mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
29 lines
965 B
Python
29 lines
965 B
Python
"""Functions used to generate source files during build time"""
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import os
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def make_fonts_header(target, source, env):
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dst = str(target[0])
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with open(dst, "w", encoding="utf-8", newline="\n") as g:
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write("#ifndef _EDITOR_FONTS_H\n")
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g.write("#define _EDITOR_FONTS_H\n")
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# Saving uncompressed, since FreeType will reference from memory pointer.
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for i in range(len(source)):
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file = str(source[i])
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with open(file, "rb") as f:
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buf = f.read()
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name = os.path.splitext(os.path.basename(file))[0]
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g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n")
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g.write("static const unsigned char _font_" + name + "[] = {\n")
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for j in range(len(buf)):
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g.write("\t" + str(buf[j]) + ",\n")
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g.write("};\n")
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g.write("#endif")
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