mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
136 lines
5.3 KiB
C++
136 lines
5.3 KiB
C++
/**************************************************************************/
|
|
/* input_event_configuration_dialog.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef INPUT_EVENT_CONFIGURATION_DIALOG_H
|
|
#define INPUT_EVENT_CONFIGURATION_DIALOG_H
|
|
|
|
#include "scene/gui/dialogs.h"
|
|
|
|
class OptionButton;
|
|
class Tree;
|
|
class EventListenerLineEdit;
|
|
class CheckBox;
|
|
|
|
// Confirmation Dialog used when configuring an input event.
|
|
// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
|
|
class InputEventConfigurationDialog : public ConfirmationDialog {
|
|
GDCLASS(InputEventConfigurationDialog, ConfirmationDialog)
|
|
private:
|
|
struct IconCache {
|
|
Ref<Texture2D> keyboard;
|
|
Ref<Texture2D> mouse;
|
|
Ref<Texture2D> joypad_button;
|
|
Ref<Texture2D> joypad_axis;
|
|
} icon_cache;
|
|
|
|
Ref<InputEvent> event;
|
|
Ref<InputEvent> original_event;
|
|
|
|
bool in_tree_update = false;
|
|
|
|
// Listening for input
|
|
EventListenerLineEdit *event_listener = nullptr;
|
|
Label *event_as_text = nullptr;
|
|
|
|
// List of All Key/Mouse/Joypad input options.
|
|
int allowed_input_types;
|
|
Tree *input_list_tree = nullptr;
|
|
LineEdit *input_list_search = nullptr;
|
|
|
|
// Additional Options, shown depending on event selected
|
|
VBoxContainer *additional_options_container = nullptr;
|
|
|
|
HBoxContainer *device_container = nullptr;
|
|
OptionButton *device_id_option = nullptr;
|
|
|
|
HBoxContainer *mod_container = nullptr; // Contains the subcontainer and the store command checkbox.
|
|
|
|
enum ModCheckbox {
|
|
MOD_ALT,
|
|
MOD_SHIFT,
|
|
MOD_CTRL,
|
|
MOD_META,
|
|
MOD_MAX
|
|
};
|
|
#if defined(MACOS_ENABLED)
|
|
String mods[MOD_MAX] = { "Option", "Shift", "Ctrl", "Command" };
|
|
#elif defined(WINDOWS_ENABLED)
|
|
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Windows" };
|
|
#else
|
|
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Meta" };
|
|
#endif
|
|
String mods_tip[MOD_MAX] = { "Alt or Option key", "Shift key", "Control key", "Meta/Windows or Command key" };
|
|
|
|
CheckBox *mod_checkboxes[MOD_MAX];
|
|
CheckBox *autoremap_command_or_control_checkbox = nullptr;
|
|
|
|
enum KeyMode {
|
|
KEYMODE_KEYCODE,
|
|
KEYMODE_PHY_KEYCODE,
|
|
KEYMODE_UNICODE,
|
|
};
|
|
|
|
OptionButton *key_mode = nullptr;
|
|
|
|
HBoxContainer *location_container = nullptr;
|
|
OptionButton *key_location = nullptr;
|
|
|
|
void _set_event(const Ref<InputEvent> &p_event, const Ref<InputEvent> &p_original_event, bool p_update_input_list_selection = true);
|
|
void _on_listen_input_changed(const Ref<InputEvent> &p_event);
|
|
|
|
void _search_term_updated(const String &p_term);
|
|
void _update_input_list();
|
|
void _input_list_item_activated();
|
|
void _input_list_item_selected();
|
|
|
|
void _mod_toggled(bool p_checked, int p_index);
|
|
void _autoremap_command_or_control_toggled(bool p_checked);
|
|
void _key_mode_selected(int p_mode);
|
|
void _key_location_selected(int p_location);
|
|
|
|
void _device_selection_changed(int p_option_button_index);
|
|
void _set_current_device(int p_device);
|
|
int _get_current_device() const;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
// Pass an existing event to configure it. Alternatively, pass no event to start with a blank configuration.
|
|
// An action name can be passed for descriptive purposes.
|
|
void popup_and_configure(const Ref<InputEvent> &p_event = Ref<InputEvent>(), const String &p_current_action_name = "");
|
|
Ref<InputEvent> get_event() const;
|
|
|
|
void set_allowed_input_types(int p_type_masks);
|
|
|
|
InputEventConfigurationDialog();
|
|
};
|
|
|
|
#endif // INPUT_EVENT_CONFIGURATION_DIALOG_H
|