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Update commits.lst (example)

This commit is contained in:
Nekotekina 2021-02-06 12:57:14 +03:00
parent 25827c12a3
commit 1b34fa26ac

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@ -11678,3 +11678,4 @@
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{"author":{"avatar":"https://avatars.githubusercontent.com/u/23019877?v=4","date":"2021-02-05T14:36:57Z","email":"studienricky89@googlemail.com","login":"Megamouse","name":"Megamouse"},"committer":{"avatar":"https://avatars.githubusercontent.com/u/23019877?v=4","date":"2021-02-05T16:32:48Z","email":"studienricky89@googlemail.com","login":"Megamouse","name":"Megamouse"},"msg":"Don't use std::exit during Qt initialization","sha":"2865865382d5fa378e820a8d1e3f1e1390944baf"}
{"author":{"avatar":"https://avatars.githubusercontent.com/u/15904127?v=4","date":"2021-02-05T18:42:00Z","email":"karokidii@gmail.com","login":"kd-11","name":"kd-11"},"committer":{"avatar":"https://avatars.githubusercontent.com/u/15904127?v=4","date":"2021-02-05T19:22:07Z","email":"15904127+kd-11@users.noreply.github.com","login":"kd-11","name":"kd-11"},"msg":"rsx: Clear vertex output register if nothing is written to it\n\n- On NVIDIA GPUs, gl_Position is not initialized. Always clear to 0 to avoid on-screen crap","sha":"ddac4686a78eb38cf93becfb02a91b01e61cbc1b"}