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Update some UI text with @strycore's suggestions
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@ -429,7 +429,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
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if LINUX_SYSTEM.is_64_bit:
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self.install_from_setup_32bit_prefix_checkbox = Gtk.CheckButton(
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label=_("32-bit Wine prefix (not recommended)"))
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label=_("32-bit Wine prefix"))
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grid.attach(self.install_from_setup_32bit_prefix_checkbox, 0, 3, 2, 1)
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self.install_from_setup_32bit_prefix_checkbox.set_valign(Gtk.Align.END)
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@ -508,7 +508,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
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self.install_script_file_chooser.set_hexpand(True)
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explanation = _(
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"Lutris install scripts are JSON files that guide Lutris through "
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"Lutris install scripts are YAML files that guide Lutris through "
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"the installation process.\n\n"
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"They can be obtained on Lutris.net, or written by hand.\n\n"
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"When you click 'Install' below, the installer window will "
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@ -551,6 +551,7 @@ class AddGamesWindow(BaseApplicationWindow): # pylint: disable=too-many-public-
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explanation = _(
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"Lutris will identify a ROM via its MD5 hash and download game "
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"information from Lutris.net.\n\n"
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"The ROM data used for this comes from the TOSEC project.\n\n"
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"When you click 'Install' below, the process of installing the game will "
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"begin."
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)
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