godot/scene
2018-08-23 21:49:24 +02:00
..
2d Revert "Take CanvasLayer transform into account for 2D physics" 2018-08-23 21:49:24 +02:00
3d Add missing BIND_ENUM_CONSTANT to ClippedCamera 2018-08-23 13:53:05 -03:00
animation -Fix blend tree rename, closes #20210 2018-08-23 16:44:10 -03:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Merge pull request #21152 from DualMatrix/fileselect_error 2018-08-22 14:27:17 +02:00
main Revert "Take CanvasLayer transform into account for 2D physics" 2018-08-23 21:49:24 +02:00
resources Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00
register_scene_types.cpp Clipped camera implementation, a camera that avoids going into geometry. 2018-08-21 11:48:48 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00