godot/thirdparty
Rémi Verschelde 8189abd64a mbedtls: Re-add patch to disable VIA padlock
The comment mentioned a conflict with libwebsockets, but we actually
still get this conflict even now that we don't use libwebsockets.
Not sure what component is clashing but we should basically just keep
this patch.

Follow-up to #36823.
2020-03-10 09:15:00 +01:00
..
assimp Revert "assimp: Sync with upstream 0201fc5" 2020-03-09 10:42:18 +01:00
basis_universal basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
bullet bullet: Sync with upstream 2.89 2020-01-08 18:05:43 +01:00
certs certs: Sync with latest ca-certificates-2018.2.26-2.fc29 2018-12-20 13:04:39 +01:00
cvtt Git: Explicitly list binary files as such to avoid EOL change 2019-05-25 10:43:48 +02:00
enet Merge pull request #36296 from Faless/dtls/enet_vulkan 2020-02-18 15:01:53 +01:00
etc2comp Fix 3 memory leaks 2018-03-03 09:11:26 +03:00
fonts Add Hindi font for editor 2018-08-30 05:11:09 +09:00
freetype freetype: Update to upstream version 2.10.1 2019-07-11 10:36:54 +02:00
glad glad: Sync with upstream 0.1.33 2019-11-12 08:45:51 +01:00
glslang glslang: Sync with upstream 4fc7a33 for Vulkan SDK 1.2.131 2020-03-09 09:36:38 +01:00
jpeg-compressor jpgd.h: Backport security vulnerabilities fixes from Google Android 2019-07-30 12:32:57 +02:00
libogg Update libogg to upstream c8fca6b 2019-10-30 19:03:26 -05:00
libpng libpng: Update to upstream 1.6.37 2019-04-26 10:37:22 +02:00
libsimplewebm Sync libsimplewebm with fe57fd3 (but not the libwebm sub-lib) 2019-02-21 20:43:41 +00:00
libtheora theora: Add upstream patch to fix UB warning 2019-01-23 12:02:36 +01:00
libvorbis Update libvorbis to 1.3.6 2018-05-24 13:52:05 -03:00
libvpx Disable all use of avx instructions 2019-02-24 23:03:48 +01:00
libwebp Update libwebp to 1.1.0 2020-01-17 03:49:31 +09:00
mbedtls mbedtls: Re-add patch to disable VIA padlock 2020-03-10 09:15:00 +01:00
miniupnpc miniupnpc: Sync with upstream master (4436632) 2020-03-06 16:29:50 -06:00
minizip Update minizip to 1.2.11 2018-05-16 01:58:34 +09:00
misc Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
nanosvg nanosvg: Sync with upstream c1f6e20 2019-11-12 09:12:11 +01:00
opus Revert "Update opus to 1.3.1 and opusfile to 0.11" 2019-11-18 09:56:48 +01:00
pcre2 pcre2: Update to upstream version 10.33 2019-07-11 10:35:39 +02:00
pvrtccompressor Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
recastnavigation Recast integration. 2017-09-04 21:41:57 +01:00
rvo2 Remove unused WinAPI includes/defines to fix MinGW cross-build. 2020-02-11 14:49:12 +02:00
spirv-reflect Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLSLang out. 2020-02-11 11:53:29 +01:00
squish Fix GLES2 Red Green Texture Decompression 2018-11-27 20:45:28 +01:00
tinyexr tinyexr: Sync with upstream 656bb61 2019-11-12 09:17:05 +01:00
vhacd vhacd: Patch to fix UWP ARM build 2019-12-13 17:46:51 +01:00
vulkan vulkan: Re-add option to build Vulkan-Loader statically 2020-03-09 15:25:54 +01:00
wslay Godot addition to wslay, fixes MSVC build 2019-07-04 15:03:04 +02:00
xatlas xatlas: Sync with upstream e12ea82 2019-12-22 11:23:44 +01:00
zlib zlib: Update to upstream version 1.2.11 2017-01-16 17:58:34 +01:00
zstd Update zstd to 1.4.4 2019-11-09 23:20:49 -06:00
README.md mbedtls: Re-add patch to disable VIA padlock 2020-03-10 09:15:00 +01:00

Third party libraries

Please keep categories (## level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability. Subcategories (### level) where needed are separated by a single empty line.

assimp

Files extracted from upstream source:

  • Run cmake . in root folder to generate files
  • code/{CApi,Common,FBX,Material,PostProcessing}/
  • contrib/utf8cpp/source/
  • include/
  • revision.h
  • CREDITS and LICENSE files
  • rm -f code/Common/ZipArchiveIOSystem.cpp include/assimp/ZipArchiveIOSystem.h include/assimp/irrXMLWrapper.h

basis_universal

Files extracted from upstream source:

  • .cpp and .h files in root folder
  • .cpp, .h and .inc files in transcoder/, keeping folder structure
  • LICENSE

bullet

Files extracted from upstream source:

  • src/* apart from CMakeLists.txt and premake4.lua files
  • LICENSE.txt

certs

File extracted from a recent Fedora install: /etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem (It can't be extracted directly from the package, as it's generated on the user's system.)

cvtt

Files extracted from upstream source:

  • all .cpp, .h, and .txt files in ConvectionKernels/

enet

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by godot socket implementation and allow IPv6. Apply the patch in the patches/ folder when syncing on newer upstream commits.

Two files (godot.cpp and enet/godot.h) have been added to provide enet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so will limit it's functionality to IPv4 only.

etc2comp

Files extracted from upstream source:

  • all .cpp and .h files in EtcLib/
  • README.md, LICENSE, AUTHORS

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments.

fonts

Noto Sans

Use UI font variant if available, because it has tight vertical metrics and good for UI.

Hack Regular

DroidSans*.ttf

freetype

Files extracted from upstream source:

  • the src/ folder, stripped of the Jamfile files and the tools subfolder
  • the include/ folder
  • docs/{FTL.TXT,LICENSE.TXT}

glad

The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets.

glslang

Version should be kept in sync with the one of the used Vulkan SDK (see vulkan section). Check Vulkan-ValidationLayers at the matching SDK tag for the known good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json

Files extracted from upstream source:

  • glslang, OGLCompilersDLL, SPIRV
  • LICENSE.txt
  • Unnecessary files like CMakeLists.txt, revision.template and updateGrammar removed.

Patches in the patches directory should be re-applied after updates.

jpeg-compressor

Files extracted from upstream source:

  • jpgd.{c,h}

libogg

Files extracted from upstream source:

  • src/*.{c,h}
  • include/ogg/*.h in ogg/
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h
  • LICENSE

libsimplewebm

This contains libwebm, but the version in use is updated from the one used by libsimplewebm, and may have unmarked alterations from that.

Files extracted from upstream source:

  • all the .cpp, .hpp files in the main folder except example.cpp
  • LICENSE

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments.

libtheora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

Upstream patches included in the patches directory have been applied on top of the 1.1.1 source (not included in any stable release yet).

libvorbis

Files extracted from upstream source:

  • src/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libvpx

Files extracted from upstream source:

TODO.

Important: File libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c has Godot-made change marked with // -- GODOT -- comments.

The files libvpx/third_party/android/cpu-features.{c,h} were copied from the Android NDK r18.

libwebp

Files extracted from upstream source:

  • src/* except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

Important: The files utils/bit_reader_utils.{c,h} have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with // -- GODOT -- comments.

mbedtls

File extracted from upstream release tarball (-apache.tgz variant):

  • All *.h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/
  • All *.c from library/ to thirdparty/mbedtls/library/
  • LICENSE and apache-2.0.txt files
  • Applied the patch in thirdparty/mbedtls/patches/1453.diff (PR 1453). Soon to be merged upstream. Check it out at next update.
  • Applied the patch in thirdparty/mbedtls/patches/padlock.diff. This disables VIA padlock support which defines a symbol unsupported which clashes with a pre-defined symbol.
  • Added 2 files godot_core_mbedtls_platform.{c,h} providing configuration for light bundling with core.

miniupnpc

Files extracted from upstream source:

  • All *.c and *.h files from miniupnpc to thirdparty/miniupnpc/miniupnpc
  • Remove test*, minihttptestserver.c and wingenminiupnpcstrings.c

The patch windows_fix.diff is applied to minissdpc.c to fix an upstream issue. The only modified file is miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake).

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. They are marked with /* GODOT start */ and /* GODOT end */ comments and a patch is provided in the minizip/ folder.

misc

Collection of single-file libraries used in Godot components.

core

modules

platform

scene

nanosvg

Files extracted from the upstream source:

  • All .h files in src/
  • LICENSE.txt

opus

Files extracted from upstream source:

  • all .c and .h files in src/ (both opus and opusfile)
  • all .h files in include/ (both opus and opusfile) as opus/
  • remove unused opus_demo.c,
  • remove http.c, wincerts.c and winerrno.h (part of unused libopusurl)
  • celt/ and silk/ subfolders
  • COPYING

pcre2

Files extracted from upstream source:

  • Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/ apart from pcre2posix.h
  • src/pcre2_jit_compile.c
  • src/pcre2_jit_match.c
  • src/pcre2_jit_misc.c
  • src/sljit/*
  • AUTHORS and LICENCE

pvrtccompressor

Files extracted from upstream source:

  • all .cpp and .h files apart from main.cpp
  • LICENSE.TXT

recastnavigation

Files extracted from upstream source:

  • Recast/ folder
  • License.txt

Rvo2

Files extracted from upstream source:

  • All .cpp and .h files in the src/ folder except for RVO.h, RVOSimulator.cpp and RVOSimulator.h
  • LICENSE

Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. Please check the file to know what's new.

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments and a patch is provided in the squish/ folder.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

vhacd

Files extracted from upstream source:

  • From src/VHACD_Lib/: inc, public and src
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT start -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the vhacd folder.

vulkan

Unless there is a specific reason to package a more recent version, please stick to Vulkan SDK releases (prefixed by sdk-) for all components.

NOTE: Use scripts/update_deps.py --ref <version> in the Loader git repository to retrieve the Vulkan-Headers repository matching the loader version.

Files extracted from upstream source:

  • Vulkan-Headers/include/ as include/
  • All .c and .h files in loader/ and loader/generated/, put in a common loader/ folder
  • LICENSE.txt

vk_enum_string_helper.h is taken from the matching Vulkan-ValidationLayers SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h

vk_mem_alloc.h is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: 2.3.0

Patches in the patches directory should be re-applied after updates.

wslay

File extracted from upstream release tarball:

  • All *.c and *.h in lib/ and lib/includes/
  • wslay.h has a small Godot addition to fix MSVC build. See thirdparty/wslay/msvcfix.diff

xatlas

Files extracted from upstream source:

  • xatlas.{cpp,h}
  • LICENSE

zlib

Files extracted from upstream source:

  • all .c and .h files

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h}
  • LICENSE