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Fix ineffective game options filter when adding a new game
There's a check that a game must be present, but we really just need a game _box_ to filter.
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@ -535,10 +535,11 @@ class GameDialogCommon(SavableModelessDialog, DialogInstallUIDelegate):
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self.game_box.advanced_visibility = value
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def _set_filter(self, value):
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self.system_box.filter = value
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if self.runner_name:
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if self.system_box:
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self.system_box.filter = value
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if self.runner_box:
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self.runner_box.filter = value
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if self.game:
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if self.game_box:
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self.game_box.filter = value
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@watch_errors()
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