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Remove Multisampling option, add StrictDrawOrdering
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@ -254,9 +254,9 @@ class wine(Runner):
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"RenderTargetLockMode": r"%s\Direct3D" % reg_prefix,
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"Audio": r"%s\Drivers" % reg_prefix,
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"MouseWarpOverride": r"%s\DirectInput" % reg_prefix,
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"Multisampling": r"%s\Direct3D" % reg_prefix,
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"OffscreenRenderingMode": r"%s\Direct3D" % reg_prefix,
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"DirectDrawRenderer": r"%s\Direct3D" % reg_prefix,
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"StrictDrawOrdering": r"%s\Direct3D" % reg_prefix,
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"Version": r"%s" % reg_prefix,
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"Desktop": r"%s\Explorer" % reg_prefix
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}
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@ -337,20 +337,6 @@ class wine(Runner):
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"<b>Force</b>: always warp the pointer"
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)
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},
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{
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'option': 'Multisampling',
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'label': 'Multisampling',
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'type': 'choice',
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'choices': [
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('Enabled', 'enabled'),
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('Disabled', 'disabled')
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],
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'help': ("Set to Disabled to prevent applications from "
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"seeing Wine's multisampling support. "
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"This is another Wine legacy option that will most "
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"likely disappear at some point. There should be "
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"no reason to set this.")
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},
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{
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'option': 'OffscreenRenderingMode',
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'label': 'Offscreen Rendering Mode',
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@ -362,6 +348,18 @@ class wine(Runner):
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"<b>Backbuffer</b>: Render offscreen render targets "
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"in the backbuffer.\n")
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},
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{
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'option': 'StrictDrawOrdering',
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'label': "Strict Draw Ordering",
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'type': 'choice',
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'choices': [
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('Enabled', 'enabled'),
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('Disabled', 'disabled')
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],
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'help': ("This option ensures any pending drawing operations "
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"are submitted to the driver, but at a significant "
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"performance cost.")
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},
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{
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'option': 'RenderTargetLockMode',
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'label': 'Render Target Lock Mode',
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