godot/core/variant
Rémi Verschelde 622393c115
Merge pull request #95317 from esainane/when-i-am-64
binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
..
array.cpp Core: Improve vformat error reporting on sprintf failure 2024-07-04 10:54:55 +02:00
array.h [Core] Fix incorrect comparison for Array const iterator 2024-04-13 17:32:33 +02:00
binder_common.h binder_common: Fix uninitialized marshalling 2024-08-09 05:15:54 +00:00
callable.cpp fix callable not clearing freed pointer 2024-06-02 21:22:16 -07:00
callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
container_type_validate.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
dictionary.cpp Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
dictionary.h Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
method_ptrcall.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
native_ptr.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
type_info.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
typed_array.h [Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
variant.cpp Remove unused initialize_ref 2024-07-03 13:32:50 -07:00
variant.h Merge pull request #94679 from rune-scape/remove-unused-initialize_ref 2024-08-28 00:12:16 +02:00
variant_call.cpp Add String.is_valid_unicode_identifier() 2024-08-27 11:34:08 +08:00
variant_callable.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_construct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_construct.h [Core] Fix Variant::construct of Object 2024-07-25 12:25:29 +02:00
variant_destruct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_destruct.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_internal.h Remove unused initialize_ref 2024-07-03 13:32:50 -07:00
variant_op.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_op.h Revert "Make freed object different than null in comparison operators" 2024-07-01 14:11:43 +02:00
variant_parser.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_parser.h Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
variant_setget.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
variant_setget.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_utility.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_utility.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00