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https://github.com/lutris/lutris
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170 lines
4.8 KiB
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170 lines
4.8 KiB
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******
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Lutris
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******
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Lutris is an open source gaming platform for GNU/Linux.
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It makes gaming on Linux easier by managing, installing and providing optimal
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settings for games.
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Lutris does not sell games; you have to provide your own copy of the games
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unless they are open source or freeware.
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Games can be installed anywhere on your system; Lutris does not impose
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anything.
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Lutris relies on various programs referenced as 'runners' to provide a vast
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library of games.
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These runners (with the exception of Steam and web browsers) are provided by
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Lutris, you don't need to install them with your package manager.
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We currently support the following runners:
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* Linux (Native games)
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* Steam
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* Web
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* Wine
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* Wine + Steam
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* Libretro
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* DOSBox
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* MAME
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* MESS
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* ScummVM
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* ResidualVM
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* Adventure Game Studio
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* Mednafen
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* FS-UAE
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* Vice
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* Stella
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* Atari800
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* Hatari
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* Virtual Jaguar
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* Snes9x
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* Mupen64Plus
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* Dolphin
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* PCSX2
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* PPSSPP
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* Osmose
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* Reicast
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* Frotz
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* jzIntv
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* O2EM
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* ZDoom
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* Citra
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* DeSmuME
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* DGen
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Installer scripts
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=================
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Lutris automates installation of games using configuration scripts written in
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JSON or YAML, which list the various files needed to install a game and can
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perform a series of actions on them.
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The syntax of installers is described in ``docs/installers.rst``, and is also
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available on `lutris.net <https://lutris.net>`_ when writing installers.
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A web UI is planned to ease the creation of these scripts.
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Game Library
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============
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You can optionally create an account on `lutris.net <https://lutris.net>`_ and
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connect this account to the client.
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This will allow you to sync your game library from the website to the client
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(not the other way around).
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If you wish, you can also sync your Steam library with your Lutris library on
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the website.
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The client does not store your `lutris.net <https://lutris.net>`_ credentials
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on your computer.
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Instead, when you authenticate, the website will send a token which will
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be used to sync your library.
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This token is stored in ``~/.cache/lutris/auth-token``.
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Configuration files
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===================
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The client, runner, and game configuration files are stored in
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``~/.config/lutris``.
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There is no need to manually edit these files as everything should be done from
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the client.
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``lutris.conf``: preferences for the client's UI
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``system.yml``: default configuration for every game
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``runners/*.yml``: runner-specific default configurations
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``games/*.yml``: game-specific configurations
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The game configuration can override previously defined runner and system
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configuration and runner configuration can override system configuration.
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Runners and the game database
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=========================
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The data necessary to manage your library and run the game is stored in
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``~/.local/share/lutris``.
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``pga.db``: your game library, game installation status, locations on the
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filesystem, and some additional metadata, all stored in an SQLite
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database
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``runners/*``: runners downloaded from `lutris.net <https://lutris.net>`_
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``icons/*.png`` and ``banners/*.jpg``: game images
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Command line options
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====================
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The following command line arguments are available::
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-v, --version Print the version of Lutris and exit
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-d, --debug Show debug messages
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-i, --install Install a game from a yml file
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-e, --exec Execute a program with the lutris runtime
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-l, --list-games List all games in database
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-o, --installed Only list installed games
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-s, --list-steam-games List available Steam games
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--list-steam-folders List all known Steam library folders
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-j, --json Display the list of games in JSON format
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--reinstall Reinstall game
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--display=DISPLAY X display to use
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Additionally, you can pass a ``lutris:`` protocol link followed by a game
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identifier on the command line such as::
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lutris lutris:quake
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This will install the game if not already installed or launch the game
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otherwise (unless the ``--reinstall`` flag is passed).
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Planned features
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================
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Lutris is far from complete and some of the more interesting features have yet
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to be implemented.
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Here's what to expect from the future versions of Lutris:
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* Integration with GOG and Humble Bundle
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* Integration with the TOSEC database
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* Management of Personal Game Archives (let you store your games files on
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private storage, allowing you to reinstall them on all your devices)
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* Game saves sync
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* Community features (friends list, chat, multiplayer game scheduling)
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* Controller configuration GUI (with xboxdrv support)
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Come with us!
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=============
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Want to make Lutris better? Help implement features, fix bugs, test
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pre-releases, or simply chat with the developers?
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You can always reach us on:
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* IRC: #lutris on the Freenode servers
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* Github: https://github.com/lutris
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* Twitter: https://twitter.com/LutrisGaming
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* Google+: https://plus.google.com/+LutrisNet
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* Email: contact@lutris.net
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