godot/modules/mono/editor/script_templates/Object
Rémi Verschelde c9b75431f3 Refactor GDScript/C# script templates logic to be editor-only
Not a full refactor as it still goes through ScriptLanguage so it's hacky,
but at least it can now compile without this.
2022-03-28 16:21:00 +02:00
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empty.cs Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00