godot/core
Ferenc Arn f177c15347 Add zstd compression support.
zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
..
bind Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
helper renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
io Add zstd compression support. 2017-06-08 23:48:14 -05:00
math Fix build error, commit bee81d5 2017-06-08 12:48:59 +07:00
os Merge pull request #9002 from Hinsbart/key_action_match 2017-06-08 07:43:18 +02:00
allocators.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
class_db.cpp Fix recognition of resource extensions. 2017-04-26 23:07:23 +02:00
class_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
color_names.inc Add missing map.h include in color defs 2017-01-15 12:51:47 +01:00
command_queue_mt.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
command_queue_mt.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
compressed_translation.cpp Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
compressed_translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
core_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dictionary.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dvector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
engine.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
error_macros.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
event_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
func_ref.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
global_config.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
global_config.h Revert "Use .godot as file extension for project files." 2017-04-29 17:56:51 +02:00
global_constants.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
global_constants.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hash_map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
hashfuncs.h Correct Variant::hash_compare() 2017-04-14 11:31:18 +02:00
image.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
image.h rewritten PBR implementation to make it friendlier with Blender 2017-05-31 20:29:56 -03:00
input_map.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
input_map.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
int_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
make_binders.py ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
map.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
message_queue.cpp Make MessageQueue::flush() reentrant 2017-05-18 13:02:49 +02:00
message_queue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
method_bind.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
method_ptrcall.h fixed PowerState enum cast 2017-06-01 00:16:33 +02:00
object.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
object.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packed_data_container.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
packed_data_container.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pair.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_remap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pool_allocator.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
print_string.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ref_ptr.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reference.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_core_types.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_core_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
resource.h Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
rid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ring_buffer.h RingBuffer: Adds find() method 2017-05-05 02:09:43 +02:00
safe_refcount.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
safe_refcount.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_local.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_debugger_remote.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
script_debugger_remote.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_language.h Merge pull request #8420 from magyar123/pr-script-files-as-base 2017-04-24 11:28:36 +02:00
SCsub Add zstd compression support. 2017-06-08 23:48:14 -05:00
self_list.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
set.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
simple_type.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
string_db.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation.cpp Fix wrong fallback for locale 2017-04-26 04:48:03 +09:00
translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
typedefs.h Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
ucaps.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
undo_redo.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ustring.cpp NaturalSort: strings start with . treated differently 2017-05-29 09:59:02 +07:00
ustring.h Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSystemDirectory 2017-05-12 13:02:25 +01:00
variant.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
variant.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
variant_call.cpp added grow functions to Rect2 2017-06-05 01:11:00 -07:00
variant_construct_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
variant_op.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
variant_parser.cpp Merge pull request #9015 from mcanders/mcanders/ParseObjectVariantFix 2017-06-07 07:51:32 +02:00
variant_parser.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
version.h Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
vmap.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vset.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00