Bind SET_POLYGON_STIPPLE_PATTERN (#2259)

Causes MGS4 to boot a little bit further
This commit is contained in:
Cornee Traas 2017-01-20 03:48:17 +01:00 committed by raven02
parent f2ba41af46
commit 435ef04c34

View file

@ -1228,6 +1228,7 @@ namespace rsx
bind_array<NV4097_SET_TEXTURE_CONTROL2, 1, 16, nullptr>();
bind_array<NV4097_SET_TEX_COORD_CONTROL, 1, 10, nullptr>();
bind_array<NV4097_SET_TRANSFORM_PROGRAM, 1, 32, nullptr>();
bind_array<NV4097_SET_POLYGON_STIPPLE_PATTERN, 1, 32, nullptr>();
bind_array<NV4097_SET_VERTEX_DATA3F_M, 1, 48, nullptr>();
bind_array<NV4097_SET_VERTEX_DATA_ARRAY_OFFSET, 1, 16, nullptr>();
bind_array<NV4097_SET_VERTEX_DATA_ARRAY_FORMAT, 1, 16, nullptr>();