mirror of
https://github.com/lutris/lutris
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143 lines
5.7 KiB
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143 lines
5.7 KiB
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******
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Lutris
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******
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|LiberaPayBadge|_ |PatreonBadge|_
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Lutris helps you install and play video games from all eras and from most
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gaming systems. By leveraging and combining existing emulators, engine
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re-implementations and compatibility layers, it gives you a central interface
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to launch all your games.
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The client can connect with existing services like Humble Bundle, GOG and Steam
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to make your game libraries easily available. Game downloads and installations
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are automated and can be modified through user made scripts.
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Running Lutris
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==============
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If you have not installed Lutris through your package manager and are using the
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source package, it is recommended that you install lutris at least once, even an
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older version to have all dependencies available.
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Once all dependencies are satisfied, you can run lutris directly from the source
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directory with `./bin/lutris`
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If you need to run lutris through gdb to troubleshoot segmentation faults, you
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can use the following command:
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`gdb -ex r --args "/usr/bin/python3" "./bin/lutris"`
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Installer scripts
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=================
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Lutris installations are fully automated through scripts, which can be written
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in either JSON or YAML.
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The scripting syntax is described in ``docs/installers.rst``, and is also
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available online at `lutris.net <https://lutris.net>`_.
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Game library
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============
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Optional accounts can be created at `lutris.net
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<https://lutris.net>`_ and linked with Lutris clients.
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This enables your client to automatically sync fetch library from the website.
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**It is currently not possible to sync from the client to the cloud.**
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Via the website, it is also possible to sync your Steam library to your Lutris
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library.
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The Lutris client only stores a token when connected with the website, and your
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login credentials are never saved.
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This token is stored in ``~/.cache/lutris/auth-token``.
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Configuration files
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===================
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* ``~/.config/lutris``: The client, runners, and game configuration files
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There is no need to manually edit these files as everything should be done from the client.
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* ``lutris.conf``: Preferences for the client's UI
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* ``system.yml``: Default game configuration, which applies to every game
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* ``runners/*.yml``: Runner-specific configurations
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* ``games/*.yml``: Game-specific configurations
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Game-specific configurations overwrite runner-specific configurations, which in
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turn overwrite the system configuration.
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Runners and the game database
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=============================
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``~/.local/share/lutris``: All data necessary to manage Lutris' library and games, including:
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* ``pga.db``: An SQLite database tracking the game library, game installation status, various file locations, and some additional metadata
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* ``runners/*``: Runners downloaded from `lutris.net <https://lutris.net>`
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* ``banners/*.jpg``: Game banners
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``~/.local/share/icons/hicolor/128x128/apps/lutris_*.png``: Game icons
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Command line options
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====================
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The following command line arguments are available::
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-v, --version Print the version of Lutris and exit
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-d, --debug Show debug messages
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-i, --install Install a game from a yml file
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-b, --output-script Generate a bash script to run a game without the client
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-e, --exec Execute a program with the lutris runtime
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-l, --list-games List all games in database
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-o, --installed Only list installed games
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-s, --list-steam-games List available Steam games
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--list-steam-folders List all known Steam library folders
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--list-runners List all known runners
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--list-wine-versions List all known Wine runners
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-a, --list-all-service-games List all games for all services in database
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--list-service-games List all games for provided service in database
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-r, --install-runner Install a Runner
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-u, --uninstall-runner Uninstall a Runner
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-j, --json Display the list of games in JSON format
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--reinstall Reinstall game
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--display=DISPLAY X display to use
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--export <game> Exports specified game (requires --dest)
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--import <game.7z) Import games from exportfile (requires --dest)
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--dest <folder> Specifies Export/Import destination folder
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Additionally, you can pass a ``lutris:`` protocol link followed by a game
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identifier on the command line such as::
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lutris lutris:quake
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This will install the game if it is not already installed, otherwise it will
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launch the game. The game will always be installed if the ``--reinstall`` flag is passed.
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Support the project
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===================
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Lutris is 100% community supported, to ensure a continuous development on the
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project, please consider donating to the project.
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Our main platform for supporting Lutris is Patreon: https://www.patreon.com/lutris
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but there are also other options available at https://lutris.net/donate
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Come with us!
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=============
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Want to make Lutris better? Help implement features, fix bugs, test
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pre-releases, or simply chat with the developers?
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You can always reach us on:
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* Discord: https://discordapp.com/invite/Pnt5CuY
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* IRC: ircs://irc.libera.chat:6697/lutris
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* Github: https://github.com/lutris
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* Twitter: https://twitter.com/LutrisGaming
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.. |LiberaPayBadge| image:: http://img.shields.io/liberapay/receives/Lutris.svg?logo=liberapay
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.. _LiberaPayBadge: https://liberapay.com/Lutris/
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.. |PatreonBadge| image:: https://img.shields.io/badge/dynamic/json?color=%23ff424d&label=Patreon&query=data.attributes.patron_count&suffix=%20Patreons&url=https%3A%2F%2Fwww.patreon.com%2Fapi%2Fcampaigns%2F556103&style=flat&logo=patreon
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.. _PatreonBadge: https://www.patreon.com/lutris
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