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Brainfuck is not a proper example of a game's language unless the goal is to fuck with the reader's brain

This commit is contained in:
Mathieu Comandon 2019-01-07 17:47:08 -08:00
parent e136a8f5f7
commit b2a2dd8a2f

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@ -598,13 +598,13 @@ Example:
id: LANG
options:
- en: English
- bf: Brainfuck
- fr: French
- "value and": "label can be anything, surround them with quotes to avoid issues"
preselect: bf
In this example, English would be preselected. If the option eventually
selected is Brainfuck, the "$INPUT_LANG" alias would be available in
following directives and would correspond to "bf". "$INPUT" would work as well,
selected is French, the "$INPUT_LANG" alias would be available in
following directives and would correspond to "fr". "$INPUT" would work as well,
up until the next input directive.