asmjit: update build integration

This commit is contained in:
scribam 2018-06-12 20:03:53 +02:00
parent 4db0cf005b
commit 3a9778668a
5 changed files with 14 additions and 10 deletions

View file

@ -8,7 +8,9 @@ if (WITH_GDB)
add_definitions(-DWITH_GDB_DEBUGGER)
endif()
set(ASMJIT_STATIC TRUE)
set(ASMJIT_EMBED TRUE)
set(ASMJIT_DIR "${CMAKE_CURRENT_LIST_DIR}/asmjit" CACHE PATH "Location of 'asmjit'")
include("${ASMJIT_DIR}/CMakeLists.txt")
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")

View file

@ -1,9 +1,9 @@
#pragma once
#define ASMJIT_STATIC
#define ASMJIT_EMBED
#define ASMJIT_DEBUG
#include "asmjit.h"
#include <asmjit/asmjit.h>
#include <array>
#include <functional>

View file

@ -295,7 +295,6 @@ ${LLVM_INCLUDE_DIRS}
"${RPCS3_SRC_DIR}/Crypto"
"${RPCS3_SRC_DIR}/.."
"${RPCS3_SRC_DIR}/../Utilities/yaml-cpp/include"
"${RPCS3_SRC_DIR}/../asmjit/src/asmjit"
"${RPCS3_SRC_DIR}/../3rdparty/GSL/include"
"${RPCS3_SRC_DIR}/../3rdparty/hidapi/hidapi"
# Includes 3rdparty stuff that isn't included yet
@ -345,7 +344,6 @@ GLOB_RECURSE
RPCS3_SRC
"${RPCS3_SRC_DIR}/*.cpp"
"${RPCS3_SRC_DIR}/../Utilities/*.cpp"
"${RPCS3_SRC_DIR}/../asmjit/src/asmjit/*.cpp"
)
#File exclusion section
@ -380,6 +378,10 @@ endif()
add_dependencies(rpcs3 GitVersion)
target_sources(rpcs3 PUBLIC ${ASMJIT_SRC})
target_include_directories(rpcs3 PUBLIC ${ASMJIT_INCLUDE_DIR})
target_link_libraries(rpcs3 ${ASMJIT_DEPS})
if(NOT MSVC)
find_package(GLEW 1.13.0 REQUIRED)
target_link_libraries(rpcs3 GLEW::GLEW)

View file

@ -107,20 +107,20 @@
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">true</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<LibraryPath>$(SolutionDir)lib\Debug-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">
<LibraryPath>$(SolutionDir)lib\Release-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

View file

@ -3,7 +3,7 @@
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
<IncludePath>.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>