lutris/docs
Aaron Opfer 64a24405f9 speed up detection of wine process exit
This changeset installs a `SIGCHLD` signal handler which reaps child processes, and on successful child process reaping, triggers an early execution of `watch_children` to evaluate the new process state. This also removes the cycle count requirement for marking a process as exited since we now have more reliable ways to determine the state of the application. It also adds more background wine processes to the exclude list by default. Combined, these changes mean much more rapid detection of an exited wine game.

This should significantly help #1012.
2018-12-19 17:56:26 -08:00
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installers.rst speed up detection of wine process exit 2018-12-19 17:56:26 -08:00
steam.rst Implement get_app_states 2015-09-05 15:50:33 -07:00