lutris/tests/test_dialogs.py
2015-05-04 14:55:06 +02:00

83 lines
3 KiB
Python

import os
from gi.repository import Gio
from lutris.game import Game
from lutris.config import check_config
# from lutris import settings
# from lutris import pga
from lutris.gui import config_dialogs
from lutris.gui.lutriswindow import LutrisWindow
from unittest import TestCase
from lutris import runners
TEST_PGA_PATH = os.path.join(os.path.dirname(__file__), 'pga.db')
class TestGameDialogCommon(TestCase):
def test_get_runner_liststore(self):
dlg = config_dialogs.GameDialogCommon()
list_store = dlg.get_runner_liststore()
self.assertEqual(list_store[0][0], dlg.no_runner_label)
self.assertTrue(list_store[1][0].startswith(runners.__all__[0]))
self.assertEqual(list_store[1][1], runners.__all__[0])
class TestGameDialog(TestCase):
def setUp(self):
check_config()
lutris_window = LutrisWindow()
self.dlg = config_dialogs.AddGameDialog(lutris_window)
def get_notebook(self):
return self.dlg.vbox.get_children()[0]
def get_viewport(self, index):
scrolled_window = self.get_notebook().get_children()[index]
viewport = scrolled_window.get_children()[0]
return viewport.get_children()[0]
def get_game_box(self):
return self.get_viewport(1)
def get_buttons(self):
return self.dlg.vbox.get_children()[1].get_children()[1]
def test_dialog(self):
self.assertEqual(self.dlg.notebook.get_current_page(), 0)
def test_changing_runner_sets_new_config(self):
label = self.get_notebook().get_children()[1]
self.assertIn('Select a runner', label.get_text())
buttons = self.get_buttons().get_children()
self.assertEqual(buttons[0].get_label(), 'Cancel')
self.assertEqual(buttons[1].get_label(), 'Add')
self.dlg.runner_dropdown.set_active(1)
self.assertEqual(self.dlg.lutris_config.runner_slug, runners.__all__[0])
game_box = self.get_game_box()
self.assertEqual(game_box.game.runner_name, runners.__all__[0])
exe_box = game_box.get_children()[0].get_children()[0]
exe_field = exe_box.get_children()[1]
self.assertEqual(exe_field.__class__.__name__, 'FileChooserButton')
def test_can_add_game(self):
name_entry = self.dlg.name_entry
name_entry.set_text("Test game")
self.dlg.runner_dropdown.set_active(1)
game_box = self.get_game_box()
exe_box = game_box.get_children()[0].get_children()[0]
exe_label = exe_box.get_children()[0]
self.assertEqual(exe_label.get_text(), "Executable")
test_exe = os.path.abspath(__file__)
exe_field = exe_box.get_children()[1]
exe_field.set_file(Gio.File.new_for_path(test_exe))
exe_field.emit('file-set')
self.assertEqual(exe_field.get_filename(), test_exe)
add_button = self.get_buttons().get_children()[1]
add_button.clicked()
game = Game('test-game')
self.assertEqual(game.name, 'Test game')
game.remove(from_library=True)