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doc_classes
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Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc
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2024-04-08 11:19:33 +02:00 |
export
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Replace find with contains/has where applicable
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2024-05-08 12:37:42 +02:00 |
console_wrapper_windows.cpp
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[Windows] Improve console IO redirection.
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2024-04-27 00:40:17 +03:00 |
crash_handler_windows.h
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
crash_handler_windows_seh.cpp
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
crash_handler_windows_signal.cpp
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
detect.py
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SCons: Convert platform get_flags to dictionary
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2024-05-22 13:53:20 -05:00 |
display_server_windows.cpp
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[DisplayServer] Add method to check if window transparency is supported and enabled.
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2024-05-23 15:23:18 +03:00 |
display_server_windows.h
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[DisplayServer] Add method to check if window transparency is supported and enabled.
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2024-05-23 15:23:18 +03:00 |
gl_manager_windows_angle.cpp
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gl_manager_windows_angle.h
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gl_manager_windows_native.cpp
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Merge pull request #85188 from aitorciki/nvdrs-fixes
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2024-05-07 13:48:40 +02:00 |
gl_manager_windows_native.h
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Polish interaction between windowing, input and rendering
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2024-04-10 18:47:42 +02:00 |
godot.ico
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godot.natvis
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Style: Trim trailing whitespace and ensure newline at EOF
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2024-05-08 10:12:46 +02:00 |
godot_console.ico
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godot_res.rc
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Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text
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2024-03-04 12:53:22 -08:00 |
godot_res_wrap.rc
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godot_windows.cpp
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[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
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2024-04-22 16:19:37 +03:00 |
joypad_windows.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
joypad_windows.h
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
key_mapping_windows.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
lang_table.h
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msvs.py
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Add new VS proj generation logic that supports any platform that wants to opt in
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2024-01-31 16:42:42 +01:00 |
native_menu_windows.cpp
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[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
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2024-03-15 22:46:47 +02:00 |
native_menu_windows.h
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[NativeMenu] Move files to the display subfolder.
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2024-03-26 10:18:08 +02:00 |
os_windows.cpp
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[Windows] Improve console IO redirection.
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2024-04-27 00:40:17 +03:00 |
os_windows.h
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Collapse the gdextension arguments into the GDExtensionData struct
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2024-04-19 07:56:02 -07:00 |
platform_config.h
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platform_gl.h
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platform_windows_builders.py
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
README.md
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rendering_context_driver_vulkan_windows.cpp
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
rendering_context_driver_vulkan_windows.h
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Avoid compiler error with RenderingContextDriverVulkanWindows.
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2024-04-06 15:53:10 -07:00 |
SCsub
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
tts_windows.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
tts_windows.h
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wgl_detect_version.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
wgl_detect_version.h
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windows_terminal_logger.cpp
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[Windows] Use CRLF in the terminal prints.
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2024-05-20 14:23:17 +03:00 |
windows_terminal_logger.h
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windows_utils.cpp
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Add renaming of PDB files to avoid blocking them
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2024-04-05 00:14:23 +03:00 |
windows_utils.h
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Add renaming of PDB files to avoid blocking them
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2024-04-05 00:14:23 +03:00 |