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https://github.com/lutris/lutris
synced 2024-10-14 19:53:53 +00:00
Mark section names in sysoptions.py for localization, just like other sections for runners and games.
This commit is contained in:
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@ -116,7 +116,7 @@ def get_vk_icd_choices():
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system_options = [ # pylint: disable=invalid-name
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{
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"section": "Lutris",
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"section": _("Lutris"),
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"option": "game_path",
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"type": "directory_chooser",
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"label": _("Default installation folder"),
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@ -126,7 +126,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("The default folder where you install your games.")
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},
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{
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"section": "Lutris",
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"section": _("Lutris"),
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"option": "disable_runtime",
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"type": "bool",
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"label": _("Disable Lutris Runtime"),
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@ -136,7 +136,7 @@ system_options = [ # pylint: disable=invalid-name
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"Check this option to disable it."),
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},
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{
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"section": "Lutris",
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"section": _("Lutris"),
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"option": "prefer_system_libs",
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"type": "bool",
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"label": _("Prefer system libraries"),
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@ -146,7 +146,7 @@ system_options = [ # pylint: disable=invalid-name
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope",
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"type": "bool",
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"label": _("Enable Gamescope"),
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@ -156,7 +156,7 @@ system_options = [ # pylint: disable=invalid-name
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"Toggle fullscreen: Super + F"),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_force_grab_cursor",
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"type": "bool",
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"label": _("Relative Mouse Mode"),
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@ -168,7 +168,7 @@ system_options = [ # pylint: disable=invalid-name
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"Can help with games where the player's camera faces the floor"),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_output_res",
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"type": "choice_with_entry",
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"label": _("Output Resolution"),
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@ -181,7 +181,7 @@ system_options = [ # pylint: disable=invalid-name
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"<b>Custom Resolutions:</b> (width)x(height)"),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_game_res",
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"type": "choice_with_entry",
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"label": _("Game Resolution"),
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@ -192,7 +192,7 @@ system_options = [ # pylint: disable=invalid-name
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"<b>Custom Resolutions:</b> (width)x(height)"),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_window_mode",
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"label": _("Window Mode"),
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"type": "choice",
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@ -207,7 +207,7 @@ system_options = [ # pylint: disable=invalid-name
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"Toggle fullscreen : Super + F"),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_fsr_sharpness",
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"label": _("FSR Level"),
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"advanced": True,
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@ -217,7 +217,7 @@ system_options = [ # pylint: disable=invalid-name
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"Upscaler sharpness from 0 (max) to 20 (min)."),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_fps_limiter",
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"label": _("FPS Limiter"),
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"advanced": True,
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@ -226,7 +226,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Set a frame-rate limit for gamescope specified in frames per second."),
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},
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{
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"section": "Gamescope",
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"section": _("Gamescope"),
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"option": "gamescope_flags",
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"label": _("Custom Settings"),
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"advanced": True,
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@ -236,7 +236,7 @@ system_options = [ # pylint: disable=invalid-name
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"See 'gamescope --help' for a full list of options."),
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},
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{
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"section": "CPU",
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"section": _("CPU"),
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"option": "single_cpu",
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"type": "bool",
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"label": _("Restrict number of cores used"),
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@ -244,7 +244,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Restrict the game to a maximum number of CPU cores."),
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},
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{
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"section": "CPU",
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"section": _("CPU"),
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"option": "limit_cpu_count",
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"type": "string",
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"label": _("Restrict number of cores to"),
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@ -252,7 +252,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Maximum number of CPU cores to be used, if 'Restrict number of cores used' is turned on."),
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},
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{
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"section": "CPU",
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"section": _("CPU"),
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"option": "gamemode",
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"type": "bool",
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"default": linux.LINUX_SYSTEM.gamemode_available(),
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@ -261,7 +261,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Request a set of optimisations be temporarily applied to the host OS"),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "mangohud",
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"type": "bool",
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"label": _("FPS counter (MangoHud)"),
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@ -270,7 +270,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Display the game's FPS + other information. Requires MangoHud to be installed."),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "reset_desktop",
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"type": "bool",
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"label": _("Restore resolution on game exit"),
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@ -280,7 +280,7 @@ system_options = [ # pylint: disable=invalid-name
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"into play to save your bacon."),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "restore_gamma",
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"type": "bool",
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"default": False,
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@ -290,7 +290,7 @@ system_options = [ # pylint: disable=invalid-name
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"your display too bright. Select this option to correct it."),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "disable_compositor",
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"label": _("Disable desktop effects"),
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"type": "bool",
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@ -300,7 +300,7 @@ system_options = [ # pylint: disable=invalid-name
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"reducing stuttering and increasing performance"),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "disable_screen_saver",
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"label": _("Disable screen saver"),
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"type": "bool",
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@ -313,7 +313,7 @@ system_options = [ # pylint: disable=invalid-name
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "fps_limit",
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"type": "string",
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"size": "small",
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@ -322,7 +322,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Limit the game's FPS using libstrangle"),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "sdl_video_fullscreen",
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"type": "choice",
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"label": _("SDL 1.2 Fullscreen Monitor"),
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@ -334,7 +334,7 @@ system_options = [ # pylint: disable=invalid-name
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"environment variable"),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "display",
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"type": "choice",
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"label": _("Turn off monitors except"),
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@ -347,7 +347,7 @@ system_options = [ # pylint: disable=invalid-name
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"having display issues when running a game in fullscreen."),
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},
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{
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"section": "Display",
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"section": _("Display"),
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"option": "resolution",
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"type": "choice",
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"label": _("Switch resolution to"),
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@ -356,7 +356,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Switch to this screen resolution while the game is running."),
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},
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{
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"section": "Audio",
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"section": _("Audio"),
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"option": "reset_pulse",
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"type": "bool",
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"label": _("Reset PulseAudio"),
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@ -366,7 +366,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Restart PulseAudio before launching the game."),
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},
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{
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"section": "Audio",
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"section": _("Audio"),
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"option": "pulse_latency",
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"type": "bool",
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"label": _("Reduce PulseAudio latency"),
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@ -377,7 +377,7 @@ system_options = [ # pylint: disable=invalid-name
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"to improve audio quality on some games"),
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},
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{
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"section": "Input",
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"section": _("Input"),
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"option": "use_us_layout",
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"type": "bool",
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"label": _("Switch to US keyboard layout"),
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@ -386,7 +386,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Switch to US keyboard QWERTY layout while game is running"),
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},
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{
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"section": "Input",
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"section": _("Input"),
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"option": "antimicro_config",
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"type": "file",
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"label": _("AntiMicroX Profile"),
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@ -395,7 +395,7 @@ system_options = [ # pylint: disable=invalid-name
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},
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{
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"section": "Input",
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"section": _("Input"),
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"option": "sdl_gamecontrollerconfig",
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"type": "string",
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"label": _("SDL2 gamepad mapping"),
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@ -404,7 +404,7 @@ system_options = [ # pylint: disable=invalid-name
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"gamecontrollerdb.txt file containing mappings."),
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},
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{
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"section": "Multi-GPU",
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"section": _("Multi-GPU"),
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"option": "prime",
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"type": "bool",
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"default": False,
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@ -417,7 +417,7 @@ system_options = [ # pylint: disable=invalid-name
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"__GLX_VENDOR_LIBRARY_NAME=nvidia environment variables.")
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},
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{
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"section": "Multi-GPU",
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"section": _("Multi-GPU"),
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"option": "dri_prime",
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"type": "bool",
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"default": USE_DRI_PRIME,
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@ -430,7 +430,7 @@ system_options = [ # pylint: disable=invalid-name
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"performance."),
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},
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{
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"section": "Multi-GPU",
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"section": _("Multi-GPU"),
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"option": "optimus",
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"type": "choice",
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"default": "off",
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@ -445,7 +445,7 @@ system_options = [ # pylint: disable=invalid-name
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"Primus VK provide vulkan support under bumblebee."),
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},
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{
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"section": "Multi-GPU",
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"section": _("Multi-GPU"),
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"option": "vk_icd",
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"type": "choice",
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# Default is "" which does not set the VK_ICD_FILENAMES env var
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@ -460,7 +460,7 @@ system_options = [ # pylint: disable=invalid-name
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"across these drivers.")
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},
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{
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"section": "Text based games",
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"section": _("Text based games"),
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"option": "terminal",
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"label": _("CLI mode"),
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"type": "bool",
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@ -470,7 +470,7 @@ system_options = [ # pylint: disable=invalid-name
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"Only useful for ASCII based games. May cause issues with graphical games."),
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},
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{
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"section": "Text based games",
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"section": _("Text based games"),
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"option": "terminal_app",
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"label": _("Text based games emulator"),
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"type": "choice_with_entry",
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@ -482,14 +482,14 @@ system_options = [ # pylint: disable=invalid-name
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"the terminal's command or path."),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "env",
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"type": "mapping",
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"label": _("Environment variables"),
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"help": _("Environment variables loaded at run time"),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "locale",
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"type": "choice_with_entry",
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"label": _("Locale"),
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@ -501,7 +501,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Can be used to force certain locale for an app. Fixes encoding issues in legacy software."),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "prefix_command",
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"type": "string",
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"label": _("Command prefix"),
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@ -510,7 +510,7 @@ system_options = [ # pylint: disable=invalid-name
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"execution command."),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "manual_command",
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"type": "file",
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"label": _("Manual script"),
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@ -518,7 +518,7 @@ system_options = [ # pylint: disable=invalid-name
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"help": _("Script to execute from the game's contextual menu"),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "prelaunch_command",
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"type": "command_line",
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"label": _("Pre-launch script"),
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"help": _("Script to execute before the game starts"),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "prelaunch_wait",
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"type": "bool",
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"label": _("Wait for pre-launch script completion"),
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"help": _("Run the game only once the pre-launch script has exited"),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "postexit_command",
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"type": "command_line",
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"label": _("Post-exit script"),
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"help": _("Script to execute when the game exits"),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "include_processes",
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"type": "string",
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"label": _("Include processes"),
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"can be wrapped in quotation marks."),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "exclude_processes",
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"type": "string",
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"label": _("Exclude processes"),
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"can be wrapped in quotation marks."),
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},
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{
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"section": "Game execution",
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"section": _("Game execution"),
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"option": "killswitch",
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"type": "string",
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"label": _("Killswitch file"),
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},
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{
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"section": "Xephyr (Deprecated, use Gamescope)",
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"section": _("Xephyr (Deprecated, use Gamescope)"),
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"option": "xephyr",
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"label": _("Use Xephyr"),
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"type": "choice",
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"help": _("Run program in Xephyr to support 8BPP and 16BPP color modes"),
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},
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{
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"section": "Xephyr (Deprecated, use Gamescope)",
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"section": _("Xephyr (Deprecated, use Gamescope)"),
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"option": "xephyr_resolution",
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"type": "string",
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"label": _("Xephyr resolution"),
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"help": _("Screen resolution of the Xephyr server"),
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},
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{
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"section": "Xephyr (Deprecated, use Gamescope)",
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"section": _("Xephyr (Deprecated, use Gamescope)"),
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"option": "xephyr_fullscreen",
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"type": "bool",
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"label": _("Xephyr Fullscreen"),
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