing archives such as zip and tar -#define wxUSE_ARCHIVE_STREAMS 1 - -// Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 1 - -// Set to 1 to compile wxTarInput/OutputStream classes. -#define wxUSE_TARSTREAM 1 - -// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG -#define wxUSE_ZLIB 1 - -// If enabled, the code written by Apple will be used to write, in a portable -// way, float on the disk. See extended.c for the license which is different -// from wxWidgets one. -// -// Default is 1. -// -// Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 1 - -// Joystick support class -#define wxUSE_JOYSTICK 1 - -// wxFontEnumerator class -#define wxUSE_FONTENUM 1 - -// wxFontMapper class -#define wxUSE_FONTMAP 1 - -// wxMimeTypesManager class -#define wxUSE_MIMETYPE 1 - -// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP -// or wxURL you need to set this to 1. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_PROTOCOL 1 - -// The settings for the individual URL schemes -#define wxUSE_PROTOCOL_FILE 1 -#define wxUSE_PROTOCOL_FTP 1 -#define wxUSE_PROTOCOL_HTTP 1 - -// Define this to use wxURL class. -#define wxUSE_URL 1 - -// Define this to use native platform url and protocol support. -// Currently valid only for MS-Windows. -// Note: if you set this to 1, you can open ftp/http/gopher sites -// and obtain a valid input stream for these sites -// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. -// Doing so reduces the code size. -// -// This code is experimental and subject to change. -#define wxUSE_URL_NATIVE 0 - -// Support for wxVariant class used in several places throughout the library, -// notably in wxDataViewCtrl API. -// -// Default is 1. -// -// Recommended setting: 1 unless you want to reduce the library size as much as -// possible in which case setting this to 0 can gain up to 100KB. -#define wxUSE_VARIANT 1 - -// Support for wxAny class, the successor for wxVariant. -// -// Default is 1. -// -// Recommended setting: 1 unless you want to reduce the library size by a small amount, -// or your compiler cannot for some reason cope with complexity of templates used. -#define wxUSE_ANY 1 - -// Support for regular expression matching via wxRegEx class: enable this to -// use POSIX regular expressions in your code. You need to compile regex -// library from src/regex to use it under Windows. -// -// Default is 0 -// -// Recommended setting: 1 if your compiler supports it, if it doesn't please -// contribute us a makefile for src/regex for it -#define wxUSE_REGEX 1 - -// wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 1 - -// wxSound class -#define wxUSE_SOUND 1 - -// Use wxMediaCtrl -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_MEDIACTRL 1 - -// Use wxWidget's XRC XML-based resource system. Recommended. -// -// Default is 1 -// -// Recommended setting: 1 (requires wxUSE_XML) -#define wxUSE_XRC 1 - -// XML parsing classes. Note that their API will change in the future, so -// using wxXmlDocument and wxXmlNode in your app is not recommended. -// -// Default is the same as wxUSE_XRC, i.e. 1 by default. -// -// Recommended setting: 1 (required by XRC) -#define wxUSE_XML wxUSE_XRC - -// Use wxWidget's AUI docking system -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_AUI 1 - -// Use wxWidget's Ribbon classes for interfaces -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_RIBBON 1 - -// Use wxPropertyGrid. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_PROPGRID 1 - -// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STC 1 - -// Use wxWidget's web viewing classes -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_WEBVIEW 0 - -// Use the IE wxWebView backend -// -// Default is 1 on MSW -// -// Recommended setting: 1 -#ifdef __WXMSW__ -#define wxUSE_WEBVIEW_IE 1 -#else -#define wxUSE_WEBVIEW_IE 0 -#endif - -// Use the WebKit wxWebView backend -// -// Default is 1 on GTK and OSX -// -// Recommended setting: 1 -#if defined(__WXGTK__) || defined(__WXOSX__) -#define wxUSE_WEBVIEW_WEBKIT 1 -#else -#define wxUSE_WEBVIEW_WEBKIT 0 -#endif - -// Enable wxGraphicsContext and related classes for a modern 2D drawing API. -// -// Default is 1 except if you're using a non-Microsoft compiler under Windows -// as only MSVC is known to ship with at least gdiplus.h which is required to -// compile GDI+-based implementation of wxGraphicsContext (MSVC10 and later -// versions also include d2d1.h required for Direct2D-based implementation). -// For other compilers (e.g. mingw32) you may need to install the headers (and -// just the headers) yourself. If you do, change the setting below manually. -// -// Recommended setting: 1 if supported by the compilation environment - -// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is -// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined -#ifdef _MSC_VER -# define wxUSE_GRAPHICS_CONTEXT 1 -#else - // Disable support for other Windows compilers, enable it if your compiler - // comes with new enough SDK or you installed the headers manually. - // - // Notice that this will be set by configure under non-Windows platforms - // anyhow so the value there is not important. -# define wxUSE_GRAPHICS_CONTEXT 0 -#endif - -// Enable wxGraphicsContext implementation using Cairo library. -// -// This is not needed under Windows and detected automatically by configure -// under other systems, however you may set this to 1 manually if you installed -// Cairo under Windows yourself and prefer to use it instead the native GDI+ -// implementation. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_CAIRO 0 - - -// ---------------------------------------------------------------------------- -// Individual GUI controls -// ---------------------------------------------------------------------------- - -// You must set wxUSE_CONTROLS to 1 if you are using any controls at all -// (without it, wxControl class is not compiled) -// -// Default is 1 -// -// Recommended setting: 1 (don't change except for very special programs) -#define wxUSE_CONTROLS 1 - -// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup(). -// Currently markup is supported only by a few controls and only some ports but -// their number will increase with time. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you want to save on code size) -#define wxUSE_MARKUP 1 - -// wxPopupWindow class is a top level transient window. It is currently used -// to implement wxTipWindow -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) -#define wxUSE_POPUPWIN 1 - -// wxTipWindow allows to implement the custom tooltips, it is used by the -// context help classes. Requires wxUSE_POPUPWIN. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0) -#define wxUSE_TIPWINDOW 1 - -// Each of the settings below corresponds to one wxWidgets control. They are -// all switched on by default but may be disabled if you are sure that your -// program (including any standard dialogs it can show!) doesn't need them and -// if you desperately want to save some space. If you use any of these you must -// set wxUSE_CONTROLS as well. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_ACTIVITYINDICATOR 1 // wxActivityIndicator -#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl -#define wxUSE_BANNERWINDOW 1 // wxBannerWindow -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COLLPANE 1 // wxCollapsiblePane -#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton -#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl -#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl -#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl -#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox -#define wxUSE_FILECTRL 1 // wxFileCtrl -#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl -#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl -#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl -#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl - -// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR -// below either wxStatusBar95 or a generic wxStatusBar will be used. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STATUSBAR 1 - -// Two status bar implementations are available under Win32: the generic one -// or the wrapper around native control. For native look and feel the native -// version should be used. -// -// Default is 1 for the platforms where native status bar is supported. -// -// Recommended setting: 1 (there is no advantage in using the generic one) -#define wxUSE_NATIVE_STATUSBAR 1 - -// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar -// classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. -// -// Default is 1 for all settings. -// -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. -#define wxUSE_TOOLBAR 1 -#define wxUSE_TOOLBAR_NATIVE 1 - -// wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used to logically organise the data presented to the user instead of -// putting everything in one huge dialog. It replaces wxTabControl and related -// classes of wxWin 1.6x. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTEBOOK 1 - -// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_LISTBOOK 1 - -// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CHOICEBOOK 1 - -// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TREEBOOK 1 - -// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of -// tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLBOOK 1 - -// wxTaskBarIcon is a small notification icon shown in the system toolbar or -// dock. -// -// Default is 1. -// -// Recommended setting: 1 (but can be set to 0 if you don't need it) -#define wxUSE_TASKBARICON 1 - -// wxGrid class -// -// Default is 1, set to 0 to cut down compilation time and binaries size if you -// don't use it. -// -// Recommended setting: 1 -// -#define wxUSE_GRID 1 - -// wxMiniFrame class: a frame with narrow title bar -// -// Default is 1. -// -// Recommended setting: 1 (it doesn't cost almost anything) -#define wxUSE_MINIFRAME 1 - -// wxComboCtrl and related classes: combobox with custom popup window and -// not necessarily a listbox. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it -// it used by wxComboBox -#define wxUSE_COMBOCTRL 1 - -// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox -// items. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0, except where it is -// needed as a base class for generic wxBitmapComboBox. -#define wxUSE_ODCOMBOBOX 1 - -// wxBitmapComboBox is a combobox that can have images in front of text items. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 -#define wxUSE_BITMAPCOMBOBOX 1 - -// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items -// up and down in it. It is also used as part of wxRearrangeDialog. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 (currently used only by -// wxHeaderCtrl) -#define wxUSE_REARRANGECTRL 1 - -// wxAddRemoveCtrl is a composite control containing a control showing some -// items (e.g. wxListBox, wxListCtrl, wxTreeCtrl, wxDataViewCtrl, ...) and "+"/ -// "-" buttons allowing to add and remove items to/from the control. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 if you don't need it (not -// used by the library itself). -#define wxUSE_ADDREMOVECTRL 1 - -// ---------------------------------------------------------------------------- -// Miscellaneous GUI stuff -// ---------------------------------------------------------------------------- - -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 1 - -// Use the standard art provider. The icons returned by this provider are -// embedded into the library as XPMs so disabling it reduces the library size -// somewhat but this should only be done if you use your own custom art -// provider returning the icons or never use any icons not provided by the -// native art provider (which might not be implemented at all for some -// platforms) or by the Tango icons provider (if it's not itself disabled -// below). -// -// Default is 1. -// -// Recommended setting: 1 unless you use your own custom art provider. -#define wxUSE_ARTPROVIDER_STD 1 - -// Use art provider providing Tango icons: this art provider has higher quality -// icons than the default ones using smaller size XPM icons without -// transparency but the embedded PNG icons add to the library size. -// -// Default is 1 under non-GTK ports. Under wxGTK the native art provider using -// the GTK+ stock icons replaces it so it is normally not necessary. -// -// Recommended setting: 1 but can be turned off to reduce the library size. -#define wxUSE_ARTPROVIDER_TANGO 1 - -// Hotkey support (currently Windows only) -#define wxUSE_HOTKEY 1 - -// Use wxCaret: a class implementing a "cursor" in a text control (called caret -// under Windows). -// -// Default is 1. -// -// Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 1 - -// Use wxDisplay class: it allows enumerating all displays on a system and -// their geometries as well as finding the display on which the given point or -// window lies. -// -// Default is 1. -// -// Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 1 - -// Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 1 - -// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and -// wxListCtrl. -// -// Default is 1. -// -// Recommended setting: 1 (set it to 0 if you don't use any of the controls -// enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 1 - -// Use wxInfoBar class. -// -// Default is 1. -// -// Recommended setting: 1 (but can be disabled without problems as nothing -// depends on it) -#define wxUSE_INFOBAR 1 - -// Use wxMenu, wxMenuBar, wxMenuItem. -// -// Default is 1. -// -// Recommended setting: 1 (can't be disabled under MSW) -#define wxUSE_MENUS 1 - -// Use wxNotificationMessage. -// -// wxNotificationMessage allows to show non-intrusive messages to the user -// using balloons, banners, popups or whatever is the appropriate method for -// the current platform. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTIFICATION_MESSAGE 1 - -// wxPreferencesEditor provides a common API for different ways of presenting -// the standard "Preferences" or "Properties" dialog under different platforms -// (e.g. some use modal dialogs, some use modeless ones; some apply the changes -// immediately while others require an explicit "Apply" button). -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely disabled if you don't use it) -#define wxUSE_PREFERENCES_EDITOR 1 - -// wxRichToolTip is a customizable tooltip class which has more functionality -// than the stock (but native, unlike this class) wxToolTip. -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely set to 0 if you don't need it) -#define wxUSE_RICHTOOLTIP 1 - -// Use wxSashWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SASH 1 - -// Use wxSplitterWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SPLITTER 1 - -// Use wxToolTip and wxWindow::Set/GetToolTip() methods. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLTIPS 1 - -// wxValidator class and related methods -#define wxUSE_VALIDATORS 1 - -// Use reference counted ID management: this means that wxWidgets will track -// the automatically allocated ids (those used when you use wxID_ANY when -// creating a window, menu or toolbar item &c) instead of just supposing that -// the program never runs out of them. This is mostly useful only under wxMSW -// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where -// long-running programs can run into problems with ids reuse without this. On -// the other platforms, where the ids have the full int range, this shouldn't -// be necessary. -#ifdef __WXMSW__ -#define wxUSE_AUTOID_MANAGEMENT 1 -#else -#define wxUSE_AUTOID_MANAGEMENT 0 -#endif - -// ---------------------------------------------------------------------------- -// common dialogs -// ---------------------------------------------------------------------------- - -// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. -// file selector, printer dialog). Switching this off also switches off the -// printing architecture and interactive wxPrinterDC. -// -// Default is 1 -// -// Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 1 - -// wxBusyInfo displays window with message when app is busy. Works in same way -// as wxBusyCursor -#define wxUSE_BUSYINFO 1 - -// Use single/multiple choice dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_CHOICEDLG 1 - -// Use colour picker dialog -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_COLOURDLG 1 - -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 1 - -// TODO: setting to choose the generic or native one - -// Use file open/save dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in many places in the library itself) -#define wxUSE_FILEDLG 1 - -// Use find/replace dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely set to 0) -#define wxUSE_FINDREPLDLG 1 - -// Use font picker dialog -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_FONTDLG 1 - -// Use wxMessageDialog and wxMessageBox. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_MSGDLG 1 - -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 - -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 1 - -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 1 - -// number entry dialog -#define wxUSE_NUMBERDLG 1 - -// splash screen class -#define wxUSE_SPLASH 1 - -// wizards -#define wxUSE_WIZARDDLG 1 - -// Compile in wxAboutBox() function showing the standard "About" dialog. -// -// Default is 1 -// -// Recommended setting: 1 but can be set to 0 to save some space if you don't -// use this function -#define wxUSE_ABOUTDLG 1 - -// wxFileHistory class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_FILE_HISTORY 1 - -// ---------------------------------------------------------------------------- -// Metafiles support -// ---------------------------------------------------------------------------- - -// Windows supports the graphics format known as metafile which is, though not -// portable, is widely used under Windows and so is supported by wxWin (under -// Windows only, of course). Win16 (Win3.1) used the so-called "Window -// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in -// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by -// default, WMFs will be used under Win16 and EMFs under Win32. This may be -// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting -// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile -// in any metafile related classes at all. -// -// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. -// -// Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 1 -#define wxUSE_ENH_METAFILE 1 -#define wxUSE_WIN_METAFILES_ALWAYS 0 - -// ---------------------------------------------------------------------------- -// Big GUI components -// ---------------------------------------------------------------------------- - -// Set to 0 to disable MDI support. -// -// Requires wxUSE_NOTEBOOK under platforms other than MSW. -// -// Default is 1. -// -// Recommended setting: 1, can be safely set to 0. -#define wxUSE_MDI 1 - -// Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 1 - -// Set to 0 to disable MDI document/view architecture -// -// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE -#define wxUSE_MDI_ARCHITECTURE 1 - -// Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 1 - -// wxHTML sublibrary allows to display HTML in wxWindow programs and much, -// much more. -// -// Default is 1. -// -// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a -// smaller library. -#define wxUSE_HTML 1 - -// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL -// headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the -// list of libraries used to link your application (although this is done -// implicitly for Microsoft Visual C++ users). -// -// Default is 1. -// -// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 -// otherwise. -#define wxUSE_GLCANVAS 1 - -// wxRichTextCtrl allows editing of styled text. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 if you want compile a -// smaller library. -#define wxUSE_RICHTEXT 1 - -// ---------------------------------------------------------------------------- -// Data transfer -// ---------------------------------------------------------------------------- - -// Use wxClipboard class for clipboard copy/paste. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CLIPBOARD 1 - -// Use wxDataObject and related classes. Needed for clipboard and OLE drag and -// drop -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DATAOBJ 1 - -// Use wxDropTarget and wxDropSource classes for drag and drop (this is -// different from "built in" drag and drop in wxTreeCtrl which is always -// available). Requires wxUSE_DATAOBJ. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DRAG_AND_DROP 1 - -// Use wxAccessible for enhanced and customisable accessibility. -// Depends on wxUSE_OLE. -// -// Default is 0. -// -// Recommended setting (at present): 0 -#define wxUSE_ACCESSIBILITY 0 - -// ---------------------------------------------------------------------------- -// miscellaneous settings -// ---------------------------------------------------------------------------- - -// wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running. -// -// Default is 1 -// -// Recommended setting: 1 (the class is tiny, disabling it won't save much -// space) -#define wxUSE_SNGLINST_CHECKER 1 - -#define wxUSE_DRAGIMAGE 1 - -#define wxUSE_IPC 1 - // 0 for no interprocess comms -#define wxUSE_HELP 1 - // 0 for no help facility - -// Should we use MS HTML help for wxHelpController? If disabled, neither -// wxCHMHelpController nor wxBestHelpController are available. -// -// Default is 1 under MSW, 0 is always used for the other platforms. -// -// Recommended setting: 1, only set to 0 if you have trouble compiling -// wxCHMHelpController (could be a problem with really ancient compilers) -#define wxUSE_MS_HTML_HELP 1 - - -// Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 1 - -#define wxUSE_CONSTRAINTS 1 - // 0 for no window layout constraint system - -#define wxUSE_SPLINES 1 - // 0 for no splines - -#define wxUSE_MOUSEWHEEL 1 - // Include mouse wheel support - -// Compile wxUIActionSimulator class? -#define wxUSE_UIACTIONSIMULATOR 1 - -// ---------------------------------------------------------------------------- -// wxDC classes for various output formats -// ---------------------------------------------------------------------------- - -// Set to 1 for PostScript device context. -#define wxUSE_POSTSCRIPT 0 - -// Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 1 - -// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows -// to create files in SVG (Scalable Vector Graphics) format. -#define wxUSE_SVG 1 - -// Should wxDC provide SetTransformMatrix() and related methods? -// -// Default is 1 but can be set to 0 if this functionality is not used. Notice -// that currently only wxMSW supports this so setting this to 0 doesn't change -// much for non-MSW platforms (although it will still save a few bytes -// probably). -// -// Recommended setting: 1. -#define wxUSE_DC_TRANSFORM_MATRIX 1 - -// ---------------------------------------------------------------------------- -// image format support -// ---------------------------------------------------------------------------- - -// wxImage supports many different image formats which can be configured at -// compile-time. BMP is always supported, others are optional and can be safely -// disabled if you don't plan to use images in such format sometimes saving -// substantial amount of code in the final library. -// -// Some formats require an extra library which is included in wxWin sources -// which is mentioned if it is the case. - -// Set to 1 for wxImage support (recommended). -#define wxUSE_IMAGE 1 - -// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 1 - -// Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 1 - -// Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 1 - -// Set to 1 for TGA format support (loading only) -#define wxUSE_TGA 1 - -// Set to 1 for GIF format support -#define wxUSE_GIF 1 - -// Set to 1 for PNM format support -#define wxUSE_PNM 1 - -// Set to 1 for PCX format support -#define wxUSE_PCX 1 - -// Set to 1 for IFF format support (Amiga format) -#define wxUSE_IFF 0 - -// Set to 1 for XPM format support -#define wxUSE_XPM 1 - -// Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 1 - -// Set to 1 to compile in wxPalette class -#define wxUSE_PALETTE 1 - -// ---------------------------------------------------------------------------- -// wxUniversal-only options -// ---------------------------------------------------------------------------- - -// Set to 1 to enable compilation of all themes, this is the default -#define wxUSE_ALL_THEMES 1 - -// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES -// is unset, if it is set these options are not used; notice that metal theme -// uses Win32 one -#define wxUSE_THEME_GTK 0 -#define wxUSE_THEME_METAL 0 -#define wxUSE_THEME_MONO 0 -#define wxUSE_THEME_WIN32 0 - - -/* --- end common options --- */ - -/* --- start MSW options --- */ -// ---------------------------------------------------------------------------- -// Graphics backends choices for Windows -// ---------------------------------------------------------------------------- - -// The options here are only taken into account if wxUSE_GRAPHICS_CONTEXT is 1. - -// Enable support for GDI+-based implementation of wxGraphicsContext. -// -// Default is 1. -// -// Recommended setting: 1 if you need to support XP, as Direct2D is not -// available there. -#define wxUSE_GRAPHICS_GDIPLUS wxUSE_GRAPHICS_CONTEXT - -// Enable support for Direct2D-based implementation of wxGraphicsContext. -// -// Default is 1 for compilers which support it, i.e. VC10+ currently. If you -// use an earlier MSVC version or another compiler and installed the necessary -// SDK components manually, you need to change this setting. -// -// Recommended setting: 1 for faster and better quality graphics under Windows -// 7 and later systems (if wxUSE_GRAPHICS_GDIPLUS is also enabled, earlier -// systems will fall back on using GDI+). -#if defined(_MSC_VER) && _MSC_VER >= 1600 - #define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT -#else - #define wxUSE_GRAPHICS_DIRECT2D 0 -#endif - -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 1 - -// Set this to 1 to enable wxAutomationObject class. -// -// Default is 1. -// -// Recommended setting: 1 if you need to control other applications via OLE -// Automation, can be safely set to 0 otherwise -#define wxUSE_OLE_AUTOMATION 1 - -// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE -// controls in wx. -// -// Default is 1. -// -// Recommended setting: 1, required by wxMediaCtrl -#define wxUSE_ACTIVEX 1 - -// wxDC caching implementation -#define wxUSE_DC_CACHEING 1 - -// Set this to 1 to enable wxDIB class used internally for manipulating -// wxBitmap data. -// -// Default is 1, set it to 0 only if you don't use wxImage neither -// -// Recommended setting: 1 (without it conversion to/from wxImage won't work) -#define wxUSE_WXDIB 1 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - -// Set this to 1 to compile in wxRegKey class. -// -// Default is 1 -// -// Recommended setting: 1, this is used internally by wx in a few places -#define wxUSE_REGKEY 1 - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#define wxUSE_RICHEDIT 1 - -// Set this to 1 to use extra features of richedit v2 and later controls -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1 -#define wxUSE_RICHEDIT2 1 - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 1 - -// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It -// is required by native wxNotificationMessage implementation. -// -// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain -// the necessary declarations. -// -// Recommended setting: 1, set to 0 for a tiny library size reduction -#define wxUSE_TASKBARICON_BALLOONS 1 - -// Set this to 1 to enable following functionality added in Windows 7: thumbnail -// representations, thumbnail toolbars, notification and status overlays, -// progress indicators and jump lists. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a tiny library size reduction -#define wxUSE_TASKBARBUTTON 1 - -// Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 1 - -// Set to 1 to use InkEdit control (Tablet PC), if available -#define wxUSE_INKEDIT 0 - -// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig) -// -// Default is 0. -// -// Recommended setting: 0, nobody uses .INI files any more -#define wxUSE_INICONF 0 - -// ---------------------------------------------------------------------------- -// Generic versions of native controls -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the -// native wxDatePickerCtrl -// -// Default is 0. -// -// Recommended setting: 0, this is mainly used for testing -#define wxUSE_DATEPICKCTRL_GENERIC 0 - -// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the -// native wxTimePickerCtrl for the platforms that have the latter (MSW). -// -// Default is 0. -// -// Recommended setting: 0, this is mainly used for testing -#define wxUSE_TIMEPICKCTRL_GENERIC 0 - -// ---------------------------------------------------------------------------- -// Crash debugging helpers -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxCrashReport::Generate() to create mini -// dumps of your program when it crashes (or at any other moment) -// -// Default is 1 if supported by the compiler (VC++ and recent BC++ only). -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_CRASHREPORT 1 -/* --- end MSW options --- */ - -#endif // _WX_SETUP_H_ - diff --git a/rpcs3.sln b/rpcs3.sln index 2ac6ae2bf3..1c17a89b66 100644 --- a/rpcs3.sln +++ b/rpcs3.sln @@ -53,7 +53,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "__BUILD_BEFORE", "__BUILD_B EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "Utilities\yaml-cpp.vcxproj", "{FDC361C5-7734-493B-8CFB-037308B35122}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3qt", "rpcs3\rpcs3qt.vcxproj", "{D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3", "rpcs3\rpcs3.vcxproj", "{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}" ProjectSection(ProjectDependencies) = postProject {AC40FF01-426E-4838-A317-66354CEFAE88} = {AC40FF01-426E-4838-A317-66354CEFAE88} {A107C21C-418A-4697-BB10-20C3AA60E2E4} = {A107C21C-418A-4697-BB10-20C3AA60E2E4} @@ -203,16 +203,16 @@ Global {FDC361C5-7734-493B-8CFB-037308B35122}.Release - LLVM|x64.Build.0 = Release|x64 {FDC361C5-7734-493B-8CFB-037308B35122}.Release|x64.ActiveCfg = Release|x64 {FDC361C5-7734-493B-8CFB-037308B35122}.Release|x64.Build.0 = Release|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug - LLVM|x64.ActiveCfg = Debug - LLVM|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug - LLVM|x64.Build.0 = Debug - LLVM|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug - MemLeak|x64.ActiveCfg = Debug|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug - MemLeak|x64.Build.0 = Debug|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug|x64.ActiveCfg = Debug|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Debug|x64.Build.0 = Debug|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Release - LLVM|x64.ActiveCfg = Release - LLVM|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Release - LLVM|x64.Build.0 = Release - LLVM|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Release|x64.ActiveCfg = Release|x64 - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69}.Release|x64.Build.0 = Release|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug - LLVM|x64.ActiveCfg = Debug - LLVM|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug - LLVM|x64.Build.0 = Debug - LLVM|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug - MemLeak|x64.ActiveCfg = Debug|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug - MemLeak|x64.Build.0 = Debug|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug|x64.ActiveCfg = Debug|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Debug|x64.Build.0 = Debug|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release - LLVM|x64.ActiveCfg = Release - LLVM|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release - LLVM|x64.Build.0 = Release - LLVM|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release|x64.ActiveCfg = Release|x64 + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}.Release|x64.Build.0 = Release|x64 {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug - LLVM|x64.ActiveCfg = Debug|x64 {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug - LLVM|x64.Build.0 = Debug|x64 {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug - MemLeak|x64.ActiveCfg = Debug|x64 diff --git a/rpcs3/CMakeLists.txt b/rpcs3/CMakeLists.txt index 12e04d37ae..eebe4f1b34 100644 --- a/rpcs3/CMakeLists.txt +++ b/rpcs3/CMakeLists.txt @@ -71,7 +71,7 @@ include(ConfigureCompiler) if(WIN32) add_definitions(-DUNICODE) add_definitions(-D_WIN32_WINNT=0x0601) - set(RES_FILES "rpcs3_.rc") + set(RES_FILES "rpcs3.rc") else() add_definitions(-DGL_GLEXT_PROTOTYPES) add_definitions(-DGLX_GLXEXT_PROTOTYPES) diff --git a/rpcs3/rpcs3_.rc b/rpcs3/rpcs3.rc similarity index 100% rename from rpcs3/rpcs3_.rc rename to rpcs3/rpcs3.rc diff --git a/rpcs3/rpcs3.vcxproj b/rpcs3/rpcs3_old.vcxproj similarity index 100% rename from rpcs3/rpcs3.vcxproj rename to rpcs3/rpcs3_old.vcxproj diff --git a/rpcs3/rpcs3.vcxproj.filters b/rpcs3/rpcs3_old.vcxproj.filters similarity index 100% rename from rpcs3/rpcs3.vcxproj.filters rename to rpcs3/rpcs3_old.vcxproj.filters diff --git a/rpcs3/rpcs3qt.vcxproj b/rpcs3/rpcs3qt.vcxproj index 5891a02bfa..12b6d89e9b 100644 --- a/rpcs3/rpcs3qt.vcxproj +++ b/rpcs3/rpcs3qt.vcxproj @@ -1,5 +1,5 @@  - + Debug - LLVM @@ -19,8 +19,8 @@ - {D0EC0F82-3BED-3CE4-8DEC-3BCF71B08B69} - rpcs3-qt + {70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12} + rpcs3 Qt4VSv1.0 8.1 @@ -32,7 +32,7 @@ Unicode Application release\ - rpcs3-qt + rpcs3 v140 @@ -41,7 +41,7 @@ Unicode Application release\ - rpcs3-qt + rpcs3 v140 @@ -50,7 +50,7 @@ Unicode Application debug\ - rpcs3-qt + rpcs3 v140 @@ -59,7 +59,7 @@ Unicode Application debug\ - rpcs3-qt + rpcs3 @@ -91,8 +91,8 @@ ..\bin $(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ - rpcs3-qt - rpcs3-qt + rpcs3 + rpcs3 true true false @@ -101,8 +101,8 @@ ..\bin\ $(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ - rpcs3-qtd - rpcs3-qtd + rpcs3d + rpcs3d true true @@ -150,7 +150,7 @@ Debug true false - $(OutDir)\rpcs3-qt.exe + $(OutDir)\rpcs3.exe false Windows true @@ -204,7 +204,7 @@ Debug true false - $(OutDir)\rpcs3-qt.exe + $(OutDir)\rpcs3.exe false Windows true @@ -257,7 +257,7 @@ true Debug true - $(OutDir)\rpcs3-qtd.exe + $(OutDir)\rpcs3d.exe false Windows true @@ -312,7 +312,7 @@ true Debug true - $(OutDir)\rpcs3-qtd.exe + $(OutDir)\rpcs3d.exe false Windows true @@ -1013,7 +1013,7 @@ - + @@ -1470,6 +1470,7 @@ "$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_QUICK_LIB -DQT_GUI_LIB -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_WINEXTRAS_LIB -DLLVM_AVAILABLE -D_SCL_SECURE_NO_WARNINGS -D_UNICODE "-I.\..\Vulkan\Vulkan-LoaderAndValidationLayers\include" "-I.\.." "-I.\..\3rdparty\minidx12\Include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtOpenGL" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtQuick" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtQml" "-I$(QTDIR)\include\QtNetwork" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)\." "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras" "-I$(NOINHERIT)\." + @@ -1584,9 +1585,8 @@ .\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp "$(QTDIR)\bin\moc.exe" "%(FullPath)" -o ".\QTGeneratedFiles\$(ConfigurationName)\moc_%(Filename).cpp" -D_WINDOWS -DUNICODE -DWIN32 -DWIN64 -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_QUICK_LIB -DQT_GUI_LIB -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_WINEXTRAS_LIB -DLLVM_AVAILABLE -D_SCL_SECURE_NO_WARNINGS -D_UNICODE "-I.\..\Vulkan\Vulkan-LoaderAndValidationLayers\include" "-I.\.." "-I.\..\3rdparty\minidx12\Include" "-I$(QTDIR)\include" "-I$(QTDIR)\include\QtOpenGL" "-I$(QTDIR)\include\QtWidgets" "-I$(QTDIR)\include\QtQuick" "-I$(QTDIR)\include\QtGui" "-I$(QTDIR)\include\QtANGLE" "-I$(QTDIR)\include\QtQml" "-I$(QTDIR)\include\QtNetwork" "-I$(QTDIR)\include\QtCore" "-I.\debug" "-I$(QTDIR)\mkspecs\win32-msvc2015" "-I.\QTGeneratedFiles\$(ConfigurationName)\." "-I.\QTGeneratedFiles" "-I$(QTDIR)\include\QtWinExtras" "-I$(NOINHERIT)\." - - + @@ -1636,6 +1636,12 @@ "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o .\QTGeneratedFiles\qrc_%(Filename).cpp + + + + + + diff --git a/rpcs3/rpcs3qt.vcxproj.filters b/rpcs3/rpcs3qt.vcxproj.filters index a03da6751c..12fb891d7a 100644 --- a/rpcs3/rpcs3qt.vcxproj.filters +++ b/rpcs3/rpcs3qt.vcxproj.filters @@ -57,7 +57,7 @@ - + Source Files @@ -563,10 +563,9 @@ - + Header Files - Gui @@ -689,6 +688,9 @@ Gui + + Resource Files + Resource Files @@ -705,4 +707,10 @@ Gui + + + + + + \ No newline at end of file