godot/editor/SCsub

149 lines
4.6 KiB
Python

#!/usr/bin/env python
Import("env")
env.editor_sources = []
import glob
import os
import editor_builders
import methods
if env.editor_build:
# Generate doc data paths
def doc_data_class_path_builder(target, source, env):
paths = dict(sorted(source[0].read().items()))
data = "\n".join([f'\t{{"{key}", "{value}"}},' for key, value in paths.items()])
with methods.generated_wrapper(target) as file:
file.write(
f"""\
static const int _doc_data_class_path_count = {len(paths)};
struct _DocDataClassPath {{
const char *name;
const char *path;
}};
static const _DocDataClassPath _doc_data_class_paths[{len(env.doc_class_path) + 1}] = {{
{data}
{{nullptr, nullptr}},
}};
"""
)
env.CommandNoCache("doc_data_class_path.gen.h", env.Value(env.doc_class_path), env.Run(doc_data_class_path_builder))
# Register exporters
def register_exporters_builder(target, source, env):
platforms = source[0].read()
exp_inc = "\n".join([f'#include "platform/{p}/export/export.h"' for p in platforms])
exp_reg = "\n".join([f"\tregister_{p}_exporter();" for p in platforms])
exp_type = "\n".join([f"\tregister_{p}_exporter_types();" for p in platforms])
with methods.generated_wrapper(target) as file:
file.write(
f"""\
#include "register_exporters.h"
{exp_inc}
void register_exporters() {{
{exp_reg}
}}
void register_exporter_types() {{
{exp_type}
}}
"""
)
gen_exporters = env.CommandNoCache(
"register_exporters.gen.cpp", env.Value(env.platform_exporters), env.Run(register_exporters_builder)
)
for e in env.platform_exporters:
# Add all .cpp files in export folder
env.add_source_files(env.editor_sources, f"../platform/{e}/export/*.cpp")
# Core API documentation.
docs = []
docs += Glob("#doc/classes/*.xml")
# Module API documentation.
module_dirs = []
for d in env.doc_class_path.values():
if d not in module_dirs:
module_dirs.append(d)
for d in module_dirs:
if not os.path.isabs(d):
docs += Glob("#" + d + "/*.xml") # Built-in.
else:
docs += Glob(d + "/*.xml") # Custom.
docs = sorted(docs)
env.Depends("#editor/doc_data_compressed.gen.h", docs)
env.CommandNoCache(
"#editor/doc_data_compressed.gen.h",
docs,
env.Run(editor_builders.make_doc_header),
)
# Editor interface and class reference translations incur a significant size
# cost for the editor binary (see godot-proposals#3421).
# To limit it, we only include translations with a high enough completion
# ratio (20% for the editor UI, 10% for the class reference).
# Generated with `make include-list` for each resource.
# Editor translations
tlist = glob.glob(env.Dir("#editor/translations/editor").abspath + "/*.po")
env.Depends("#editor/editor_translations.gen.h", tlist)
env.CommandNoCache(
"#editor/editor_translations.gen.h",
tlist,
env.Run(editor_builders.make_editor_translations_header),
)
# Property translations
tlist = glob.glob(env.Dir("#editor/translations/properties").abspath + "/*.po")
env.Depends("#editor/property_translations.gen.h", tlist)
env.CommandNoCache(
"#editor/property_translations.gen.h",
tlist,
env.Run(editor_builders.make_property_translations_header),
)
# Documentation translations
tlist = glob.glob(env.Dir("#doc/translations").abspath + "/*.po")
env.Depends("#editor/doc_translations.gen.h", tlist)
env.CommandNoCache(
"#editor/doc_translations.gen.h",
tlist,
env.Run(editor_builders.make_doc_translations_header),
)
# Extractable translations
tlist = glob.glob(env.Dir("#editor/translations/extractable").abspath + "/*.po")
tlist.extend(glob.glob(env.Dir("#editor/translations/extractable").abspath + "/extractable.pot"))
env.Depends("#editor/extractable_translations.gen.h", tlist)
env.CommandNoCache(
"#editor/extractable_translations.gen.h",
tlist,
env.Run(editor_builders.make_extractable_translations_header),
)
env.add_source_files(env.editor_sources, "*.cpp")
env.add_source_files(env.editor_sources, gen_exporters)
SConscript("debugger/SCsub")
SConscript("export/SCsub")
SConscript("gui/SCsub")
SConscript("icons/SCsub")
SConscript("import/SCsub")
SConscript("plugins/SCsub")
SConscript("project_manager/SCsub")
SConscript("themes/SCsub")
lib = env.add_library("editor", env.editor_sources)
env.Prepend(LIBS=[lib])