godot/editor/editor_undo_redo_manager.h

148 lines
6 KiB
C++

/**************************************************************************/
/* editor_undo_redo_manager.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_UNDO_REDO_MANAGER_H
#define EDITOR_UNDO_REDO_MANAGER_H
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/object/undo_redo.h"
class EditorUndoRedoManager : public Object {
GDCLASS(EditorUndoRedoManager, Object);
static EditorUndoRedoManager *singleton;
public:
enum SpecialHistory {
GLOBAL_HISTORY = 0,
REMOTE_HISTORY = -9,
INVALID_HISTORY = -99,
};
struct Action {
int history_id = INVALID_HISTORY;
double timestamp = 0;
String action_name;
UndoRedo::MergeMode merge_mode = UndoRedo::MERGE_DISABLE;
bool backward_undo_ops = false;
};
struct History {
int id = INVALID_HISTORY;
UndoRedo *undo_redo = nullptr;
uint64_t saved_version = 1;
List<Action> undo_stack;
List<Action> redo_stack;
};
private:
HashMap<int, History> history_map;
Action pending_action;
bool is_committing = false;
History *_get_newest_undo();
protected:
static void _bind_methods();
public:
History &get_or_create_history(int p_idx);
UndoRedo *get_history_undo_redo(int p_idx) const;
int get_history_id_for_object(Object *p_object) const;
History &get_history_for_object(Object *p_object);
void create_action_for_history(const String &p_name, int p_history_id, UndoRedo::MergeMode p_mode = UndoRedo::MERGE_DISABLE, bool p_backward_undo_ops = false);
void create_action(const String &p_name = "", UndoRedo::MergeMode p_mode = UndoRedo::MERGE_DISABLE, Object *p_custom_context = nullptr, bool p_backward_undo_ops = false);
void add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount);
void add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount);
template <typename... VarArgs>
void add_do_method(Object *p_object, const StringName &p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
for (uint32_t i = 0; i < sizeof...(p_args); i++) {
argptrs[i] = &args[i];
}
add_do_methodp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
template <typename... VarArgs>
void add_undo_method(Object *p_object, const StringName &p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
for (uint32_t i = 0; i < sizeof...(p_args); i++) {
argptrs[i] = &args[i];
}
add_undo_methodp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
void _add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
void _add_undo_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
void add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value);
void add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value);
void add_do_reference(Object *p_object);
void add_undo_reference(Object *p_object);
void commit_action(bool p_execute = true);
bool is_committing_action() const;
bool undo();
bool undo_history(int p_id);
bool redo();
bool redo_history(int p_id);
void clear_history(bool p_increase_version = true, int p_idx = INVALID_HISTORY);
void set_history_as_saved(int p_idx);
void set_history_as_unsaved(int p_idx);
bool is_history_unsaved(int p_idx);
bool has_undo();
bool has_redo();
bool has_history(int p_idx) const;
String get_current_action_name();
int get_current_action_history_id();
void discard_history(int p_idx, bool p_erase_from_map = true);
static EditorUndoRedoManager *get_singleton();
EditorUndoRedoManager();
~EditorUndoRedoManager();
};
VARIANT_ENUM_CAST(EditorUndoRedoManager::SpecialHistory);
#endif // EDITOR_UNDO_REDO_MANAGER_H