godot/platform/windows
Rémi Verschelde 576d9a5c12
Merge pull request #92325 from Repiteo/scons/res-race-condition-fix
SCons: Fix `RES` race condition
2024-05-28 15:48:12 +02:00
..
doc_classes Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc 2024-04-08 11:19:33 +02:00
export Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
console_wrapper_windows.cpp [Windows] Improve console IO redirection. 2024-04-27 00:40:17 +03:00
crash_handler_windows.h [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_seh.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_signal.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
detect.py SCons: Convert platform get_flags to dictionary 2024-05-22 13:53:20 -05:00
display_server_windows.cpp Fix build with vuklan=no and d3d12=no after #91505. 2024-05-25 21:08:50 +03:00
display_server_windows.h [DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Merge pull request #85188 from aitorciki/nvdrs-fixes 2024-05-07 13:48:40 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
joypad_windows.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
joypad_windows.h Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
native_menu_windows.h [NativeMenu] Move files to the display subfolder. 2024-03-26 10:18:08 +02:00
os_windows.cpp [Windows] Improve console IO redirection. 2024-04-27 00:40:17 +03:00
os_windows.h Collapse the gdextension arguments into the GDExtensionData struct 2024-04-19 07:56:02 -07:00
platform_config.h
platform_gl.h
platform_windows_builders.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h Avoid compiler error with RenderingContextDriverVulkanWindows. 2024-04-06 15:53:10 -07:00
SCsub SCons: Fix RES race condition 2024-05-24 12:44:44 -05:00
tts_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
tts_windows.h
wgl_detect_version.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
wgl_detect_version.h
windows_terminal_logger.cpp [Windows] Use CRLF in the terminal prints. 2024-05-20 14:23:17 +03:00
windows_terminal_logger.h
windows_utils.cpp Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
windows_utils.h Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation