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https://github.com/lutris/lutris
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Fallback to list view when FlowBox is not supported
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parent
e21c04240b
commit
f9b6d4d99e
2 changed files with 14 additions and 7 deletions
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@ -2,6 +2,13 @@ from lutris import pga
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from gi.repository import Gtk, GObject, GLib
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from lutris.gui.widgets import get_pixbuf_for_game
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try:
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FlowBox = Gtk.FlowBox
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FLOWBOX_SUPPORTED = True
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except AttributeError:
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FlowBox = object
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FLOWBOX_SUPPORTED = False
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class GameItem(Gtk.VBox):
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def __init__(self, game, parent, icon_type='banner'):
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@ -62,7 +69,7 @@ class GameItem(Gtk.VBox):
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self.parent.popup_contextual_menu(event, self)
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class GameFlowBox(Gtk.FlowBox):
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class GameFlowBox(FlowBox):
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__gsignals__ = {
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"game-selected": (GObject.SIGNAL_RUN_FIRST, None, ()),
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"game-activated": (GObject.SIGNAL_RUN_FIRST, None, ()),
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@ -27,7 +27,7 @@ from lutris.gui.uninstallgamedialog import UninstallGameDialog
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from lutris.gui.config_dialogs import (
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AddGameDialog, EditGameConfigDialog, SystemConfigDialog
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)
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from lutris.gui.flowbox import GameFlowBox
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from lutris.gui import flowbox
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from lutris.gui.gameviews import (
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GameListView, GameGridView, ContextualMenu, GameStore
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)
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@ -238,12 +238,12 @@ class LutrisWindow(Gtk.Application):
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gtksettings.set_property("gtk-application-prefer-dark-theme", is_dark)
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def get_view(self, view_type):
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if view_type == 'grid':
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if view_type == 'grid' and flowbox.FLOWBOX_SUPPORTED:
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# view_type = GameGridView(self.game_store)
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return GameFlowBox(self.game_list,
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return flowbox.GameFlowBox(self.game_list,
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icon_type=self.icon_type,
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filter_installed=self.filter_installed)
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elif view_type == 'list':
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else:
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return GameListView(self.game_store)
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def connect_signals(self):
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