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https://github.com/lutris/lutris
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Fix weird looking conditionals
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d78b07f487
commit
c1f80acc87
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@ -70,14 +70,14 @@ class Game(object):
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def show_error_message(self, message):
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"""Display an error message based on the runner's output."""
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if "CUSTOM" == message['error']:
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if message['error'] == "CUSTOM":
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message_text = message['text'].replace('&', '&')
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dialogs.ErrorDialog(message_text)
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elif "RUNNER_NOT_INSTALLED" == message['error']:
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elif message['error'] == "RUNNER_NOT_INSTALLED":
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dialogs.ErrorDialog('Error the runner is not installed')
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elif "NO_BIOS" == message['error']:
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elif message['error'] == "NO_BIOS":
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dialogs.ErrorDialog("A bios file is required to run this game")
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elif "FILE_NOT_FOUND" == message['error']:
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elif message['error'] == "FILE_NOT_FOUND":
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filename = message['file']
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if filename:
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message_text = "The file {} could not be found".format(
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@ -86,8 +86,7 @@ class Game(object):
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else:
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message_text = "No file provided"
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dialogs.ErrorDialog(message_text)
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elif "NOT_EXECUTABLE" == message['error']:
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elif message['error'] == "NOT_EXECUTABLE":
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message_text = message['file'].replace('&', '&')
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dialogs.ErrorDialog("The file %s is not executable" % message_text)
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