Add support for Battle.net

This commit is contained in:
Mathieu Comandon 2023-01-28 05:05:15 -08:00
parent fca970713c
commit bcfcf92bf4
11 changed files with 1501 additions and 247 deletions

View file

@ -12,8 +12,8 @@ from lutris.gui import dialogs
from lutris.gui.config import DIALOG_HEIGHT, DIALOG_WIDTH
from lutris.gui.config.boxes import GameBox, RunnerBox, SystemBox
from lutris.gui.dialogs import DirectoryDialog, ErrorDialog, ModelessDialog, QuestionDialog
from lutris.gui.widgets.common import Label, NumberEntry, SlugEntry
from lutris.gui.dialogs.delegates import DialogInstallUIDelegate
from lutris.gui.widgets.common import Label, NumberEntry, SlugEntry
from lutris.gui.widgets.notifications import send_notification
from lutris.gui.widgets.utils import get_pixbuf
from lutris.runners import import_runner

View file

@ -137,4 +137,4 @@ class RunnerBox(Gtk.Box):
"""Called after the runner is removed"""
self.runner_label_box.set_sensitive(False)
self.action_alignment.get_children()[0].destroy()
self.action_alignment.add(self.get_action_button())
self.action_alignment.add(self.get_action_button())

View file

@ -565,8 +565,6 @@ class MoveDialog(ModelessDialog):
self.destroy()
class HumbleBundleCookiesDialog(ModalDialog):
def __init__(self, parent=None):
super().__init__(_("Humble Bundle Cookie Authentication"), parent)

View file

@ -127,9 +127,15 @@ class ServiceSidebarRow(SidebarRow):
def get_actions(self):
"""Return the definition of buttons to be added to the row"""
return [
displayed_buttons = []
if self.service.is_launchable():
displayed_buttons.append(
("media-playback-start-symbolic", _("Run"), self.on_service_run, "run")
)
displayed_buttons.append(
("view-refresh-symbolic", _("Reload"), self.on_refresh_clicked, "refresh")
]
)
return displayed_buttons
def on_service_run(self, button):
"""Run a launcher associated with a service"""

View file

@ -33,7 +33,8 @@ def get_services():
"egs": EpicGamesStoreService,
"origin": OriginService,
"ubisoft": UbisoftConnectService,
"amazon": AmazonService
"amazon": AmazonService,
"battlenet": BattleNetService,
}
if not LINUX_SYSTEM.is_flatpak:
_services["xdg"] = XDGService

View file

@ -1,252 +1,236 @@
"""Battle.net service.
Not ready yet.
"""
import pickle
"""Battle.net service"""
import json
import os
from gettext import gettext as _
from urllib.parse import parse_qs, urlparse
import requests
from gi.repository import Gio
from lutris.services.base import OnlineService
from lutris import settings
from lutris.config import LutrisConfig, write_game_config
from lutris.database.games import add_game, get_game_by_field
from lutris.database.services import ServiceGameCollection
# from lutris.util import system
from lutris.game import Game
from lutris.services.base import BaseService
from lutris.services.service_game import ServiceGame
from lutris.services.service_media import ServiceMedia
from lutris.util.battlenet.definitions import ProductDbInfo
from lutris.util.battlenet.product_db_pb2 import ProductDb
from lutris.util.log import logger
CLIENT_ID = "6cb41a854631426c8a74d4084c4d61f2"
CLIENT_SECRET = "FFwxmMBGtEqPydyi9FMhj1zIvlJrBTE1"
REDIRECT_URI = "https://lutris.net"
USER_AGENT = "Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Firefox/102.0"
GAME_IDS = {
's1': ('s1', 'StarCraft', 'S1', 'starcraft-remastered'),
's2': ('s2', 'StarCraft II', 'S2', 'starcraft-ii'),
'wow': ('wow', 'World of Warcraft', 'WoW', 'world-of-warcraft'),
'wow_classic': ('wow_classic', 'World of Warcraft Classic', 'WoW_wow_classic', 'world-of-warcraft-classic'),
'pro': ('pro', 'Overwatch 2', 'Pro', 'overwatch-2'),
'w3': ('w3', 'Warcraft III', 'W3', 'warcraft-iii-reforged'),
'hs_beta': ('hs_beta', 'Hearthstone', 'WTCG', 'hearthstone'),
'heroes': ('heroes', 'Heroes of the Storm', 'Hero', 'heroes-of-the-storm'),
'd3cn': ('d3cn', '暗黑破壞神III', 'D3CN', 'diablo-iii'),
'diablo3': ('diablo3', 'Diablo III', 'D3', 'diablo-iii'),
'viper': ('viper', 'Call of Duty: Black Ops 4', 'VIPR', 'call-of-duty-black-ops-4'),
'odin': ('odin', 'Call of Duty: Modern Warfare', 'ODIN', 'call-of-duty-modern-warfare'),
'lazarus': ('lazarus', 'Call of Duty: MW2 Campaign Remastered', 'LAZR',
'call-of-duty-modern-warfare-2-campaign-remastered'),
'zeus': ('zeus', 'Call of Duty: Black Ops Cold War', 'ZEUS', 'call-of-duty-black-ops-cold-war'),
'rtro': ('rtro', 'Blizzard Arcade Collection', 'RTRO', 'blizzard-arcade-collection'),
'wlby': ('wlby', 'Crash Bandicoot 4: It\'s About Time', 'WLBY', 'crash-bandicoot-4-its-about-time'),
'osi': ('osi', 'Diablo® II: Resurrected', 'OSI', 'diablo-2-ressurected'),
'fore': ('fore', 'Call of Duty: Vanguard', 'FORE', 'call-of-duty-vanguard'),
'd2': ('d2', 'Diablo® II', 'Diablo II', 'diablo-ii'),
'd2LOD': ('d2LOD', 'Diablo® II: Lord of Destruction®', 'Diablo II', 'diablo-ii-lord-of-destruction'),
'w3ROC': ('w3ROC', 'Warcraft® III: Reign of Chaos', 'Warcraft III', "warcraft-iii-reign-of-chaos"),
'w3tft': ('w3tft', 'Warcraft® III: The Frozen Throne®', 'Warcraft III', "warcraft-iii-the-frozen-throne"),
'sca': ('sca', 'StarCraft® Anthology', 'Starcraft', 'starcraft')
}
class InvalidCredentials(Exception):
pass
class BattleNetCover(ServiceMedia):
service = 'battlenet'
size = (176, 234)
file_pattern = "%s.jpg"
file_format = "jpeg"
dest_path = os.path.join(settings.CACHE_DIR, "battlenet/coverart")
api_field = 'coverart'
def _found_region(cookies):
try:
for cookie in cookies:
if cookie['name'] == 'JSESSIONID':
_region = cookie['domain'].split('.')[0]
# 4th region - chinese uses different endpoints, not covered by current plugin
if _region.lower() in ['eu', 'us', 'kr']:
return _region
raise ValueError(f'Unknown region {_region}')
raise ValueError('JSESSIONID cookie not found')
except Exception:
return 'eu'
class BattleNetGame(ServiceGame):
"""Game from Battle.net"""
service = "battlenet"
runner = "wine"
installer_slug = "battlenet"
@classmethod
def create(cls, blizzard_game):
"""Create a service game from an entry from the Dolphin cache"""
service_game = cls()
service_game.name = blizzard_game[1]
service_game.appid = blizzard_game[0]
service_game.slug = blizzard_game[3]
service_game.details = json.dumps({
"id": blizzard_game[0],
"name": blizzard_game[1],
"slug": blizzard_game[3],
"product_code": blizzard_game[2],
"coverart": "https://lutris.net/games/cover/%s.jpg" % blizzard_game[3]
})
return service_game
def guess_region(local_client):
"""
1. read the consts.py
2. try read the battlenet db OR config get the region info.
3. try query https://www.blizzard.com/en-us/user
4. failed return ""
"""
try:
if local_client._load_local_files():
if local_client.config_parser.region:
return local_client.config_parser.region.lower()
if local_client.database_parser.region:
return local_client.database_parser.region.lower()
response = requests.get('https://www.blizzard.com/en-us/user', timeout=10)
assert response.status_code == 200
return response.json()['region'].lower()
except Exception as e:
logger.error('%s', e)
return ""
class BattleNetClient():
def __init__(self, plugin):
self._plugin = plugin
self.user_details = None
self._region = None
self.session = None
self.creds = None
self.timeout = 40.0
self.attempted_to_set_battle_tag = None
self.auth_data = {}
def is_authenticated(self):
return self.session is not None
def shutdown(self):
if self.session:
self.session.close()
self.session = None
def process_stored_credentials(self, stored_credentials):
auth_data = {
"cookie_jar": pickle.loads(bytes.fromhex(stored_credentials['cookie_jar'])),
"access_token": stored_credentials['access_token'],
"region": stored_credentials['region'] if 'region' in stored_credentials else 'eu'
}
# set default user_details data from cache
if 'user_details_cache' in stored_credentials:
self.user_details = stored_credentials['user_details_cache']
self.auth_data = auth_data
return auth_data
def get_auth_data_login(self, cookie_jar, credentials):
code = parse_qs(urlparse(credentials['end_uri']).query)["code"][0]
s = requests.Session()
url = f"{self.blizzard_oauth_url}/token"
data = {
"grant_type": "authorization_code",
"redirect_uri": REDIRECT_URI,
"client_id": CLIENT_ID,
"client_secret": CLIENT_SECRET,
"code": code
}
response = s.post(url, data=data)
response.raise_for_status()
result = response.json()
access_token = result["access_token"]
self.auth_data = {"cookie_jar": cookie_jar, "access_token": access_token, "region": self.region}
return self.auth_data
# NOTE: use user data to present usertag/name to Galaxy, if this token expires and plugin cannot refresh it
# use stored usertag/name if token validation fails, this is temporary solution, as we do not need that
# endpoint for nothing else at this moment
def validate_auth_status(self, auth_status):
if 'error' in auth_status:
if not self.user_details:
raise InvalidCredentials()
return False
if not self.user_details:
raise InvalidCredentials()
if not ("authorities" in auth_status and "IS_AUTHENTICATED_FULLY" in auth_status["authorities"]):
raise InvalidCredentials()
return True
def parse_user_details(self):
if 'battletag' in self.user_details and 'id' in self.user_details:
return (self.user_details["id"], self.user_details["battletag"])
raise InvalidCredentials()
def authenticate_using_login(self):
_URI = (
f'{self.blizzard_oauth_url}/authorize?response_type=code&'
f'client_id={CLIENT_ID}&redirect_uri={REDIRECT_URI}&scope=wow.profile+sc2.profile'
)
return {
"window_title": "Login to Battle.net",
"window_width": 540,
"window_height": 700,
"start_uri": _URI,
"end_uri_regex": r"(.*logout&app=oauth.*)|(^http://friendsofgalaxy\.com.*)"
}
def parse_auth_after_setting_battletag(self):
self.creds["user_details_cache"] = self.user_details
try:
battletag = self.user_details["battletag"]
except KeyError as ex:
raise InvalidCredentials() from ex
self._plugin.store_credentials(self.creds)
return (self.user_details["id"], battletag)
def parse_cookies(self, cookies):
if not self.region:
self.region = _found_region(cookies)
new_cookies = {cookie["name"]: cookie["value"] for cookie in cookies}
return requests.cookies.cookiejar_from_dict(new_cookies)
def set_credentials(self):
self.creds = {
"cookie_jar": pickle.dumps(self.auth_data["cookie_jar"]).hex(),
"access_token": self.auth_data["access_token"],
"user_details_cache": self.user_details,
"region": self.auth_data["region"]
}
def parse_battletag(self):
try:
battletag = self.user_details["battletag"]
except KeyError:
st_parameter = requests.utils.dict_from_cookiejar(self.auth_data["cookie_jar"])["BA-tassadar"]
start_uri = f'{self.blizzard_battlenet_login_url}/flow/' \
f'app.app?step=login&ST={st_parameter}&app=app&cr=true'
auth_params = {
"window_title": "Login to Battle.net",
"window_width": 540,
"window_height": 700,
"start_uri": start_uri,
"end_uri_regex": r".*accountName.*"
}
self.attempted_to_set_battle_tag = True
return auth_params
self._plugin.store_credentials(self.creds)
return (self.user_details["id"], battletag)
async def create_session(self):
self.session = requests.Session()
self.session.cookies = self.auth_data["cookie_jar"]
self.region = self.auth_data["region"]
self.session.max_redirects = 300
self.session.headers = {
"Authorization": f"Bearer {self.auth_data['access_token']}",
"User-Agent": USER_AGENT
}
def refresh_credentials(self):
creds = {
"cookie_jar": pickle.dumps(self.session.cookies).hex(),
"access_token": self.auth_data["access_token"],
"region": self.auth_data["region"],
"user_details_cache": self.user_details
}
self._plugin.store_credentials(creds)
@property
def region(self):
if self._region is None:
self._region = guess_region(self._plugin.local_client)
return self._region
@region.setter
def region(self, value):
self._region = value
@property
def blizzard_accounts_url(self):
if self.region == 'cn':
return "https://account.blizzardgames.cn"
return f"https://{self.region}.account.blizzard.com"
@property
def blizzard_oauth_url(self):
if self.region == 'cn':
return "https://www.battlenet.com.cn/oauth"
return f"https://{self.region}.battle.net/oauth"
@property
def blizzard_api_url(self):
if self.region == 'cn':
return "https://gateway.battlenet.com.cn"
return f"https://{self.region}.api.blizzard.com"
@property
def blizzard_battlenet_download_url(self):
if self.region == 'cn':
return "https://cn.blizzard.com/zh-cn/apps/battle.net/desktop"
return "https://www.blizzard.com/apps/battle.net/desktop"
@property
def blizzard_battlenet_login_url(self):
if self.region == 'cn':
return 'https://www.battlenet.com.cn/login/zh'
return f'https://{self.region}.battle.net/login/en'
class BattleNetService(OnlineService):
class BattleNetService(BaseService):
"""Service class for Battle.net"""
id = "battlenet"
name = _("Battle.net")
icon = "battlenet"
medias = {}
runner = "wine"
medias = {
"coverart": BattleNetCover
}
default_format = "coverart"
client_installer = "battlenet"
cookies_path = os.path.join(settings.CACHE_DIR, ".bnet.auth")
cache_path = os.path.join(settings.CACHE_DIR, "bnet-library.json")
redirect_uri = "https://lutris.net"
@property
def battlenet_config_path(self):
return ""
def load(self):
games = [BattleNetGame.create(game) for game in GAME_IDS.values()]
for game in games:
game.save()
return games
def add_installed_games(self):
"""Scan an existing EGS install for games"""
bnet_game = get_game_by_field(self.client_installer, "slug")
if not bnet_game:
logger.error("Battle.net is not installed in Lutris")
return
bnet_prefix = bnet_game["directory"].split("drive_c")[0]
parser = BlizzardProductDbParser(bnet_prefix)
for game in parser.games:
self.install_from_battlenet(bnet_game, game)
def install_from_battlenet(self, bnet_game, game):
app_id = game.ngdp
logger.debug("Installing Battle.net game %s", app_id)
service_game = ServiceGameCollection.get_game("battlenet", app_id)
if not service_game:
logger.error("Aborting install, %s is not present in the game library.", app_id)
return
lutris_game_id = service_game["slug"] + "-" + self.id
existing_game = get_game_by_field(lutris_game_id, "installer_slug")
if existing_game:
return
game_config = LutrisConfig(game_config_id=bnet_game["configpath"]).game_level
game_config["game"]["args"] = '--exec="launch %s"' % game.ngdp
configpath = write_game_config(lutris_game_id, game_config)
game_id = add_game(
name=service_game["name"],
runner=bnet_game["runner"],
slug=service_game["slug"],
directory=bnet_game["directory"],
installed=1,
installer_slug=lutris_game_id,
configpath=configpath,
service=self.id,
service_id=app_id,
platform="Windows"
)
return game_id
def generate_installer(self, db_game, egs_db_game):
egs_game = Game(egs_db_game["id"])
egs_exe = egs_game.config.game_config["exe"]
if not os.path.isabs(egs_exe):
egs_exe = os.path.join(egs_game.config.game_config["prefix"], egs_exe)
return {
"name": db_game["name"],
"version": self.name,
"slug": db_game["slug"] + "-" + self.id,
"game_slug": db_game["slug"],
"runner": self.runner,
"appid": db_game["appid"],
"script": {
"requires": self.client_installer,
"game": {
"args": '--exec="launch %s"' % db_game["appid"],
},
"installer": [
{"task": {
"name": "wineexec",
"executable": egs_exe,
"args": '--exec="install %s"' % db_game["appid"],
"prefix": egs_game.config.game_config["prefix"],
"description": (
"Battle.net will now open. Please launch "
"the installation of %s then close Battle.net "
"once the game has been downloaded." % db_game["name"]
)
}}
]
}
}
def install(self, db_game):
bnet_game = get_game_by_field(self.client_installer, "slug")
application = Gio.Application.get_default()
application.show_installer_window(
[self.generate_installer(db_game, bnet_game)],
service=self,
appid=db_game["appid"]
)
class BlizzardProductDbParser:
# Adapted from DatabaseParser in https://github.com/bartok765/galaxy_blizzard_plugin
NOT_GAMES = ('bna', 'agent')
PRODUCT_DB_PATH = "/drive_c/ProgramData/Battle.net/Agent/product.db"
def __init__(self, prefix_path):
self.data = self.load_product_db(prefix_path + self.PRODUCT_DB_PATH)
self.products = {}
self._region = ''
self.parse()
@property
def region(self):
return self._region
@staticmethod
def load_product_db(product_db_path):
with open(product_db_path, 'rb') as f:
pdb = f.read()
return pdb
@property
def games(self):
if self.products:
return [v for k, v in self.products.items() if k not in self.NOT_GAMES]
return []
def parse(self):
self.products = {}
database = ProductDb()
database.ParseFromString(self.data)
for product_install in database.product_installs: # pylint: disable=no-member
# process region
if product_install.product_code in ['agent',
'bna'] and not self.region:
self._region = product_install.settings.play_region
ngdp_code = product_install.product_code
uninstall_tag = product_install.uid
install_path = product_install.settings.install_path
playable = product_install.cached_product_state.base_product_state.playable
version = product_install.cached_product_state.base_product_state.current_version_str
installed = product_install.cached_product_state.base_product_state.installed
self.products[ngdp_code] = ProductDbInfo(
uninstall_tag, ngdp_code, install_path, version, playable, installed
)

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@ -8,9 +8,9 @@ from gi.repository import Gtk
from lutris import settings
from lutris.exceptions import UnavailableGameError
from lutris.gui.dialogs import HumbleBundleCookiesDialog, QuestionDialog
from lutris.installer import AUTO_ELF_EXE, AUTO_WIN32_EXE
from lutris.installer.installer_file import InstallerFile
from lutris.gui.dialogs import QuestionDialog, HumbleBundleCookiesDialog
from lutris.services.base import OnlineService
from lutris.services.service_game import ServiceGame
from lutris.services.service_media import ServiceMedia
@ -84,9 +84,9 @@ class HumbleBundleService(OnlineService):
dialog = QuestionDialog({
"title": _("Workaround for Humble Bundle authentication"),
"question": _("Humble Bundle is restricting API calls from software like Lutris and GameHub.\n"
"Authentication to the service will likely fail.\n"
"There is a workaround involving copying cookies "
"from Firefox, do you want to do this instead?"),
"Authentication to the service will likely fail.\n"
"There is a workaround involving copying cookies "
"from Firefox, do you want to do this instead?"),
"parent": parent
})
if dialog.result == Gtk.ResponseType.YES:

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@ -0,0 +1,3 @@
# Code in this package from the GOG Galaxy integration for Battle.net
# https://github.com/bartok765/galaxy_blizzard_plugin
# All credits go to bartok765 and contributors

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@ -0,0 +1,155 @@
import dataclasses as dc
import json
from typing import List, Optional
import requests
class DataclassJSONEncoder(json.JSONEncoder):
def default(self, o):
if dc.is_dataclass(o):
return dc.asdict(o)
return super().default(o)
@dc.dataclass
class WebsiteAuthData(object):
cookie_jar: requests.cookies.RequestsCookieJar
access_token: str
region: str
@dc.dataclass(frozen=True)
class BlizzardGame:
uid: str
name: str
family: str
@dc.dataclass(frozen=True)
class ClassicGame(BlizzardGame):
registry_path: Optional[str] = None
registry_installation_key: Optional[str] = None
exe: Optional[str] = None
bundle_id: Optional[str] = None
@dc.dataclass
class RegionalGameInfo:
uid: str
try_for_free: bool
@dc.dataclass
class ConfigGameInfo(object):
uid: str
uninstall_tag: Optional[str]
last_played: Optional[str]
@dc.dataclass
class ProductDbInfo(object):
uninstall_tag: str
ngdp: str = ''
install_path: str = ''
version: str = ''
playable: bool = False
installed: bool = False
class Singleton(type):
_instances = {} # type: ignore
def __call__(cls, *args, **kwargs):
if cls not in cls._instances:
cls._instances[cls] = super(Singleton, cls).__call__(*args, **kwargs)
return cls._instances[cls]
class _Blizzard(object, metaclass=Singleton):
TITLE_ID_MAP = {
21297: RegionalGameInfo('s1', True),
21298: RegionalGameInfo('s2', True),
5730135: RegionalGameInfo('wow', True),
5272175: RegionalGameInfo('prometheus', False),
22323: RegionalGameInfo('w3', False),
1146311730: RegionalGameInfo('destiny2', False),
1465140039: RegionalGameInfo('hs_beta', True),
1214607983: RegionalGameInfo('heroes', True),
17459: RegionalGameInfo('diablo3', True),
1447645266: RegionalGameInfo('viper', False),
1329875278: RegionalGameInfo('odin', True),
1279351378: RegionalGameInfo('lazarus', False),
1514493267: RegionalGameInfo('zeus', False),
1381257807: RegionalGameInfo('rtro', False),
1464615513: RegionalGameInfo('wlby', False),
5198665: RegionalGameInfo('osi', False),
1179603525: RegionalGameInfo('fore', False)
}
TITLE_ID_MAP_CN = {
**TITLE_ID_MAP,
17459: RegionalGameInfo('d3cn', False)
}
BATTLENET_GAMES = [
BlizzardGame('s1', 'StarCraft', 'S1'),
BlizzardGame('s2', 'StarCraft II', 'S2'),
BlizzardGame('wow', 'World of Warcraft', 'WoW'),
BlizzardGame('wow_classic', 'World of Warcraft Classic', 'WoW_wow_classic'),
BlizzardGame('prometheus', 'Overwatch', 'Pro'),
BlizzardGame('w3', 'Warcraft III', 'W3'),
BlizzardGame('hs_beta', 'Hearthstone', 'WTCG'),
BlizzardGame('heroes', 'Heroes of the Storm', 'Hero'),
BlizzardGame('d3cn', '暗黑破壞神III', 'D3CN'),
BlizzardGame('diablo3', 'Diablo III', 'D3'),
BlizzardGame('viper', 'Call of Duty: Black Ops 4', 'VIPR'),
BlizzardGame('odin', 'Call of Duty: Modern Warfare', 'ODIN'),
BlizzardGame('lazarus', 'Call of Duty: MW2 Campaign Remastered', 'LAZR'),
BlizzardGame('zeus', 'Call of Duty: Black Ops Cold War', 'ZEUS'),
BlizzardGame('rtro', 'Blizzard Arcade Collection', 'RTRO'),
BlizzardGame('wlby', 'Crash Bandicoot 4: It\'s About Time', 'WLBY'),
BlizzardGame('osi', 'Diablo® II: Resurrected', 'OSI'),
BlizzardGame('fore', 'Call of Duty: Vanguard', 'FORE')
]
CLASSIC_GAMES = [
ClassicGame('d2', 'Diablo® II', 'Diablo II', 'Diablo II', 'DisplayIcon', "Game.exe", "com.blizzard.diabloii"),
ClassicGame('d2LOD', 'Diablo® II: Lord of Destruction®', 'Diablo II'), # TODO exe and bundleid
ClassicGame('w3ROC', 'Warcraft® III: Reign of Chaos', 'Warcraft III', 'Warcraft III',
'InstallLocation', 'Warcraft III.exe', 'com.blizzard.WarcraftIII'),
ClassicGame('w3tft', 'Warcraft® III: The Frozen Throne®', 'Warcraft III', 'Warcraft III',
'InstallLocation', 'Warcraft III.exe', 'com.blizzard.WarcraftIII'),
ClassicGame('sca', 'StarCraft® Anthology', 'Starcraft', 'StarCraft') # TODO exe and bundleid
]
def __init__(self):
self._games = {game.uid: game for game in self.BATTLENET_GAMES + self.CLASSIC_GAMES}
def __getitem__(self, key: str) -> BlizzardGame:
"""
:param key: str uid (eg. "prometheus")
:returns: game by `key`
"""
return self._games[key]
def game_by_title_id(self, title_id: int, cn: bool) -> BlizzardGame:
"""
:param cn: flag if china game definitions should be search though
:raises KeyError: when unknown title_id for given region
"""
if cn:
regional_info = self.TITLE_ID_MAP_CN[title_id]
else:
regional_info = self.TITLE_ID_MAP[title_id]
return self[regional_info.uid]
def try_for_free_games(self, cn: bool) -> List[BlizzardGame]:
"""
:param cn: flag if china game definitions should be search though
"""
return [
self[info.uid] for info
in (self.TITLE_ID_MAP_CN if cn else self.TITLE_ID_MAP).values()
if info.try_for_free
]
Blizzard = _Blizzard()

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@ -40,6 +40,7 @@ setup(
'lutris.services',
'lutris.util',
'lutris.util.amazon',
'lutris.util.battlenet',
'lutris.util.discord',
'lutris.util.dolphin',
'lutris.util.egs',
@ -65,6 +66,7 @@ setup(
'pypresence',
'PyYAML',
'requests',
'protobuf',
'moddb >= 0.8.1'
],
url='https://lutris.net',