Remove unused code in launcher script

This commit is contained in:
Mathieu Comandon 2017-03-17 18:12:56 -07:00
parent 9b312c9a75
commit dcf0633f58

View file

@ -26,40 +26,3 @@ from lutris.gui.application import Application
app = Application()
sys.exit(app.run(sys.argv))
if game_slug or installer:
if not game_slug and not os.path.isfile(installer):
print("No such file: %s" % installer)
exit()
db_game = None
if game_slug:
db_game = (pga.get_game_by_field(game_slug, 'id')
or pga.get_game_by_field(game_slug, 'slug')
or pga.get_game_by_field(game_slug, 'installer_slug'))
runtime_updater = RuntimeUpdater()
if db_game and db_game['installed'] and not options.reinstall:
logger.info("Launching %s", db_game['name'])
if lutris.is_running():
lutris.run_game(db_game['id'])
else:
runtime_updater.update()
lutris_game = Game(db_game['id'])
lutris_game.exit_main_loop = True
lutris_game.play()
try:
GLib.MainLoop().run()
except KeyboardInterrupt:
lutris_game.stop()
else:
logger.info("Installing %s", game_slug)
if lutris.is_running():
lutris.install_game(installer or game_slug)
else:
runtime_updater.update()
InstallerDialog(installer or game_slug)
exit()