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d3d12: Reset gfxHandler in dtor
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@ -343,6 +343,7 @@ D3D12GSRender::D3D12GSRender()
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D3D12GSRender::~D3D12GSRender()
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{
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gfxHandler = [this](u32) { return false; };
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m_constantsData.Release();
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m_vertexIndexData.Release();
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m_textureUploadData.Release();
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