Mention logo update in changelog

This commit is contained in:
Mathieu Comandon 2019-09-07 14:28:29 -07:00
parent ecb426d248
commit 06afbc4ce4

7
debian/changelog vendored
View file

@ -2,12 +2,12 @@ lutris (0.5.3) disco; urgency=medium
* Added D9VK option.
* Added options to hide right and left panels.
* Added support for Discord Rich Presence (option is only available if you
* Added support for Discord Rich Presence (option is only available if you
have python-pypresence installed).
* Added option to launch Wine console.
* Added option to hide Lutris on game launch.
* Added lazy loading for some UI components that fetch data from Lutris.
* WINE_LARGE_ADDRESS_AWARE is now set to 1 when DXVK or D9VK is enabled
* WINE_LARGE_ADDRESS_AWARE is now set to 1 when DXVK or D9VK is enabled
(only works with lutris-provided builds) to workaround crashes in 32-bit games.
* Lutris should now be minimized when launching games from shortcuts.
* An error is now displayed when Lutris fails to install a runner.
@ -23,7 +23,7 @@ lutris (0.5.3) disco; urgency=medium
* Fixed sorting for games that start with a lowercase letter.
* Fixed bug that would cause user session to end when launching games on Linux Mint.
* Fixed bug with process monitor that could cause games to not launch.
* Fixed bug that would not let user execute some options and launch external
* Fixed bug that would not let user execute some options and launch external
executables when a game is still running and ESYNC is enabled.
* Fixed issues with restoration of original .dll files when disabling DXVK/D9VK.
* Fixed crashes due to inability to read GPU driver information.
@ -36,6 +36,7 @@ lutris (0.5.3) disco; urgency=medium
* Made various changes and improvements for future Flatpak support.
* Made minor changes to wording in UI.
* Updated Zdoom icon
* Updated Lutris logo (improvements by @Scout339)
-- Mathieu Comandon <strycore@gmail.com> Mon, 02 Sep 2019 20:50:01 -0700