Update Vulkan submodules

Temporarily disabled Vulkan build for Linux
This commit is contained in:
Nekotekina 2016-07-11 17:26:47 +03:00
parent 06c6c8212d
commit 11f7b167ae
9 changed files with 28 additions and 31 deletions

View file

@ -46,7 +46,7 @@ before_install:
fi;
before_script:
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Vulkan/glslang Vulkan/Vulkan-LoaderAndValidationLayers Utilities/yaml-cpp
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Utilities/yaml-cpp
- mkdir build
- cd build
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi

View file

@ -22,6 +22,8 @@ if (NOT USE_SYSTEM_LIBPNG)
add_subdirectory( 3rdparty/libpng )
endif()
option(VULKAN_PREBUILT "" OFF)
# TODO: do real installation, including copying directory structure
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")

View file

@ -1,8 +1,6 @@
if(APPLE)
else()
if(WIN32 AND NOT VULKAN_PREBUILT)
set(BUILD_TESTS OFF CACHE BOOL "Build tests" FORCE)
set(BUILD_DEMOS OFF CACHE BOOL "Build demos" FORCE)
# TravisCI break build with layers and vkjson
set(BUILD_LAYERS OFF CACHE BOOL "Build demos" FORCE)
set(BUILD_VKJSON OFF CACHE BOOL "Build demos" FORCE)
add_subdirectory( Vulkan-LoaderAndValidationLayers )

@ -1 +1 @@
Subproject commit 1affe90f0ec7f9bccb6841a56a2a5b66861efe6a
Subproject commit 64d375f52e2011964e196710ca78b0d4d68b20d0

View file

@ -39,23 +39,20 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release
</NMakeBuildCommandLine>
<NMakeCleanCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
<NMakeBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release</NMakeBuildCommandLine>
<NMakeCleanCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
<NMakeReBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release
</NMakeReBuildCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF ../Vulkan-LoaderAndValidationLayers
<NMakeBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" -DBUILD_TESTS=OFF -DBUILD_DEMOS=OFF -DBUILD_LAYERS=OFF -DBUILD_VKJSON=OFF ../Vulkan-LoaderAndValidationLayers
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>

@ -1 +1 @@
Subproject commit 3c5b1e6b31aca0eb52fe7e82a963ff735f1de31b
Subproject commit a4a4d5e22c375d37bd286106904ef819eafff29b

View file

@ -13,8 +13,9 @@ before_build:
- git submodule update --init 3rdparty/ffmpeg 3rdparty/pugixml asmjit 3rdparty/GSL 3rdparty/libpng Vulkan/glslang Vulkan/Vulkan-LoaderAndValidationLayers Utilities/yaml-cpp rsx_program_decompiler
- 7z x wxWidgets.7z -aos -oC:\rpcs3\wxWidgets > null
- 7z x zlib.7z -aos -oC:\rpcs3\ > null
- 7z x vulkan.7z -aos -oC:\rpcs3\Vulkan > null
- if %configuration%==Release (cmake -G "Visual Studio 14 Win64" -DZLIB_ROOT=C:/rpcs3/zlib/)
else (7z x llvmlibs.7z -aos -oC:\rpcs3 > null && cmake -G "Visual Studio 14 Win64" -DLLVM_DIR=C:/rpcs3/llvm_build/share/llvm/cmake -DZLIB_ROOT=C:/rpcs3/zlib/)
else (7z x llvmlibs.7z -aos -oC:\rpcs3 > null && cmake -G "Visual Studio 14 Win64" -DLLVM_DIR=C:/rpcs3/llvm_build/share/llvm/cmake -DZLIB_ROOT=C:/rpcs3/zlib/ -DVULKAN_PREBUILT=ON)
build_script:
- cmake --build . --config Release -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
@ -23,6 +24,7 @@ install:
- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/wxWidgets.7z'
# - ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/llvmlibs.7z'
- ps: Start-FileDownload 'https://drive.google.com/uc?export=download&id=0B-98fOyaZKJ5YWVnb29JZXFQWkU' -FileName llvmlibs.7z
- ps: Start-FileDownload 'https://drive.google.com/uc?export=download&id=0B8A6NaxhQAGRYzlRNU80aEhvZjg' -FileName vulkan.7z
- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/zlib.7z'
- set WXWIN=C:\rpcs3\wxWidgets
- set OPENALDIR=C:\rpcs3\3rdparty\OpenAL

View file

@ -158,6 +158,7 @@ endif()
link_directories(
"${RPCS3_SRC_DIR}/../3rdparty/minidx12/"
"${RPCS3_SRC_DIR}/../Vulkan"
)
if(NOT USE_SYSTEM_FFMPEG)
@ -181,7 +182,7 @@ RPCS3_SRC
"${RPCS3_SRC_DIR}/../asmjit/src/asmjit/*.cpp"
)
if(APPLE)
if(NOT WIN32)
set (EXCLUDE_DIR "/RSX/VK/")
foreach (TMP_PATH ${RPCS3_SRC})
string (FIND ${TMP_PATH} ${EXCLUDE_DIR} EXCLUDE_DIR_FOUND)
@ -199,7 +200,7 @@ if(MSVC)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /BASE:0x10000 /FIXED")
endif()
if(WIN32)
target_link_libraries(rpcs3 ws2_32.lib Winmm.lib VKstatic.1 glslang OSDependent OGLCompiler SPIRV)
target_link_libraries(rpcs3 ws2_32.lib Winmm.lib VKstatic.1 glslang OSDependent OGLCompiler SPIRV HLSL)
if(NOT MSVC)
target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} opengl32.lib glu32.lib libpthread)
else()
@ -220,9 +221,6 @@ else()
else()
target_link_libraries(rpcs3 png16_static)
endif()
if (NOT APPLE)
target_link_libraries(rpcs3 vulkan glslang OSDependent OGLCompiler SPIRV)
endif()
endif()
if(LLVM_FOUND)
target_link_libraries(rpcs3 ${LLVM_LIBS})

View file

@ -96,18 +96,18 @@
<AdditionalIncludeDirectories>..\rsx_program_decompiler\rsx_decompiler;..\wxWidgets\include\msvc;..\wxWidgets\include;..\3rdparty\XAudio2_7;..\Vulkan\Vulkan-LoaderAndValidationLayers\include;..\Vulkan\glslang\glslang\Public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'">..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\Vulkan\glslang-build\SPIRV\Release;..\Vulkan\glslang-build\OGLCompilersDLL\Release;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Release;..\Vulkan\Vulkan-build\loader\Release;..\Vulkan\glslang-build\glslang\Release;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">..\Vulkan\glslang-build\SPIRV\Release;..\Vulkan\glslang-build\OGLCompilersDLL\Release;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Release;..\Vulkan\Vulkan-build\loader\Release;..\Vulkan\glslang-build\glslang\Release;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'">..\Vulkan\glslang-build\hlsl\Debug;..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\Vulkan\glslang-build\hlsl\Debug;..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">..\Vulkan\glslang-build\hlsl\Debug;..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\Vulkan-build\loader\Debug;..\Vulkan\glslang-build\glslang\Debug;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\Vulkan\glslang-build\hlsl\Release;..\Vulkan\glslang-build\SPIRV\Release;..\Vulkan\glslang-build\OGLCompilersDLL\Release;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Release;..\Vulkan\Vulkan-build\loader\Release;..\Vulkan\glslang-build\glslang\Release;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">..\Vulkan\glslang-build\hlsl\Release;..\Vulkan\glslang-build\SPIRV\Release;..\Vulkan\glslang-build\OGLCompilersDLL\Release;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Release;..\Vulkan\Vulkan-build\loader\Release;..\Vulkan\glslang-build\glslang\Release;..\3rdparty\OpenAL\libs\Win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\wxWidgets\lib\vc_x64_lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'">wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">wxmsw31ud_adv.lib;wxbase31ud.lib;wxmsw31ud_core.lib;wxmsw31ud_aui.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">wxmsw31u_adv.lib;wxbase31u.lib;wxmsw31u_core.lib;wxmsw31u_aui.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>VKstatic.1.lib;glslang.lib;OSDependent.lib;OGLCompiler.lib;SPIRV.lib;rsx_decompiler.lib;shader_code.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>VKstatic.1.lib;glslang.lib;OSDependent.lib;OGLCompiler.lib;SPIRV.lib;HLSL.lib;rsx_decompiler.lib;shader_code.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<BaseAddress>0x10000</BaseAddress>
@ -208,4 +208,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>