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Actually apply the working_dir from the launch configuration that user selects.
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@ -462,6 +462,8 @@ class Game(GObject.Object):
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gameplay_info["command"] = [gameplay_info["command"][0], config["exe"]]
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if config.get("args"):
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gameplay_info["command"] += strings.split_arguments(config["args"])
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if config.get("working_dir"):
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gameplay_info["working_dir"] = config["working_dir"]
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return gameplay_info
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