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https://github.com/lutris/lutris
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Change dialog imports
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@ -31,14 +31,14 @@ if LAUNCH_PATH != "/usr/bin":
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SOURCE_PATH = normpath(os.path.join(LAUNCH_PATH, '..'))
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sys.path.insert(0, SOURCE_PATH)
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from lutris.gui.dialogs import QuestionDialog
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from lutris.gui import dialogs
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try:
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import yaml as _yaml # noqa
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except ImportError:
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q = QuestionDialog({'title': "Dependency not available",
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'question': "PythonYAML is not installed,\n"
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"do you want to install it now?"})
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q = dialogs.QuestionDialog({'title': "Dependency not available",
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'question': "PythonYAML is not installed,\n"
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"do you want to install it now?"})
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if q.result == Gtk.ResponseType.YES:
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os.system('software-center python-yaml')
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else:
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@ -13,7 +13,7 @@ from lutris.util.log import logger
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from lutris.util import audio
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from lutris.config import LutrisConfig
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from lutris.thread import LutrisThread
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from lutris.gui.dialogs import QuestionDialog, ErrorDialog
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from lutris.gui import dialogs
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from lutris import desktop_control
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@ -21,11 +21,11 @@ from lutris import desktop_control
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def show_error_message(message):
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""" Display an error message based on the runner's output. """
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if "RUNNER_NOT_INSTALLED" == message['error']:
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ErrorDialog('Error the runner is not installed')
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dialogs.ErrorDialog('Error the runner is not installed')
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elif "NO_BIOS" == message['error']:
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ErrorDialog("A bios file is required to run this game")
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dialogs.ErrorDialog("A bios file is required to run this game")
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elif "FILE_NOT_FOUND" == message['error']:
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ErrorDialog("The file %s could not be found" % message['file'])
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dialogs.ErrorDialog("The file %s could not be found" % message['file'])
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def get_game_list(filter_installed=False):
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@ -80,7 +80,7 @@ class Game(object):
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if not self.runner.is_installed():
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question = ("The required runner is not installed.\n"
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"Do you wish to install it now ?")
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install_runner_dialog = QuestionDialog(
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install_runner_dialog = dialogs.QuestionDialog(
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{'question': question,
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'title': "Required runner unavailable"})
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if Gtk.ResponseType.YES == install_runner_dialog.result:
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