Update some UI text with @strycore's suggestions

This commit is contained in:
Daniel Johnson 2023-01-26 17:03:50 -05:00 committed by Mathieu Comandon
parent 230b86aa5d
commit d18708a770

View file

@ -429,7 +429,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
if LINUX_SYSTEM.is_64_bit:
self.install_from_setup_32bit_prefix_checkbox = Gtk.CheckButton(
label=_("32-bit Wine prefix (not recommended)"))
label=_("32-bit Wine prefix"))
grid.attach(self.install_from_setup_32bit_prefix_checkbox, 0, 3, 2, 1)
self.install_from_setup_32bit_prefix_checkbox.set_valign(Gtk.Align.END)
@ -508,7 +508,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
self.install_script_file_chooser.set_hexpand(True)
explanation = _(
"Lutris install scripts are JSON files that guide Lutris through "
"Lutris install scripts are YAML files that guide Lutris through "
"the installation process.\n\n"
"They can be obtained on Lutris.net, or written by hand.\n\n"
"When you click 'Install' below, the installer window will "
@ -551,6 +551,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
explanation = _(
"Lutris will identify a ROM via its MD5 hash and download game "
"information from Lutris.net.\n\n"
"The ROM data used for this comes from the TOSEC project.\n\n"
"When you click 'Install' below, the process of installing the game will "
"begin."
)