godot/scene
2024-01-24 17:13:30 -08:00
..
2d Merge pull request #87061 from KoBeWi/shadow_of_the_former_self 2024-01-18 09:34:42 +01:00
3d Add GLES3 infrastructure for lightmap baking in the compatibility backend 2024-01-24 17:13:30 -08:00
animation Merge pull request #86221 from TokageItLab/fix-blend-left 2024-01-22 20:38:42 +01:00
audio Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #87432 from Rindbee/fix-set_global_position-in-control 2024-01-24 14:08:40 +01:00
main Merge pull request #87252 from ajreckof/Fix-renaming-a-node-to-the-name-of-its-siblings-breaking-NodePath 2024-01-24 14:08:20 +01:00
resources Merge pull request #84894 from clayjohn/tangent-error-message 2024-01-24 14:07:47 +01:00
theme Merge pull request #85660 from Maran23/theme-basic 2024-01-24 14:07:58 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub