mirror of
https://github.com/lutris/lutris
synced 2024-11-02 08:20:51 +00:00
No description
5d7700dd16
- Created an Edit menu - Moved Global preferences to the Edit menu as the stock Preferences item - Changed the Quit menu item to the stock item - Added an Alt+V shortcut for the View menu. |
||
---|---|---|
apport | ||
bin | ||
data | ||
debian | ||
etc/apport/crashdb.conf.d | ||
lutris | ||
po | ||
tests | ||
.bzrignore | ||
.quickly | ||
AUTHORS | ||
COPYING | ||
HACKING | ||
INSTALL | ||
lutris.desktop | ||
lutris.desktop.in | ||
README | ||
setup.py |
Lutris ------ Lutris is a gaming platform for GNU/Linux. It's goal is to make gaming on Linux as easy as possible by taking care of installing and setting up the game for the user. The only thing you have to do is play the game. It aims to support every game that is playable on Linux. Configuration files ------------------- All the configuration files are in YAML format. YAML is very easy to understand and to use in Python. For more information visit http://yaml.org By default, configuration files will be stored in ~/.config/lutris Lutris' configuration system is a hierarchy, the deeper you go in the hierarchy the higher priority they have. There are three levels : - User configuration - Runner configuration - Game User configuration is able to change system settings such as the screen resolution or the audio library you use. Runner configuration is more specific, you can change option specific to the runner like setting a registry key in Wine. You can also override default and user configuration in here. Game configuration is specific to a very specific game. If the game uses configuration files this is the place to change them, like for example displaying the FPS count in Quake 3. You can also override runner, user and default configuration here. *************************** * Main configuration file * *************************** This file set the program's configuration (in the root "config" section) and The possible keys for the "config" section are: - hide_panels : hide Gnome's panels while playing (boolean) - screensaver : inhibit the screesaver while playin (boolean) - oss_wrapper : the program used to activate oss sound, can be aoss for alsa , padsp for pulseaudio or none - reset_pulse : kill pulseaudio and restart it, some games need this. Activating this setting can mess with your applications that use pulseaudio so it's better to quit any application that uses pulseaudio before launching a game with this option - user_wm : the user's window manager such as metacity, kwin, openbox or compiz - game_wm : the window manager you wish to use when playing a game the runners configuration (in "runner" sections where runner is the name of the runner's class) **************************** * Games configuration file * **************************** A game configuration file must have a "main" section, this sections has mandatory keys which are : - system : the runner used for the game - realname : the name that will be displayed in the game list Some keys are dependent of the runner and are usually related to the game location and data needed to run the game: For most runners "path" will be used as the location for the game Runners that use floppy disk image or isos use the key "disk" Emulators will usually have a "rom" key The game config file can have a "runner" section where runner is the value given by the "main/system" key and not actually "runner" The options given in this section will override the runner's default configuration. The game config file can also have a "config" section which will override Lutris default options. ************ * Examples * ************ ---------------- main.yml hide_panels: true reset_pulse: false ----------------- uae.yml drives: 2 game_path: /home/user/games/amiga/adf system: hide_panels: false ----------------- dragon_ninja.yml realname: Dragon Ninja runner: uae path: /home/user/games/amiga/adf/dragon ninja uae: drives:1 system: reset_pulse: true