godot/servers
Rémi Verschelde f0c52c0e35
Merge pull request #84576 from clayjohn/mesh-tangents-always
Create tangent array if mesh created without tangents
2023-11-08 19:09:36 +01:00
..
audio
camera
debugger
extensions
movie_writer
navigation
physics_2d
physics_3d
rendering Use default samplers in base uniform set when rendering to reflection probes 2023-11-07 17:46:05 +01:00
text
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server.cpp
display_server.h
display_server_headless.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_2d_dummy.h
navigation_server_3d.cpp
navigation_server_3d.h
navigation_server_3d_dummy.h
physics_server_2d.cpp
physics_server_2d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp
physics_server_3d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Create tangent array if mesh created without tangents 2023-11-07 14:24:23 +01:00
rendering_server.h Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
SCsub
server_wrap_mt_common.h
text_server.cpp
text_server.h
xr_server.cpp
xr_server.h