Rename Suspsend to Anti-Cheat Savestates

The original naming was derived from the Developer perspective, but it does not help the actual user.
This commit is contained in:
Elad Ashkenazi 2024-05-20 22:14:16 +03:00
parent 7b3c9bea58
commit 2d32ba5ca2
3 changed files with 5 additions and 5 deletions

View file

@ -1479,8 +1479,8 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
m_emu_settings->EnhanceCheckBox(ui->llvmPrecompilation, emu_settings_type::LLVMPrecompilation);
SubscribeTooltip(ui->llvmPrecompilation, tooltips.settings.llvm_precompilation);
m_emu_settings->EnhanceCheckBox(ui->suspendSavestates, emu_settings_type::SuspendEmulationSavestateMode);
SubscribeTooltip(ui->suspendSavestates, tooltips.settings.suspend_savestates);
m_emu_settings->EnhanceCheckBox(ui->antiCheatSavestates, emu_settings_type::SuspendEmulationSavestateMode);
SubscribeTooltip(ui->antiCheatSavestates, tooltips.settings.anti_cheat_savestates);
m_emu_settings->EnhanceCheckBox(ui->compatibleSavestates, emu_settings_type::CompatibleEmulationSavestateMode);
SubscribeTooltip(ui->compatibleSavestates, tooltips.settings.compatible_savestates);

View file

@ -2439,9 +2439,9 @@
</widget>
</item>
<item>
<widget class="QCheckBox" name="suspendSavestates">
<widget class="QCheckBox" name="antiCheatSavestates">
<property name="text">
<string>Suspend-Emulation Savestates Mode</string>
<string>Anti-Cheat Savestates Mode</string>
</property>
</widget>
</item>

View file

@ -52,7 +52,7 @@ public:
const QString disabled_from_global = tr("Do not change this setting globally.\nRight-click a game in the game list and choose \"Configure\" instead.");
const QString vulkan_async_scheduler = tr("Determines how to schedule GPU async compute jobs when using asynchronous streaming.\nUse 'Safe' mode for more spec compliant behavior at the cost of some CPU overhead. This setting works with all devices.\nUse 'Fast' to use a faster but hacky version. This option is internally disabled for NVIDIA GPUs due to causing GPU hangs.");
const QString disable_msl_fast_math = tr("Disables Fast Math for MSL shaders, which may violate the IEEE 754 standard.\nDisabling it may fix some artifacts, especially on Apple GPUs, at the cost of performance.");
const QString suspend_savestates = tr("When this mode is on, emulation exits when saving and the savestate file is concealed after loading it, preventing reuse by RPCS3.\nThis mode is like hibernation of emulation: if you don't want to be able to cheat using savestates when playing the game, consider using this mode.\nDo note that the savestate file is not gone completely, just ignored by RPCS3. You can manually relaunch it if needed.");
const QString anti_cheat_savestates = tr("When this mode is on, emulation exits when saving and the savestate file is concealed after its load, preventing reuse by RPCS3.\nThis mode is like hibernation of emulation: if you don't want to be able to cheat using savestates when playing the game, consider using this mode.\nDo note that the savestate file is not gone completely, just ignored by RPCS3. You can manually relaunch it if needed.");
const QString compatible_savestates = tr("When this mode is on, SPU emulation prioritizes savestate compatibility, however, it may reduce performance slightly.\nWhen this mode is off, some games may not allow making a savestate and show an SPU pause error in the log.");
const QString paused_savestates = tr("When this mode is on, savestates are loaded and paused on the first frame.\nThis allows players to prepare for gameplay without being thrown into the action immediately.");
const QString spu_profiler = tr("When enabled, SPU performance is measured at runtime.\nEnable only at a developr's request because when enabled it reduces performance a bit by itself.");