godot/editor/plugins/animation_blend_space_2d_editor.cpp
2024-05-30 22:54:50 +02:00

1099 lines
41 KiB
C++

/**************************************************************************/
/* animation_blend_space_2d_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "animation_blend_space_2d_editor.h"
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/io/resource_loader.h"
#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/themes/editor_scale.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"
#include "scene/main/window.h"
bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
Ref<AnimationNodeBlendSpace2D> bs2d = p_node;
return bs2d.is_valid();
}
void AnimationNodeBlendSpace2DEditor::_blend_space_changed() {
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_valid()) {
blend_space->disconnect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
}
blend_space = p_node;
read_only = false;
if (!blend_space.is_null()) {
read_only = EditorNode::get_singleton()->is_resource_read_only(blend_space);
blend_space->connect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
_update_space();
}
tool_create->set_disabled(read_only);
max_x_value->set_editable(!read_only);
min_x_value->set_editable(!read_only);
max_y_value->set_editable(!read_only);
min_y_value->set_editable(!read_only);
label_x->set_editable(!read_only);
label_y->set_editable(!read_only);
edit_x->set_editable(!read_only);
edit_y->set_editable(!read_only);
tool_triangle->set_disabled(read_only);
auto_triangles->set_disabled(read_only);
sync->set_disabled(read_only);
interpolation->set_disabled(read_only);
}
StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
return path;
}
void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
if (!tree) {
return;
}
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
if (selected_point != -1 || selected_triangle != -1) {
if (!read_only) {
_erase_selected();
}
accept_event();
}
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
if (!read_only) {
menu->clear(false);
animations_menu->clear();
animations_to_add.clear();
List<StringName> classes;
classes.sort_custom<StringName::AlphCompare>();
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_node_item(TTR("Add Animation"), animations_menu);
List<StringName> names;
tree->get_animation_list(&names);
for (const StringName &E : names) {
animations_menu->add_icon_item(get_editor_theme_icon(SNAME("Animation")), E);
animations_to_add.push_back(E);
}
for (const StringName &E : classes) {
String name = String(E).replace_first("AnimationNode", "");
if (name == "Animation" || name == "StartState" || name == "EndState") {
continue; // nope
}
int idx = menu->get_item_count();
menu->add_item(vformat(TTR("Add %s"), name), idx);
menu->set_item_metadata(idx, E);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
menu->add_separator();
menu->add_item(TTR("Paste"), MENU_PASTE);
}
menu->add_separator();
menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
menu->reset_size();
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size());
add_point_pos.y = 1.0 - add_point_pos.y;
add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
add_point_pos += blend_space->get_min_space();
if (snap->is_pressed()) {
add_point_pos = add_point_pos.snapped(blend_space->get_snap());
}
}
}
if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
blend_space_draw->queue_redraw(); //update anyway
//try to see if a point can be selected
selected_point = -1;
selected_triangle = -1;
_update_tool_erase();
for (int i = 0; i < points.size(); i++) {
if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
selected_point = i;
Ref<AnimationNode> node = blend_space->get_blend_point_node(i);
EditorNode::get_singleton()->push_item(node.ptr(), "", true);
dragging_selected_attempt = true;
drag_from = mb->get_position();
_update_tool_erase();
_update_edited_point_pos();
return;
}
}
//then try to see if a triangle can be selected
if (!blend_space->get_auto_triangles()) { //if autotriangles use, disable this
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
Vector<Vector2> triangle;
for (int j = 0; j < 3; j++) {
int idx = blend_space->get_triangle_point(i, j);
ERR_FAIL_INDEX(idx, points.size());
triangle.push_back(points[idx]);
}
if (Geometry2D::is_point_in_triangle(mb->get_position(), triangle[0], triangle[1], triangle[2])) {
selected_triangle = i;
_update_tool_erase();
return;
}
}
}
}
if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
blend_space_draw->queue_redraw(); //update anyway
//try to see if a point can be selected
selected_point = -1;
for (int i = 0; i < points.size(); i++) {
if (making_triangle.has(i)) {
continue;
}
if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
making_triangle.push_back(i);
if (making_triangle.size() == 3) {
//add triangle!
if (blend_space->has_triangle(making_triangle[0], making_triangle[1], making_triangle[2])) {
making_triangle.clear();
EditorNode::get_singleton()->show_warning(TTR("Triangle already exists."));
return;
}
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Add Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]);
undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
making_triangle.clear();
}
return;
}
}
}
if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) {
if (dragging_selected) {
//move
Vector2 point = blend_space->get_blend_point_position(selected_point);
point += drag_ofs;
if (snap->is_pressed()) {
point = point.snapped(blend_space->get_snap());
}
if (!read_only) {
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->add_do_method(this, "_update_edited_point_pos");
undo_redo->add_undo_method(this, "_update_edited_point_pos");
undo_redo->commit_action();
updating = false;
_update_edited_point_pos();
}
}
dragging_selected_attempt = false;
dragging_selected = false;
blend_space_draw->queue_redraw();
}
if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Vector2 blend_pos = (mb->get_position() / blend_space_draw->get_size());
blend_pos.y = 1.0 - blend_pos.y;
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
tree->set(get_blend_position_path(), blend_pos);
blend_space_draw->queue_redraw();
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && !blend_space_draw->has_focus()) {
blend_space_draw->grab_focus();
blend_space_draw->queue_redraw();
}
if (mm.is_valid() && dragging_selected_attempt) {
dragging_selected = true;
if (!read_only) {
drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * (blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, -1);
}
blend_space_draw->queue_redraw();
_update_edited_point_pos();
}
if (mm.is_valid() && tool_triangle->is_pressed() && making_triangle.size()) {
blend_space_draw->queue_redraw();
}
if (mm.is_valid() && !tool_triangle->is_pressed() && making_triangle.size()) {
making_triangle.clear();
blend_space_draw->queue_redraw();
}
if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size());
blend_pos.y = 1.0 - blend_pos.y;
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
tree->set(get_blend_position_path(), blend_pos);
blend_space_draw->queue_redraw();
}
}
void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
} else {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
}
}
void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
Ref<AnimationRootNode> node;
if (p_index == MENU_LOAD_FILE) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
for (const String &E : filters) {
open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
} else if (p_index == MENU_LOAD_FILE_CONFIRM) {
node = file_loaded;
file_loaded.unref();
} else if (p_index == MENU_PASTE) {
node = EditorSettings::get_singleton()->get_resource_clipboard();
} else {
String type = menu->get_item_metadata(p_index);
Object *obj = ClassDB::instantiate(type);
ERR_FAIL_NULL(obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_NULL(an);
node = Ref<AnimationNode>(an);
}
if (!node.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
return;
}
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Add Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
Ref<AnimationNodeAnimation> anim;
anim.instantiate();
anim->set_animation(animations_to_add[p_index]);
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Add Animation Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
tool_erase->set_disabled(
(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count())) ||
read_only);
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
}
if (!read_only) {
edit_hb->show();
} else {
edit_hb->hide();
}
} else {
edit_hb->hide();
}
}
void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
making_triangle.clear();
if (p_tool == 2) {
Vector<Vector2> bl_points;
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
bl_points.push_back(blend_space->get_blend_point_position(i));
}
Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(bl_points);
for (int i = 0; i < tr.size(); i++) {
blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]);
}
}
if (p_tool == 0) {
tool_erase->show();
tool_erase_sep->show();
} else {
tool_erase->hide();
tool_erase_sep->hide();
}
_update_tool_erase();
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
if (!tree) {
return;
}
Color linecolor = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color linecolor_soft = linecolor;
linecolor_soft.a *= 0.5;
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Ref<Texture2D> icon = get_editor_theme_icon(SNAME("KeyValue"));
Ref<Texture2D> icon_selected = get_editor_theme_icon(SNAME("KeySelected"));
Size2 s = blend_space_draw->get_size();
if (blend_space_draw->has_focus()) {
Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
blend_space_draw->draw_rect(Rect2(Point2(), s), color, false);
}
blend_space_draw->draw_line(Point2(1, 0), Point2(1, s.height - 1), linecolor, Math::round(EDSCALE));
blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor, Math::round(EDSCALE));
blend_space_draw->draw_line(Point2(0, 0), Point2(5 * EDSCALE, 0), linecolor, Math::round(EDSCALE));
if (blend_space->get_min_space().y < 0) {
int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height;
blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor, Math::round(EDSCALE));
blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft, Math::round(EDSCALE));
}
if (blend_space->get_min_space().x < 0) {
int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor, Math::round(EDSCALE));
blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft, Math::round(EDSCALE));
}
if (snap->is_pressed()) {
linecolor_soft.a = linecolor.a * 0.1;
if (blend_space->get_snap().x > 0) {
int prev_idx = 0;
for (int i = 0; i < s.x; i++) {
float v = blend_space->get_min_space().x + i * (blend_space->get_max_space().x - blend_space->get_min_space().x) / s.x;
int idx = int(v / blend_space->get_snap().x);
if (i > 0 && prev_idx != idx) {
blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft, Math::round(EDSCALE));
}
prev_idx = idx;
}
}
if (blend_space->get_snap().y > 0) {
int prev_idx = 0;
for (int i = 0; i < s.y; i++) {
float v = blend_space->get_max_space().y - i * (blend_space->get_max_space().y - blend_space->get_min_space().y) / s.y;
int idx = int(v / blend_space->get_snap().y);
if (i > 0 && prev_idx != idx) {
blend_space_draw->draw_line(Point2(0, i), Point2(s.width, i), linecolor_soft, Math::round(EDSCALE));
}
prev_idx = idx;
}
}
}
//triangles first
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
Vector<Vector2> bl_points;
bl_points.resize(3);
for (int j = 0; j < 3; j++) {
int point_idx = blend_space->get_triangle_point(i, j);
Vector2 point = blend_space->get_blend_point_position(point_idx);
if (dragging_selected && selected_point == point_idx) {
point += drag_ofs;
if (snap->is_pressed()) {
point = point.snapped(blend_space->get_snap());
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
bl_points.write[j] = point;
}
for (int j = 0; j < 3; j++) {
blend_space_draw->draw_line(bl_points[j], bl_points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true);
}
Color color;
if (i == selected_triangle) {
color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
color.a *= 0.5;
} else {
color = linecolor;
color.a *= 0.2;
}
Vector<Color> colors = {
color,
color,
color
};
blend_space_draw->draw_primitive(bl_points, colors, Vector<Vector2>());
}
points.clear();
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
Vector2 point = blend_space->get_blend_point_position(i);
if (!read_only) {
if (dragging_selected && selected_point == i) {
point += drag_ofs;
if (snap->is_pressed()) {
point = point.snapped(blend_space->get_snap());
}
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
points.push_back(point);
point -= (icon->get_size() / 2);
point = point.floor();
if (i == selected_point) {
blend_space_draw->draw_texture(icon_selected, point);
} else {
blend_space_draw->draw_texture(icon, point);
}
}
if (making_triangle.size()) {
Vector<Vector2> bl_points;
for (int i = 0; i < making_triangle.size(); i++) {
Vector2 point = blend_space->get_blend_point_position(making_triangle[i]);
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
bl_points.push_back(point);
}
for (int i = 0; i < bl_points.size() - 1; i++) {
blend_space_draw->draw_line(bl_points[i], bl_points[i + 1], linecolor, Math::round(2 * EDSCALE), true);
}
blend_space_draw->draw_line(bl_points[bl_points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true);
}
///draw cursor position
{
Color color;
if (tool_blend->is_pressed()) {
color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
} else {
color = linecolor;
color.a *= 0.5;
}
Vector2 blend_pos = tree->get(get_blend_position_path());
Vector2 point = blend_pos;
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
if (blend_space->get_triangle_count()) {
Vector2 closest = blend_space->get_closest_point(blend_pos);
closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
closest *= s;
closest.y = s.height - closest.y;
Color lcol = color;
lcol.a *= 0.4;
blend_space_draw->draw_line(point, closest, lcol, Math::round(2 * EDSCALE), true);
}
float mind = 5 * EDSCALE;
float maxd = 15 * EDSCALE;
blend_space_draw->draw_line(point + Vector2(mind, 0), point + Vector2(maxd, 0), color, Math::round(2 * EDSCALE));
blend_space_draw->draw_line(point + Vector2(-mind, 0), point + Vector2(-maxd, 0), color, Math::round(2 * EDSCALE));
blend_space_draw->draw_line(point + Vector2(0, mind), point + Vector2(0, maxd), color, Math::round(2 * EDSCALE));
blend_space_draw->draw_line(point + Vector2(0, -mind), point + Vector2(0, -maxd), color, Math::round(2 * EDSCALE));
}
}
void AnimationNodeBlendSpace2DEditor::_snap_toggled() {
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_update_space() {
if (updating) {
return;
}
updating = true;
if (blend_space->get_auto_triangles()) {
tool_triangle->hide();
} else {
tool_triangle->show();
}
auto_triangles->set_pressed(blend_space->get_auto_triangles());
sync->set_pressed(blend_space->is_using_sync());
interpolation->select(blend_space->get_blend_mode());
max_x_value->set_value(blend_space->get_max_space().x);
max_y_value->set_value(blend_space->get_max_space().y);
min_x_value->set_value(blend_space->get_min_space().x);
min_y_value->set_value(blend_space->get_min_space().y);
label_x->set_text(blend_space->get_x_label());
label_y->set_text(blend_space->get_y_label());
snap_x->set_value(blend_space->get_snap().x);
snap_y->set_value(blend_space->get_snap().y);
blend_space_draw->queue_redraw();
updating = false;
}
void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
if (updating) {
return;
}
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Change BlendSpace2D Config"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
undo_redo->add_do_method(blend_space.ptr(), "set_snap", Vector2(snap_x->get_value(), snap_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
undo_redo->add_do_method(blend_space.ptr(), "set_use_sync", sync->is_pressed());
undo_redo->add_undo_method(blend_space.ptr(), "set_use_sync", blend_space->is_using_sync());
undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected());
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
if (updating) {
return;
}
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_y_label", blend_space->get_y_label());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendSpace2DEditor::_erase_selected() {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
if (selected_point != -1) {
updating = true;
undo_redo->create_action(TTR("Remove BlendSpace2D Point"));
undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
//restore triangles using this point
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
for (int j = 0; j < 3; j++) {
if (blend_space->get_triangle_point(i, j) == selected_point) {
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(i, 0), blend_space->get_triangle_point(i, 1), blend_space->get_triangle_point(i, 2), i);
break;
}
}
}
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
} else if (selected_triangle != -1) {
updating = true;
undo_redo->create_action(TTR("Remove BlendSpace2D Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
}
}
void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
if (updating) {
return;
}
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Vector2 pos = blend_space->get_blend_point_position(selected_point);
if (dragging_selected) {
pos += drag_ofs;
if (snap->is_pressed()) {
pos = pos.snapped(blend_space->get_snap());
}
}
updating = true;
edit_x->set_value(pos.x);
edit_y->set_value(pos.y);
updating = false;
}
}
void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
if (updating) {
return;
}
updating = true;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->add_do_method(this, "_update_edited_point_pos");
undo_redo->add_undo_method(this, "_update_edited_point_pos");
undo_redo->commit_action();
updating = false;
blend_space_draw->queue_redraw();
}
void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
error_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
tool_blend->set_icon(get_editor_theme_icon(SNAME("EditPivot")));
tool_select->set_icon(get_editor_theme_icon(SNAME("ToolSelect")));
tool_create->set_icon(get_editor_theme_icon(SNAME("EditKey")));
tool_triangle->set_icon(get_editor_theme_icon(SNAME("ToolTriangle")));
tool_erase->set_icon(get_editor_theme_icon(SNAME("Remove")));
snap->set_icon(get_editor_theme_icon(SNAME("SnapGrid")));
open_editor->set_icon(get_editor_theme_icon(SNAME("Edit")));
auto_triangles->set_icon(get_editor_theme_icon(SNAME("AutoTriangle")));
interpolation->clear();
interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackContinuous")), TTR("Continuous"), 0);
interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackDiscrete")), TTR("Discrete"), 1);
interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackCapture")), TTR("Capture"), 2);
} break;
case NOTIFICATION_PROCESS: {
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
if (!tree) {
return;
}
String error;
if (!tree->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (tree->is_state_invalid()) {
error = tree->get_invalid_state_reason();
} else if (blend_space->get_triangle_count() == 0) {
error = TTR("No triangles exist, so no blending can take place.");
}
if (error != error_label->get_text()) {
error_label->set_text(error);
if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
}
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
set_process(is_visible_in_tree());
} break;
}
}
void AnimationNodeBlendSpace2DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
ERR_FAIL_COND(an.is_null());
AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Toggle Auto Triangles"));
undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
}
void AnimationNodeBlendSpace2DEditor::_bind_methods() {
ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
}
AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = nullptr;
AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
singleton = this;
updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
Ref<ButtonGroup> bg;
bg.instantiate();
tool_blend = memnew(Button);
tool_blend->set_theme_type_variation("FlatButton");
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
tool_blend->set_pressed(true);
tool_blend->set_tooltip_text(TTR("Set the blending position within the space"));
tool_blend->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(3));
tool_select = memnew(Button);
tool_select->set_theme_type_variation("FlatButton");
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip_text(TTR("Select and move points, create points with RMB."));
tool_select->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(0));
tool_create = memnew(Button);
tool_create->set_theme_type_variation("FlatButton");
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip_text(TTR("Create points."));
tool_create->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(1));
tool_triangle = memnew(Button);
tool_triangle->set_theme_type_variation("FlatButton");
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
tool_triangle->set_tooltip_text(TTR("Create triangles by connecting points."));
tool_triangle->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(2));
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
tool_erase = memnew(Button);
tool_erase->set_theme_type_variation("FlatButton");
top_hb->add_child(tool_erase);
tool_erase->set_tooltip_text(TTR("Erase points and triangles."));
tool_erase->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
tool_erase->set_disabled(true);
top_hb->add_child(memnew(VSeparator));
auto_triangles = memnew(Button);
auto_triangles->set_theme_type_variation("FlatButton");
top_hb->add_child(auto_triangles);
auto_triangles->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
auto_triangles->set_toggle_mode(true);
auto_triangles->set_tooltip_text(TTR("Generate blend triangles automatically (instead of manually)"));
top_hb->add_child(memnew(VSeparator));
snap = memnew(Button);
snap->set_theme_type_variation("FlatButton");
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
snap->set_tooltip_text(TTR("Enable snap and show grid."));
snap->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_snap_toggled));
snap_x = memnew(SpinBox);
top_hb->add_child(snap_x);
snap_x->set_prefix("x:");
snap_x->set_min(0.01);
snap_x->set_step(0.01);
snap_x->set_max(1000);
snap_y = memnew(SpinBox);
top_hb->add_child(snap_y);
snap_y->set_prefix("y:");
snap_y->set_min(0.01);
snap_y->set_step(0.01);
snap_y->set_max(1000);
top_hb->add_child(memnew(VSeparator));
top_hb->add_child(memnew(Label(TTR("Sync:"))));
sync = memnew(CheckBox);
top_hb->add_child(sync);
sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
top_hb->add_child(memnew(VSeparator));
top_hb->add_child(memnew(Label(TTR("Blend:"))));
interpolation = memnew(OptionButton);
top_hb->add_child(interpolation);
interpolation->connect("item_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
edit_hb = memnew(HBoxContainer);
top_hb->add_child(edit_hb);
edit_hb->add_child(memnew(VSeparator));
edit_hb->add_child(memnew(Label(TTR("Point"))));
edit_x = memnew(SpinBox);
edit_hb->add_child(edit_x);
edit_x->set_min(-1000);
edit_x->set_step(0.01);
edit_x->set_max(1000);
edit_x->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
edit_y = memnew(SpinBox);
edit_hb->add_child(edit_y);
edit_y->set_min(-1000);
edit_y->set_step(0.01);
edit_y->set_max(1000);
edit_y->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
open_editor = memnew(Button);
edit_hb->add_child(open_editor);
open_editor->set_text(TTR("Open Editor"));
open_editor->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_open_editor), CONNECT_DEFERRED);
edit_hb->hide();
open_editor->hide();
HBoxContainer *main_hb = memnew(HBoxContainer);
add_child(main_hb);
main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
GridContainer *main_grid = memnew(GridContainer);
main_grid->set_columns(2);
main_hb->add_child(main_grid);
main_grid->set_h_size_flags(SIZE_EXPAND_FILL);
{
VBoxContainer *left_vbox = memnew(VBoxContainer);
main_grid->add_child(left_vbox);
left_vbox->set_v_size_flags(SIZE_EXPAND_FILL);
max_y_value = memnew(SpinBox);
left_vbox->add_child(max_y_value);
left_vbox->add_spacer();
label_y = memnew(LineEdit);
left_vbox->add_child(label_y);
label_y->set_expand_to_text_length_enabled(true);
left_vbox->add_spacer();
min_y_value = memnew(SpinBox);
left_vbox->add_child(min_y_value);
max_y_value->set_max(10000);
max_y_value->set_min(0.01);
max_y_value->set_step(0.01);
min_y_value->set_min(-10000);
min_y_value->set_max(0);
min_y_value->set_step(0.01);
}
panel = memnew(PanelContainer);
panel->set_clip_contents(true);
main_grid->add_child(panel);
panel->set_h_size_flags(SIZE_EXPAND_FILL);
blend_space_draw = memnew(Control);
blend_space_draw->connect(SceneStringName(gui_input), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input));
blend_space_draw->connect(SceneStringName(draw), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_draw));
blend_space_draw->set_focus_mode(FOCUS_ALL);
panel->add_child(blend_space_draw);
main_grid->add_child(memnew(Control)); //empty bottom left
{
HBoxContainer *bottom_vbox = memnew(HBoxContainer);
main_grid->add_child(bottom_vbox);
bottom_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
min_x_value = memnew(SpinBox);
bottom_vbox->add_child(min_x_value);
bottom_vbox->add_spacer();
label_x = memnew(LineEdit);
bottom_vbox->add_child(label_x);
label_x->set_expand_to_text_length_enabled(true);
bottom_vbox->add_spacer();
max_x_value = memnew(SpinBox);
bottom_vbox->add_child(max_x_value);
max_x_value->set_max(10000);
max_x_value->set_min(0.01);
max_x_value->set_step(0.01);
min_x_value->set_min(-10000);
min_x_value->set_max(0);
min_x_value->set_step(0.01);
}
snap_x->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
snap_y->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
max_x_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
min_x_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
max_y_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
min_y_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
label_x->connect("text_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
label_y->connect("text_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
error_panel = memnew(PanelContainer);
add_child(error_panel);
error_label = memnew(Label);
error_panel->add_child(error_label);
set_custom_minimum_size(Size2(0, 300 * EDSCALE));
menu = memnew(PopupMenu);
add_child(menu);
menu->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_menu_type));
animations_menu = memnew(PopupMenu);
animations_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
menu->add_child(animations_menu);
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_animation_type));
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_file_opened));
selected_point = -1;
selected_triangle = -1;
dragging_selected = false;
dragging_selected_attempt = false;
}