mirror of
https://github.com/lutris/lutris
synced 2024-11-05 18:10:49 +00:00
No description
fe01f93f85
This fixes listing games in json format to not include this error message. |
||
---|---|---|
.github | ||
bin | ||
debian | ||
docs | ||
lutris | ||
po | ||
share | ||
snap | ||
tests | ||
.agignore | ||
.editorconfig | ||
.flake8 | ||
.gitignore | ||
.isort.cfg | ||
.pylintrc | ||
.travis.yml | ||
.yapf | ||
AUTHORS | ||
CONTRIBUTING.md | ||
INSTALL.rst | ||
LICENSE | ||
lutris.spec | ||
Makefile | ||
MANIFEST.in | ||
meson.build | ||
optional_settings.py.in | ||
Pipfile | ||
Pipfile.lock | ||
README.rst | ||
requirements-dev.txt | ||
requirements.txt | ||
setup.py |
****** Lutris ****** |LiberaPayBadge|_ Lutris is an open source gaming platform that makes gaming on Linux easier by managing, installing and providing optimal settings for games. Lutris does not sell games. For commercial games, you must own a copy to install the game on Lutris. The platform uses programs referred to as 'runners' to launch games, Those runners (with the exception of Steam and web browsers) are provided and managed by Lutris, so you don't need to install them with your package manager. Scripts written by the community allow access to a library of games. Using scripts, games can be played without manual setup. Installer scripts ================= Lutris installations are fully automated through scripts, which can be written in either JSON or YAML. The scripting syntax is described in ``docs/installers.rst``, and is also available online at `lutris.net <https://lutris.net>`_. Game library ============ Optional accounts can be created at `lutris.net <https://lutris.net>`_ and linked with Lutris clients. This enables your client to automatically sync fetch library from the website. **It is currently not possible to sync from the client to the cloud.** Via the website, it is also possible to sync your Steam library to your Lutris library. The Lutris client only stores a token when connected with the website, and your login credentials are never saved. This token is stored in ``~/.cache/lutris/auth-token``. Configuration files =================== * ``~/.config/lutris``: The client, runners, and game configuration files There is be no need to manually edit these files as everything should be done from the client. * ``lutris.conf``: Preferences for the client's UI * ``system.yml``: Default game configuration, which applies to every game * ``runners/*.yml``: Runner-specific configurations * ``games/*.yml``: Game-specific configurations Game-specific configurations overwrite runner-specific configurations, which in turn overwrite the system configuration. Runners and the game database ============================= ``~/.local/share/lutris``: All data necessary to manage Lutris' library and games, including: * ``pga.db``: An SQLite database tracking the game library, game installation status, various file locations, and some additional metadata * ``runners/*``: Runners downloaded from `lutris.net <https://lutris.net>` * ``banners/*.jpg``: Game banners ``~/.local/share/icons/hicolor/128x128/apps/lutris_*.png``: Game icons Command line options ==================== The following command line arguments are available:: -v, --version Print the version of Lutris and exit -d, --debug Show debug messages -i, --install Install a game from a yml file -e, --exec Execute a program with the lutris runtime -l, --list-games List all games in database -o, --installed Only list installed games -s, --list-steam-games List available Steam games --list-steam-folders List all known Steam library folders -j, --json Display the list of games in JSON format --reinstall Reinstall game --display=DISPLAY X display to use Additionally, you can pass a ``lutris:`` protocol link followed by a game identifier on the command line such as:: lutris lutris:quake This will install the game if it is not already installed, otherwise it will launch the game. The game will always be installed if the ``--reinstall`` flag is passed. Planned features ================ Lutris is far from complete, and some features have yet to be implemented. Here's what to expect from future versions of Lutris: * TOSEC database integration * Management of personal game data (i.e. syncing games across devices using private cloud storage) * Community features (friends list, chat, multiplayer game scheduling, etc.) Support the project =================== Lutris is 100% community supported, to ensure a continuous development on the project, please consider donating to the project. Our main platform for supporting Lutris is Patreon: https://www.patreon.com/lutris but there are also other options available at https://lutris.net/donate Come with us! ============= Want to make Lutris better? Help implement features, fix bugs, test pre-releases, or simply chat with the developers? You can always reach us on: * Discord: https://discordapp.com/invite/Pnt5CuY * IRC: #lutris on the Freenode servers * Github: https://github.com/lutris * Twitter: https://twitter.com/LutrisGaming .. |LiberaPayBadge| image:: http://img.shields.io/liberapay/receives/Lutris.svg?logo=liberapay .. _LiberaPayBadge: https://liberapay.com/Lutris/