Fix ineffective game options filter when adding a new game

There's a check that a game must be present, but we really just need a game _box_ to filter.
This commit is contained in:
Daniel Johnson 2023-12-14 16:44:56 -05:00
parent 2b65b971b7
commit 0e80dc85f1

View file

@ -535,10 +535,11 @@ class GameDialogCommon(SavableModelessDialog, DialogInstallUIDelegate):
self.game_box.advanced_visibility = value
def _set_filter(self, value):
self.system_box.filter = value
if self.runner_name:
if self.system_box:
self.system_box.filter = value
if self.runner_box:
self.runner_box.filter = value
if self.game:
if self.game_box:
self.game_box.filter = value
@watch_errors()